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Implement read-only mode (#1001)
* Implement read-only mode * Use localized string under default language for announce text * Redirect to user page rather than returning blank 400 * Protect call to `ParseBase64Image` * Add protections to SlotSettingsPage and nitpick format * Display the latest announcement (if any) on the landing page * Fix a kokoism Accidentally tried to use markdown within the landing page... I'm rather smart aren't I * Prevent possible XSS * Separate truncated announcement text and link with "..." * Apply suggestion from code review * Add read-only check to /postComment in slot page controller * Fix inconsistent tabbing
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20 changed files with 176 additions and 18 deletions
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@ -119,6 +119,9 @@ public class CommentController : ControllerBase
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{
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GameTokenEntity token = this.GetToken();
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// Deny request if in read-only mode
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if (ServerConfiguration.Instance.UserGeneratedContentLimits.ReadOnlyMode) return this.BadRequest();
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GameComment? comment = await this.DeserializeBody<GameComment>();
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if (comment?.Message == null) return this.BadRequest();
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@ -159,6 +162,9 @@ public class CommentController : ControllerBase
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{
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GameTokenEntity token = this.GetToken();
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// Deny request if in read-only mode
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if (ServerConfiguration.Instance.UserGeneratedContentLimits.ReadOnlyMode) return this.BadRequest();
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if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
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CommentEntity? comment = await this.database.Comments.FirstOrDefaultAsync(c => c.CommentId == commentId);
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