Refactor serialization system (#702)

* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
This commit is contained in:
Josh 2023-03-27 19:39:54 -05:00 committed by GitHub
parent 307b2135a3
commit 329ab66043
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
248 changed files with 4993 additions and 2896 deletions

View file

@ -1,6 +1,7 @@
#nullable enable
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Servers.API.Responses;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Users;
@ -29,25 +30,25 @@ public class UserEndpoints : ApiEndpointController
/// <response code="200">The user, if successful.</response>
/// <response code="404">The user could not be found.</response>
[HttpGet("user/{id:int}")]
[ProducesResponseType(typeof(User), StatusCodes.Status200OK)]
[ProducesResponseType(typeof(ApiUser), StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public async Task<IActionResult> GetUser(int id)
{
User? user = await this.database.Users.FirstOrDefaultAsync(u => u.UserId == id);
UserEntity? user = await this.database.Users.FirstOrDefaultAsync(u => u.UserId == id);
if (user == null) return this.NotFound();
return this.Ok(user);
return this.Ok(ApiUser.CreateFromEntity(user));
}
[HttpGet("username/{username}")]
[ProducesResponseType(typeof(User), StatusCodes.Status200OK)]
[ProducesResponseType(typeof(ApiUser), StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public async Task<IActionResult> GetUser(string username)
{
User? user = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
UserEntity? user = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
if (user == null) return this.NotFound();
return this.Ok(user);
return this.Ok(ApiUser.CreateFromEntity(user));
}
/// <summary>
@ -58,15 +59,16 @@ public class UserEndpoints : ApiEndpointController
/// <response code="200">The list of users, if any were found</response>
/// <response code="404">No users matched the query</response>
[HttpGet("search/user")]
[ProducesResponseType(typeof(User), StatusCodes.Status200OK)]
[ProducesResponseType(typeof(ApiUser), StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public async Task<IActionResult> SearchUsers(string query)
{
List<User> users = await this.database.Users
List<ApiUser> users = await this.database.Users
.Where(u => u.PermissionLevel != PermissionLevel.Banned && u.Username.Contains(query))
.Where(u => u.ProfileVisibility == PrivacyType.All) // TODO: change check for when user is logged in
.OrderByDescending(b => b.UserId)
.Take(20)
.Select(u => ApiUser.CreateFromEntity(u))
.ToListAsync();
if (!users.Any()) return this.NotFound();
@ -81,7 +83,7 @@ public class UserEndpoints : ApiEndpointController
/// <response code="200">The user's status, if successful.</response>
/// <response code="404">The user could not be found.</response>
[HttpGet("user/{id:int}/status")]
[ProducesResponseType(typeof(UserStatus), StatusCodes.Status200OK)]
[ProducesResponseType(typeof(ApiUser), StatusCodes.Status200OK)]
[ProducesResponseType(StatusCodes.Status404NotFound)]
public IActionResult GetUserStatus(int id)
{
@ -102,8 +104,8 @@ public class UserEndpoints : ApiEndpointController
string authToken = authHeader[(authHeader.IndexOf(' ') + 1)..];
ApiKey? apiKey = await this.database.APIKeys.FirstOrDefaultAsync(k => k.Key == authToken);
if (apiKey == null) return this.StatusCode(403, null);
ApiKeyEntity? apiKey = await this.database.APIKeys.FirstOrDefaultAsync(k => k.Key == authToken);
if (apiKey == null) return this.Forbid();
if (!string.IsNullOrWhiteSpace(username))
{
@ -111,7 +113,7 @@ public class UserEndpoints : ApiEndpointController
if (userExists) return this.BadRequest();
}
RegistrationToken token = new()
RegistrationTokenEntity token = new()
{
Created = DateTime.Now,
Token = CryptoHelper.GenerateAuthToken(),