Rework login and registration systems (#600)

* Initial work for verifying login ticket signatures

* Add candidate psn public key

* Add candidate psn public key and fix nuget packages

* Finalize npticket changes

* Add support for ticket version 3.0

* Rework login system to link platform accounts instead of using ip addresses

* Make linked accounts green instead of blue

* Fix api building

* Fix unit tests

* Actually fix unit tests

* Set unit test user's linked platform

* Why was this the wrong default value?

* Fix username change code

* Make TicketHash hash the entire ticket instead of just the serial

* Send password setup email when user sets their email for the first time

* Changes from self review
This commit is contained in:
Josh 2022-12-26 03:03:14 -06:00 committed by GitHub
commit 19ea44e0e2
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GPG key ID: 4AEE18F83AFDEB23
37 changed files with 836 additions and 449 deletions

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@ -35,7 +35,7 @@ public class MatchTests : LighthouseServerTest<GameServerTestStartup>
await semaphore.WaitAsync();
HttpResponseMessage result = await this.AuthenticatedUploadDataRequest
("LITTLEBIGPLANETPS3_XML/match", Encoding.ASCII.GetBytes("[UpdateMyPlayerData,[\"Player\":\"1984\"]]"), loginResult.AuthTicket);
("LITTLEBIGPLANETPS3_XML/match", "[UpdateMyPlayerData,[\"Player\":\"1984\"]]"u8.ToArray(), loginResult.AuthTicket);
semaphore.Release();
Assert.True(result.IsSuccessStatusCode);
@ -53,7 +53,7 @@ public class MatchTests : LighthouseServerTest<GameServerTestStartup>
int oldPlayerCount = await StatisticsHelper.RecentMatches(database);
HttpResponseMessage result = await this.AuthenticatedUploadDataRequest
("LITTLEBIGPLANETPS3_XML/match", Encoding.ASCII.GetBytes("[UpdateMyPlayerData,[\"Player\":\"1984\"]]"), loginResult.AuthTicket);
("LITTLEBIGPLANETPS3_XML/match", "[UpdateMyPlayerData,[\"Player\":\"1984\"]]"u8.ToArray(), loginResult.AuthTicket);
Assert.True(result.IsSuccessStatusCode);