mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-05-16 06:32:28 +00:00
Only convert assets on website startup, rename GameApi -> GameServer
This commit is contained in:
parent
a733eb21a4
commit
0efb64cb36
4 changed files with 8 additions and 4 deletions
|
@ -10,7 +10,7 @@ public static class Program
|
|||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
StartupTasks.Run(args, ServerType.GameApi);
|
||||
StartupTasks.Run(args, ServerType.GameServer);
|
||||
|
||||
CreateHostBuilder(args).Build().Run();
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ public class DebugWarmupLifetime : IHostLifetime
|
|||
|
||||
string url = ServerType switch
|
||||
{
|
||||
ServerType.GameApi => ServerConfiguration.Instance.GameApiListenUrl,
|
||||
ServerType.GameServer => ServerConfiguration.Instance.GameApiListenUrl,
|
||||
ServerType.Website => ServerConfiguration.Instance.WebsiteListenUrl,
|
||||
ServerType.Api => ServerConfiguration.Instance.ApiListenUrl,
|
||||
_ => throw new ArgumentOutOfRangeException(),
|
||||
|
|
|
@ -78,7 +78,11 @@ public static class StartupTasks
|
|||
return;
|
||||
}
|
||||
|
||||
if (ServerConfiguration.Instance.WebsiteConfiguration.ConvertAssetsOnStartup) FileHelper.ConvertAllTexturesToPng();
|
||||
if (ServerConfiguration.Instance.WebsiteConfiguration.ConvertAssetsOnStartup
|
||||
&& serverType == ServerType.Website)
|
||||
{
|
||||
FileHelper.ConvertAllTexturesToPng();
|
||||
}
|
||||
|
||||
Logger.Info("Starting room cleanup thread...", LogArea.Startup);
|
||||
RoomHelper.StartCleanupThread();
|
||||
|
|
|
@ -2,7 +2,7 @@ namespace LBPUnion.ProjectLighthouse.Types;
|
|||
|
||||
public enum ServerType
|
||||
{
|
||||
GameApi = 0,
|
||||
GameServer = 0,
|
||||
Website = 1,
|
||||
Api = 2,
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue