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Split GameAPI and Website into their own projects
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116 changed files with 484 additions and 287 deletions
103
ProjectLighthouse.GameAPI/Controllers/MessageController.cs
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103
ProjectLighthouse.GameAPI/Controllers/MessageController.cs
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#nullable enable
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Logging;
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using LBPUnion.ProjectLighthouse.Types;
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using LBPUnion.ProjectLighthouse.Types.Settings;
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using Microsoft.AspNetCore.Mvc;
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namespace LBPUnion.ProjectLighthouse.GameAPI.Controllers;
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[ApiController]
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[Route("LITTLEBIGPLANETPS3_XML/")]
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[Produces("text/plain")]
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public class MessageController : ControllerBase
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{
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private readonly Database database;
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private const string license = @"
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.";
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public MessageController(Database database)
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{
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this.database = database;
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}
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[HttpGet("eula")]
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public async Task<IActionResult> Eula()
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{
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User? user = await this.database.UserFromGameRequest(this.Request);
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if (user == null) return this.StatusCode(403, "");
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return this.Ok($"{license}\n{ServerConfiguration.Instance.EulaText}");
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}
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[HttpGet("announce")]
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public async Task<IActionResult> Announce()
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{
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#if !DEBUG
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User? user = await this.database.UserFromGameRequest(this.Request);
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if (user == null) return this.StatusCode(403, "");
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#else
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(User, GameToken)? userAndToken = await this.database.UserAndGameTokenFromRequest(this.Request);
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if (userAndToken == null) return this.StatusCode(403, "");
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// ReSharper disable once PossibleInvalidOperationException
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User user = userAndToken.Value.Item1;
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GameToken gameToken = userAndToken.Value.Item2;
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#endif
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string announceText = ServerConfiguration.Instance.AnnounceText;
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announceText = announceText.Replace("%user", user.Username);
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announceText = announceText.Replace("%id", user.UserId.ToString());
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return this.Ok
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(
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announceText +
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#if DEBUG
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"\n\n---DEBUG INFO---\n" +
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$"user.UserId: {user.UserId}\n" +
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$"token.Approved: {gameToken.Approved}\n" +
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$"token.Used: {gameToken.Used}\n" +
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$"token.UserLocation: {gameToken.UserLocation}\n" +
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$"token.GameVersion: {gameToken.GameVersion}\n" +
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"---DEBUG INFO---" +
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#endif
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"\n"
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);
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}
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[HttpGet("notification")]
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public IActionResult Notification() => this.Ok();
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/// <summary>
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/// Filters chat messages sent by a user.
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/// The reponse sent is the text that will appear in-game.
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/// </summary>
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[HttpPost("filter")]
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public async Task<IActionResult> Filter()
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{
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User? user = await this.database.UserFromGameRequest(this.Request);
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if (user == null) return this.StatusCode(403, "");
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string response = await new StreamReader(this.Request.Body).ReadToEndAsync();
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string scannedText = CensorHelper.ScanMessage(response);
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Logger.LogInfo($"{user.Username}: {response} / {scannedText}", LogArea.Filter);
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return this.Ok(scannedText);
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}
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}
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