Implement read-only mode (#1001)

* Implement read-only mode

* Use localized string under default language for announce text

* Redirect to user page rather than returning blank 400

* Protect call to `ParseBase64Image`

* Add protections to SlotSettingsPage and nitpick format

* Display the latest announcement (if any) on the landing page

* Fix a kokoism

Accidentally tried to use markdown within the landing page... I'm rather smart aren't I

* Prevent possible XSS

* Separate truncated announcement text and link with "..."

* Apply suggestion from code review

* Add read-only check to /postComment in slot page controller

* Fix inconsistent tabbing
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sudokoko 2024-03-29 22:51:12 -04:00 committed by GitHub
commit 0ee8970c64
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20 changed files with 176 additions and 18 deletions

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@ -37,6 +37,9 @@ public class PhotosController : ControllerBase
{
GameTokenEntity token = this.GetToken();
// Deny request if in read-only mode
if (ServerConfiguration.Instance.UserGeneratedContentLimits.ReadOnlyMode) return this.BadRequest();
int photoCount = await this.database.Photos.CountAsync(p => p.CreatorId == token.UserId);
if (photoCount >= ServerConfiguration.Instance.UserGeneratedContentLimits.PhotosQuota) return this.BadRequest();
@ -90,7 +93,7 @@ public class PhotosController : ControllerBase
case SlotType.Developer:
{
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.Type == photoSlot.SlotType && s.InternalSlotId == photoSlot.SlotId);
if (slot != null)
if (slot != null)
photoSlot.SlotId = slot.SlotId;
else
photoSlot.SlotId = await SlotHelper.GetPlaceholderSlotId(this.database, photoSlot.SlotId, photoSlot.SlotType);