Rewrite gameserver slot filter system (#763)

* Initial implementation of new slot sorting and filtering system

* Initial implementation of filtering for lbp3 community tab

* Add support for organization on lbp3

* Add playlist and user categories

* Implement unit tests for all filters
Refactor more systems to use PaginationData

* Fix PlayerCountFilter test

* Add more unit tests and integration tests for the filter system

* Fix LBP2 move filter and gameFilterType

* Fix sort by likes in LBP3 category

* Add sort for total plays

* Remove extra whitespace and make styling more consistent

* Order hearted and queued levels by primary key ID

* Fix query without order warnings
This commit is contained in:
Josh 2023-05-31 16:33:39 -05:00 committed by GitHub
parent de228cb242
commit 0c1e350fa3
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106 changed files with 4040 additions and 1183 deletions

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@ -3,8 +3,10 @@ using LBPUnion.ProjectLighthouse.Helpers;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Filter;
using LBPUnion.ProjectLighthouse.Filter.Filters;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Extensions;
using LBPUnion.ProjectLighthouse.Types.Serialization;
using LBPUnion.ProjectLighthouse.Types.Users;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers;
@ -14,7 +16,6 @@ namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers;
[Produces("text/plain")]
public class StatisticsController : ControllerBase
{
private readonly DatabaseContext database;
public StatisticsController(DatabaseContext database)
@ -23,7 +24,7 @@ public class StatisticsController : ControllerBase
}
[HttpGet("playersInPodCount")]
public IActionResult PlayersInPodCount() => this.Ok(StatisticsHelper.RoomCountForPlatform(this.GetToken().Platform).ToString());
public IActionResult PlayersInPodCount() => this.Ok(StatisticsHelper.RoomCountForPlatform(this.GetToken().Platform).ToString());
[HttpGet("totalPlayerCount")]
public async Task<IActionResult> TotalPlayerCount() => this.Ok((await StatisticsHelper.RecentMatchesForGame(this.database, this.GetToken().GameVersion)).ToString());
@ -32,12 +33,19 @@ public IActionResult PlayersInPodCount() => this.Ok(StatisticsHelper.RoomCountFo
[Produces("text/xml")]
public async Task<IActionResult> PlanetStats()
{
int totalSlotCount = await StatisticsHelper.SlotCountForGame(this.database, this.GetToken().GameVersion);
int mmPicksCount = await StatisticsHelper.TeamPickCountForGame(this.database, this.GetToken().GameVersion);
SlotQueryBuilder defaultFilter = this.GetDefaultFilters(this.GetToken());
int totalSlotCount = await StatisticsHelper.SlotCount(this.database, defaultFilter);
defaultFilter.AddFilter(new TeamPickFilter());
int mmPicksCount = await StatisticsHelper.SlotCount(this.database, defaultFilter);
return this.Ok(new PlanetStatsResponse(totalSlotCount, mmPicksCount));
}
[HttpGet("planetStats/totalLevelCount")]
public async Task<IActionResult> TotalLevelCount() => this.Ok((await StatisticsHelper.SlotCountForGame(this.database, this.GetToken().GameVersion)).ToString());
public async Task<IActionResult> TotalLevelCount()
{
SlotQueryBuilder defaultFilter = this.GetDefaultFilters(this.GetToken());
int totalSlotCount = await StatisticsHelper.SlotCount(this.database, defaultFilter);
return this.Ok(totalSlotCount.ToString());
}
}