Refactor serialization system (#702)

* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
This commit is contained in:
Josh 2023-03-27 19:39:54 -05:00 committed by GitHub
commit 329ab66043
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248 changed files with 4993 additions and 2896 deletions

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@ -32,15 +32,15 @@ public static class PartialExtensions
}
}
public static Task<IHtmlContent> ToLink<T>(this User user, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone = "", bool includeStatus = false)
public static Task<IHtmlContent> ToLink<T>(this UserEntity user, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone = "", bool includeStatus = false)
=> helper.PartialAsync("Partials/Links/UserLinkPartial", user, viewData.WithLang(language).WithTime(timeZone).WithKeyValue("IncludeStatus", includeStatus));
public static Task<IHtmlContent> ToHtml<T>
(
this Slot slot,
this SlotEntity slot,
IHtmlHelper<T> helper,
ViewDataDictionary<T> viewData,
User? user,
UserEntity? user,
string callbackUrl,
string language = "",
string timeZone = "",
@ -55,6 +55,6 @@ public static class PartialExtensions
.WithKeyValue("IsMini", isMini)
.WithKeyValue("IsMobile", isMobile));
public static Task<IHtmlContent> ToHtml<T>(this Photo photo, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone, bool canDelete = false)
public static Task<IHtmlContent> ToHtml<T>(this PhotoEntity photo, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone, bool canDelete = false)
=> helper.PartialAsync("Partials/PhotoPartial", photo, viewData.WithLang(language).WithTime(timeZone).CanDelete(canDelete));
}