Move filter to separate config and add more scanning (#603)

* Create .gitattributes

Added a .gitattributes file that excludes the local customWordFilter.txt file from merged updates, allowing server operators to maintain their own word filter list and not have it overwritten.

* Update .gitignore

Added chatCensoredList to gitignore

* Update .gitignore

* Dynamic censor list file changes

Removed .gitattributes file, attempted to make chatCensoredList.txt into a dynamic file loaded at runtime instead.

* Added additional censorship coverage

Censorship now covers:
Level titles
Level descriptions
Reviews
Comments

* Delete chatCensoredList.txt

* Update .gitignore

Co-authored-by: Josh <josh@slendy.pw>

* Update filter verbiage

* Update ProjectLighthouse.Servers.GameServer/Controllers/CommentController.cs

Co-authored-by: Josh <josh@slendy.pw>

* Update ProjectLighthouse/Helpers/CensorHelper.cs

Co-authored-by: Josh <josh@slendy.pw>

* Add CensorConfiguration and add more filters

Co-authored-by: Josh <josh@slendy.pw>
This commit is contained in:
HomicidalChicken 2023-01-19 22:24:45 -05:00 committed by GitHub
parent 850cfcefb3
commit 326b9e5529
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14 changed files with 70 additions and 53 deletions

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@ -116,13 +116,13 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
return this.Ok();
}
string scannedText = CensorHelper.ScanMessage(message);
string filteredText = CensorHelper.FilterMessage(message);
string username = await this.database.UsernameFromGameToken(token);
if (ServerConfiguration.Instance.LogChatFiltering)
Logger.Info($"{username}: {message} / {scannedText}", LogArea.Filter);
Logger.Info($"{username}: {message} / {filteredText}", LogArea.Filter);
return this.Ok(scannedText);
return this.Ok(filteredText);
}
}