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Refactor serialization system (#702)
* Initial work for serialization refactor * Experiment with new naming conventions * Mostly implement user and slot serialization. Still needs to be fine tuned to match original implementation Many things are left in a broken state like website features/api endpoints/lbp3 categories * Fix release building * Migrate scores, reviews, and more to new serialization system. Many things are still broken but progress is steadily being made * Fix Api responses and migrate serialization for most types * Make serialization better and fix bugs Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion * Fix review serialization * Fix user serialization producing malformed SQL query * Remove DefaultIfEmpty query * MariaDB doesn't like double nested queries * Fix LBP1 tag counter * Implement lbp3 categories and add better deserialization handling * Implement expression tree caching to speed up reflection and write new serializer tests * Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs * Make UserEntity username not required * Fix recursive serialization of lists and add relevant unit tests * Actually commit the migration * Fix LocationTests to use new deserialization class * Fix comments not serializing the right author username * Replace all occurrences of StatusCode with their respective ASP.NET named result instead of StatusCode(403) everything is now in the form of Forbid() * Fix SlotBase.ConvertToEntity and LocationTests * Fix compilation error * Give Location a default value in GameUserSlot and GameUser * Reimplement stubbed website functions * Convert grief reports to new serialization system * Update DatabaseModelSnapshot and bump dotnet tool version * Remove unused directives * Fix broken type reference * Fix rated comments on website * Don't include banned users in website comments * Optimize score submission * Fix slot id calculating in in-game comment posting * Move serialization interfaces to types folder and add more documentation * Allow uploading of versus scores
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248 changed files with 4993 additions and 2896 deletions
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@ -32,15 +32,15 @@ public static class PartialExtensions
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}
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}
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public static Task<IHtmlContent> ToLink<T>(this User user, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone = "", bool includeStatus = false)
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public static Task<IHtmlContent> ToLink<T>(this UserEntity user, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone = "", bool includeStatus = false)
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=> helper.PartialAsync("Partials/Links/UserLinkPartial", user, viewData.WithLang(language).WithTime(timeZone).WithKeyValue("IncludeStatus", includeStatus));
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public static Task<IHtmlContent> ToHtml<T>
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(
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this Slot slot,
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this SlotEntity slot,
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IHtmlHelper<T> helper,
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ViewDataDictionary<T> viewData,
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User? user,
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UserEntity? user,
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string callbackUrl,
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string language = "",
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string timeZone = "",
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@ -55,6 +55,6 @@ public static class PartialExtensions
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.WithKeyValue("IsMini", isMini)
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.WithKeyValue("IsMobile", isMobile));
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public static Task<IHtmlContent> ToHtml<T>(this Photo photo, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone, bool canDelete = false)
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public static Task<IHtmlContent> ToHtml<T>(this PhotoEntity photo, IHtmlHelper<T> helper, ViewDataDictionary<T> viewData, string language, string timeZone, bool canDelete = false)
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=> helper.PartialAsync("Partials/PhotoPartial", photo, viewData.WithLang(language).WithTime(timeZone).CanDelete(canDelete));
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}
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