Refactor serialization system (#702)

* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
This commit is contained in:
Josh 2023-03-27 19:39:54 -05:00 committed by GitHub
parent 307b2135a3
commit 329ab66043
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
248 changed files with 4993 additions and 2896 deletions

View file

@ -22,7 +22,7 @@ public class AuthenticationController : ControllerBase
[HttpGet("unlink/{platform}")]
public async Task<IActionResult> UnlinkPlatform(string platform)
{
User? user = this.database.UserFromWebRequest(this.Request);
UserEntity? user = this.database.UserFromWebRequest(this.Request);
if (user == null) return this.Redirect("~/login");
Platform[] invalidTokens;
@ -48,10 +48,10 @@ public class AuthenticationController : ControllerBase
[HttpGet("approve/{id:int}")]
public async Task<IActionResult> Approve(int id)
{
User? user = this.database.UserFromWebRequest(this.Request);
UserEntity? user = this.database.UserFromWebRequest(this.Request);
if (user == null) return this.Redirect("/login");
PlatformLinkAttempt? linkAttempt = await this.database.PlatformLinkAttempts
PlatformLinkAttemptEntity? linkAttempt = await this.database.PlatformLinkAttempts
.FirstOrDefaultAsync(l => l.PlatformLinkAttemptId == id);
if (linkAttempt == null) return this.NotFound();
@ -76,10 +76,10 @@ public class AuthenticationController : ControllerBase
[HttpGet("deny/{id:int}")]
public async Task<IActionResult> Deny(int id)
{
User? user = this.database.UserFromWebRequest(this.Request);
UserEntity? user = this.database.UserFromWebRequest(this.Request);
if (user == null) return this.Redirect("/login");
PlatformLinkAttempt? linkAttempt = await this.database.PlatformLinkAttempts
PlatformLinkAttemptEntity? linkAttempt = await this.database.PlatformLinkAttempts
.FirstOrDefaultAsync(l => l.PlatformLinkAttemptId == id);
if (linkAttempt == null) return this.NotFound();