Allow moderators to moderate story levels (#809)

* Allow moderators to view story levels on website
Show comments to moderators on in-game story levels that show the levels id

* Only show LH ID comment on the first page
This commit is contained in:
Josh 2023-06-26 18:52:15 -05:00 committed by GitHub
parent 6e92ddc89f
commit 14ebad07f3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 66 additions and 2 deletions

View file

@ -50,8 +50,13 @@ public class CommentController : ControllerBase
{
GameTokenEntity token = this.GetToken();
UserEntity? user = await this.database.UserFromGameToken(token);
if (user == null) return this.Unauthorized();
if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
int originalSlotId = slotId;
if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
int targetId;
@ -89,6 +94,17 @@ public class CommentController : ControllerBase
.ApplyPagination(pageData)
.ToListAsync()).ToSerializableList(c => GameComment.CreateFromEntity(c, token.UserId));
if (type == CommentType.Level && slotType == "developer" && user.IsModerator && pageData.PageStart == 1)
{
comments.Insert(0, new GameComment
{
CommentId = 0,
Timestamp = 0,
AuthorUsername = "LH",
Message = $"Slot ID: {targetId}, Story level ID: {originalSlotId}",
});
}
return this.Ok(new CommentListResponse(comments));
}

View file

@ -0,0 +1,35 @@
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Levels;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.Website.Controllers.Moderator;
[ApiController]
[Route("moderation")]
public class ModerationPageController : ControllerBase
{
private readonly DatabaseContext database;
public ModerationPageController(DatabaseContext database)
{
this.database = database;
}
[HttpPost("findStoryLevel")]
public async Task<IActionResult> FindStorySlot([FromForm] int placeholderSlotId)
{
UserEntity? user = this.database.UserFromWebRequest(this.Request);
if (user == null) return this.Redirect("~/login");
if (!user.IsModerator) return this.Redirect("~/");
int slotId = await this.database.Slots.Where(s => s.Type == SlotType.Developer)
.Where(s => s.InternalSlotId == placeholderSlotId)
.Select(s => s.SlotId)
.FirstOrDefaultAsync();
return this.Redirect(slotId == 0 ? "~/" : $"~/slot/{slotId}");
}
}

View file

@ -51,3 +51,14 @@ else
<i class="globe americas icon"></i>
<span>View hidden levels</span>
</a>
<div class="ui divider"></div>
<form method="post" action="/moderation/findStoryLevel">
@Html.AntiForgeryToken()
<div class="ui left action input">
<button type="submit" class="ui blue button">
<span>Find Story Level</span>
</button>
<input type="text" name="placeholderSlotId" placeholder="Level ID">
</div>
</form>

View file

@ -29,7 +29,7 @@ public class SlotPage : BaseLayout
public async Task<IActionResult> OnGet([FromRoute] int id)
{
SlotEntity? slot = await this.Database.Slots.Include(s => s.Creator)
.Where(s => s.Type == SlotType.User)
.Where(s => s.Type == SlotType.User || (this.User != null && this.User.PermissionLevel >= PermissionLevel.Moderator))
.FirstOrDefaultAsync(s => s.SlotId == id);
if (slot == null) return this.NotFound();
System.Diagnostics.Debug.Assert(slot.Creator != null);

View file

@ -53,6 +53,8 @@ public class GameComment : ILbpSerializable, INeedsPreparationForSerialization
public async Task PrepareSerialization(DatabaseContext database)
{
if (this.CommentId == 0 || this.PosterUserId == 0) return;
this.AuthorUsername = await database.Users.Where(u => u.UserId == this.PosterUserId)
.Select(u => u.Username)
.FirstOrDefaultAsync();