Refactor serialization system (#702)

* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
This commit is contained in:
Josh 2023-03-27 19:39:54 -05:00 committed by GitHub
parent 307b2135a3
commit 329ab66043
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248 changed files with 4993 additions and 2896 deletions

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@ -6,7 +6,6 @@ using System.Threading.Tasks;
using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Tickets;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Users;
@ -38,7 +37,7 @@ public class LighthouseServerTest<TStartup> where TStartup : class
await using DatabaseContext database = new();
if (await database.Users.FirstOrDefaultAsync(u => u.Username == $"{username}{number}") == null)
{
User user = await database.CreateUser($"{username}{number}",
UserEntity user = await database.CreateUser($"{username}{number}",
CryptoHelper.BCryptHash($"unitTestPassword{number}"));
user.LinkedPsnId = (ulong)number;
await database.SaveChangesAsync();
@ -66,7 +65,7 @@ public class LighthouseServerTest<TStartup> where TStartup : class
{
HttpResponseMessage response = await this.AuthenticateResponse(number);
string responseContent = LbpSerializer.StringElement("loginResult", await response.Content.ReadAsStringAsync());
string responseContent = await response.Content.ReadAsStringAsync();
XmlSerializer serializer = new(typeof(LoginResult));
return (LoginResult)serializer.Deserialize(new StringReader(responseContent))!;