Rewrite gameserver slot filter system (#763)

* Initial implementation of new slot sorting and filtering system

* Initial implementation of filtering for lbp3 community tab

* Add support for organization on lbp3

* Add playlist and user categories

* Implement unit tests for all filters
Refactor more systems to use PaginationData

* Fix PlayerCountFilter test

* Add more unit tests and integration tests for the filter system

* Fix LBP2 move filter and gameFilterType

* Fix sort by likes in LBP3 category

* Add sort for total plays

* Remove extra whitespace and make styling more consistent

* Order hearted and queued levels by primary key ID

* Fix query without order warnings
This commit is contained in:
Josh 2023-05-31 16:33:39 -05:00 committed by GitHub
parent de228cb242
commit 0c1e350fa3
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106 changed files with 4040 additions and 1183 deletions

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@ -1,4 +1,6 @@
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Filter;
using LBPUnion.ProjectLighthouse.Filter.Filters;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Servers.API.Responses;
using LBPUnion.ProjectLighthouse.Types.Users;
@ -31,10 +33,10 @@ public class StatisticsEndpoints : ApiEndpointController
new StatisticsResponse
{
Photos = await StatisticsHelper.PhotoCount(this.database),
Slots = await StatisticsHelper.SlotCount(this.database),
Slots = await StatisticsHelper.SlotCount(this.database, new SlotQueryBuilder()),
Users = await StatisticsHelper.UserCount(this.database),
RecentMatches = await StatisticsHelper.RecentMatches(this.database),
TeamPicks = await StatisticsHelper.TeamPickCount(this.database),
TeamPicks = await StatisticsHelper.SlotCount(this.database, new SlotQueryBuilder().AddFilter(new TeamPickFilter())),
}
);