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Move filter to separate config and add more scanning (#603)
* Create .gitattributes Added a .gitattributes file that excludes the local customWordFilter.txt file from merged updates, allowing server operators to maintain their own word filter list and not have it overwritten. * Update .gitignore Added chatCensoredList to gitignore * Update .gitignore * Dynamic censor list file changes Removed .gitattributes file, attempted to make chatCensoredList.txt into a dynamic file loaded at runtime instead. * Added additional censorship coverage Censorship now covers: Level titles Level descriptions Reviews Comments * Delete chatCensoredList.txt * Update .gitignore Co-authored-by: Josh <josh@slendy.pw> * Update filter verbiage * Update ProjectLighthouse.Servers.GameServer/Controllers/CommentController.cs Co-authored-by: Josh <josh@slendy.pw> * Update ProjectLighthouse/Helpers/CensorHelper.cs Co-authored-by: Josh <josh@slendy.pw> * Add CensorConfiguration and add more filters Co-authored-by: Josh <josh@slendy.pw>
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14 changed files with 70 additions and 53 deletions
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@ -107,12 +107,16 @@ public class PublishController : ControllerBase
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return this.BadRequest();
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}
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slot.Description = CensorHelper.FilterMessage(slot.Description);
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if (slot.Description.Length > 512)
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{
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Logger.Warn($"Rejecting level upload, description too long ({slot.Description.Length} characters)", LogArea.Publish);
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return this.BadRequest();
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}
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slot.Name = CensorHelper.FilterMessage(slot.Name);
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if (slot.Name.Length > 64)
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{
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Logger.Warn($"Rejecting level upload, title too long ({slot.Name.Length} characters)", LogArea.Publish);
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