mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-07-29 16:38:37 +00:00
Replace Location table with packed 64-bit int (#679)
* Replace Location table with packed 64 bit int * Remove double Include and fix Slot documentation * Fix compilation errors from merge * Fix namespaces and add expected values to unit tests
This commit is contained in:
parent
575d2b7be7
commit
35ea2682b9
30 changed files with 996 additions and 930 deletions
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@ -3,7 +3,7 @@ using System.Diagnostics.CodeAnalysis;
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using LBPUnion.ProjectLighthouse.Configuration;
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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using LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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using LBPUnion.ProjectLighthouse.Types.Users;
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@ -3,7 +3,7 @@ using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Serialization;
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using LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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using LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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using LBPUnion.ProjectLighthouse.StorableLists.Stores;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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@ -79,7 +79,7 @@ public class FriendsController : ControllerBase
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string friends = "";
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foreach (int friendId in friendStore.FriendIds)
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{
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User? friend = await this.database.Users.Include(u => u.Location).FirstOrDefaultAsync(u => u.UserId == friendId);
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User? friend = await this.database.Users.FirstOrDefaultAsync(u => u.UserId == friendId);
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if (friend == null) continue;
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friends += friend.Serialize(token.GameVersion);
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@ -36,7 +36,6 @@ public class CollectionController : ControllerBase
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if (targetPlaylist == null) return this.BadRequest();
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IQueryable<Slot> slots = this.database.Slots.Include(s => s.Creator)
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.Include(s => s.Location)
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.Where(s => targetPlaylist.SlotIds.Contains(s.SlotId));
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string response = Enumerable.Aggregate(slots, string.Empty, (current, slot) => current + slot.Serialize());
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@ -267,7 +267,6 @@ public class ListController : ControllerBase
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(q => q.HeartedUser)
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.OrderBy(q => q.HeartedProfileId)
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.Where(q => q.UserId == targetUser.UserId)
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.Include(q => q.HeartedUser.Location)
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.Select(q => q.HeartedUser)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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@ -369,7 +368,7 @@ public class ListController : ControllerBase
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whereQueuedLevels = this.database.QueuedLevels.Where(q => q.User.Username == username)
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.Where(q => q.Slot.Type == SlotType.User && !q.Slot.Hidden && q.Slot.GameVersion == gameVersion && q.Slot.FirstUploaded >= oldestTime);
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return whereQueuedLevels.OrderByDescending(q => q.QueuedLevelId).Include(q => q.Slot.Creator).Include(q => q.Slot.Location).Select(q => q.Slot).ByGameVersion(gameVersion, false, false, true);
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return whereQueuedLevels.OrderByDescending(q => q.QueuedLevelId).Include(q => q.Slot.Creator).Select(q => q.Slot).ByGameVersion(gameVersion, false, false, true);
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} else
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{
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IQueryable<HeartedLevel> whereHeartedLevels;
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@ -385,7 +384,7 @@ public class ListController : ControllerBase
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whereHeartedLevels = this.database.HeartedLevels.Where(h => h.User.Username == username)
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.Where(h => (h.Slot.Type == SlotType.User || h.Slot.Type == SlotType.Developer) && !h.Slot.Hidden && h.Slot.GameVersion == gameVersion && h.Slot.FirstUploaded >= oldestTime);
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return whereHeartedLevels.OrderByDescending(h => h.HeartedLevelId).Include(h => h.Slot.Creator).Include(h => h.Slot.Location).Select(h => h.Slot).ByGameVersion(gameVersion, false, false, true);
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return whereHeartedLevels.OrderByDescending(h => h.HeartedLevelId).Include(h => h.Slot.Creator).Select(h => h.Slot).ByGameVersion(gameVersion, false, false, true);
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}
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}
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#endregion Filtering
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@ -10,7 +10,6 @@ using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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using LBPUnion.ProjectLighthouse.Types.Logging;
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using LBPUnion.ProjectLighthouse.Types.Misc;
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using LBPUnion.ProjectLighthouse.Types.Resources;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using Microsoft.AspNetCore.Authorization;
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@ -58,6 +57,12 @@ public class PublishController : ControllerBase
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if (string.IsNullOrEmpty(slot.ResourceCollection)) slot.ResourceCollection = slot.RootLevel;
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if (slot.Resources == null)
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{
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Logger.Warn("Rejecting level upload, resource list is null", LogArea.Publish);
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return this.BadRequest();
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}
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// Republish logic
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if (slot.SlotId != 0)
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{
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@ -106,12 +111,6 @@ public class PublishController : ControllerBase
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return this.BadRequest();
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}
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if (slot.Location == null)
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{
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Logger.Warn("Rejecting level upload, slot location is null", LogArea.Publish);
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return this.BadRequest();
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}
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slot.Description = CensorHelper.FilterMessage(slot.Description);
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if (slot.Description.Length > 512)
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@ -128,7 +127,7 @@ public class PublishController : ControllerBase
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return this.BadRequest();
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}
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if (slot.Resources.Any(resource => !FileHelper.ResourceExists(resource)))
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if (slot.Resources != null && slot.Resources.Any(resource => !FileHelper.ResourceExists(resource)))
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{
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Logger.Warn("Rejecting level upload, missing resource(s)", LogArea.Publish);
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return this.BadRequest();
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@ -169,15 +168,13 @@ public class PublishController : ControllerBase
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// Republish logic
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if (slot.SlotId != 0)
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{
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Slot? oldSlot = await this.database.Slots.Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == slot.SlotId);
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Slot? oldSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slot.SlotId);
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if (oldSlot == null)
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{
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Logger.Warn("Rejecting level republish, wasn't able to find old slot", LogArea.Publish);
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return this.NotFound();
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}
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if (oldSlot.Location == null) throw new ArgumentNullException();
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if (oldSlot.CreatorId != user.UserId)
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{
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Logger.Warn("Rejecting level republish, old level not owned by current user", LogArea.Publish);
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@ -200,11 +197,7 @@ public class PublishController : ControllerBase
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}
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}
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oldSlot.Location.X = slot.Location.X;
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oldSlot.Location.Y = slot.Location.Y;
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slot.CreatorId = oldSlot.CreatorId;
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slot.LocationId = oldSlot.LocationId;
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slot.SlotId = oldSlot.SlotId;
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#region Set plays
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@ -248,15 +241,6 @@ public class PublishController : ControllerBase
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return this.BadRequest();
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}
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//TODO: parse location in body
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Location l = new()
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{
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X = slot.Location.X,
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Y = slot.Location.Y,
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};
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this.database.Locations.Add(l);
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await this.database.SaveChangesAsync();
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slot.LocationId = l.Id;
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slot.CreatorId = user.UserId;
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slot.FirstUploaded = TimeHelper.TimestampMillis;
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slot.LastUpdated = TimeHelper.TimestampMillis;
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@ -289,14 +273,11 @@ public class PublishController : ControllerBase
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{
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GameToken token = this.GetToken();
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Slot? slot = await this.database.Slots.Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == id);
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Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
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if (slot == null) return this.NotFound();
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if (slot.Location == null) throw new ArgumentNullException(nameof(id));
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if (slot.CreatorId != token.UserId) return this.StatusCode(403, "");
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this.database.Locations.Remove(slot.Location);
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this.database.Slots.Remove(slot);
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await this.database.SaveChangesAsync();
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@ -32,7 +32,7 @@ public class ReviewController : ControllerBase
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{
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GameToken token = this.GetToken();
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Slot? slot = await this.database.Slots.Include(s => s.Creator).Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == slotId);
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Slot? slot = await this.database.Slots.Include(s => s.Creator).FirstOrDefaultAsync(s => s.SlotId == slotId);
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if (slot == null) return this.StatusCode(403, "");
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RatedLevel? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == token.UserId);
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@ -61,7 +61,7 @@ public class ReviewController : ControllerBase
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{
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GameToken token = this.GetToken();
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Slot? slot = await this.database.Slots.Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == slotId);
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Slot? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
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if (slot == null) return this.StatusCode(403, "");
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RatedLevel? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == token.UserId);
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@ -75,7 +75,7 @@ public class SlotsController : ControllerBase
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List<string?> serializedSlots = new();
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foreach (int slotId in s)
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{
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Slot? slot = await this.database.Slots.Include(t => t.Creator).Include(t => t.Location).Where(t => t.SlotId == slotId && t.Type == SlotType.User).FirstOrDefaultAsync();
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Slot? slot = await this.database.Slots.Include(t => t.Creator).Where(t => t.SlotId == slotId && t.Type == SlotType.User).FirstOrDefaultAsync();
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if (slot == null)
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{
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slot = await this.database.Slots.Where(t => t.InternalSlotId == slotId && t.Type == SlotType.Developer).FirstOrDefaultAsync();
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@ -511,6 +511,6 @@ public class SlotsController : ControllerBase
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// Get game versions exactly equal to gamefiltertype
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whereSlots = this.database.Slots.Where(s => s.Type == SlotType.User && !s.Hidden && s.GameVersion == gameVersion && s.FirstUploaded >= oldestTime);
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return whereSlots.Include(s => s.Creator).Include(s => s.Location);
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return whereSlots.Include(s => s.Creator);
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}
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}
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@ -5,12 +5,11 @@ using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Files;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Serialization;
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using LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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using LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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using LBPUnion.ProjectLighthouse.Types.Levels;
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using LBPUnion.ProjectLighthouse.Types.Misc;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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@ -33,7 +32,7 @@ public class UserController : ControllerBase
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private async Task<string?> getSerializedUser(string username, GameVersion gameVersion = GameVersion.LittleBigPlanet1)
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{
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User? user = await this.database.Users.Include(u => u.Location).FirstOrDefaultAsync(u => u.Username == username);
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User? user = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
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return user?.Serialize(gameVersion);
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}
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@ -96,6 +95,8 @@ public class UserController : ControllerBase
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user.Biography = update.Biography;
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}
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if (update.Location != null) user.Location = update.Location;
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// ReSharper disable once LoopCanBeConvertedToQuery
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foreach (string? resource in new[]{update.IconHash, update.YayHash, update.MehHash, update.BooHash, update.PlanetHash,})
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{
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@ -127,12 +128,7 @@ public class UserController : ControllerBase
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if (slot.CreatorId != token.UserId) continue;
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Location? loc = await this.database.Locations.FirstOrDefaultAsync(l => l.Id == slot.LocationId);
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if (loc == null) throw new ArgumentNullException();
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loc.X = updateSlot.Location.X;
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loc.Y = updateSlot.Location.Y;
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slot.Location = updateSlot.Location;
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}
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}
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@ -168,16 +164,8 @@ public class UserController : ControllerBase
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}
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}
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if (update.Location != null)
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{
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Location? loc = await this.database.Locations.FirstOrDefaultAsync(l => l.Id == user.LocationId);
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if (loc == null) throw new Exception("User loc is null, this should never happen.");
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await this.database.SaveChangesAsync();
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loc.X = update.Location.X;
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loc.Y = update.Location.Y;
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}
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if (this.database.ChangeTracker.HasChanges()) await this.database.SaveChangesAsync();
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return this.Ok();
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}
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@ -20,7 +20,6 @@ public class HeartedCategory : CategoryWithUser
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.Where(h => h.Slot.Type == SlotType.User && !h.Slot.Hidden && h.Slot.GameVersion <= GameVersion.LittleBigPlanet3)
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.OrderByDescending(h => h.HeartedLevelId)
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.Include(h => h.Slot.Creator)
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.Include(h => h.Slot.Location)
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.Select(h => h.Slot)
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.ByGameVersion(GameVersion.LittleBigPlanet3, false, false, true)
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.FirstOrDefault();
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@ -30,7 +29,6 @@ public class HeartedCategory : CategoryWithUser
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.Where(h => h.Slot.Type == SlotType.User && !h.Slot.Hidden && h.Slot.GameVersion <= GameVersion.LittleBigPlanet3)
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.OrderByDescending(h => h.HeartedLevelId)
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.Include(h => h.Slot.Creator)
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.Include(h => h.Slot.Location)
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.Select(h => h.Slot)
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.ByGameVersion(GameVersion.LittleBigPlanet3, false, false, true)
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.Skip(Math.Max(0, pageStart))
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@ -20,7 +20,6 @@ public class QueueCategory : CategoryWithUser
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.Where(q => q.Slot.Type == SlotType.User && !q.Slot.Hidden && q.Slot.GameVersion <= GameVersion.LittleBigPlanet3)
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.OrderByDescending(q => q.QueuedLevelId)
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.Include(q => q.Slot.Creator)
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.Include(q => q.Slot.Location)
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.Select(q => q.Slot)
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.ByGameVersion(GameVersion.LittleBigPlanet3, false, false, true)
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.FirstOrDefault();
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@ -30,7 +29,6 @@ public class QueueCategory : CategoryWithUser
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.Where(q => q.Slot.Type == SlotType.User && !q.Slot.Hidden && q.Slot.GameVersion <= GameVersion.LittleBigPlanet3)
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.OrderByDescending(q => q.QueuedLevelId)
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.Include(q => q.Slot.Creator)
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.Include(q => q.Slot.Location)
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.Select(q => q.Slot)
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.ByGameVersion(GameVersion.LittleBigPlanet3, false, false, true)
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.Skip(Math.Max(0, pageStart - 1))
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@ -1,7 +1,7 @@
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using LBPUnion.ProjectLighthouse.Serialization;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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[Keyless]
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public class ClientsConnected
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@ -1,6 +1,6 @@
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using System.Xml.Serialization;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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/// <summary>
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/// Sent by the game client to inform the server
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@ -1,6 +1,6 @@
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using System.Text.Json.Serialization;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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public class Pins
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{
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@ -2,7 +2,7 @@
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using System.Xml.Serialization;
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using LBPUnion.ProjectLighthouse.Serialization;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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[XmlRoot("privacySettings")]
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[XmlType("privacySettings")]
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@ -3,7 +3,7 @@ using System.Xml.Serialization;
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using LBPUnion.ProjectLighthouse.Types.Levels;
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using LBPUnion.ProjectLighthouse.Types.Misc;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Users;
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/// <summary>
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/// Used by the games to update details about a user's profile
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/// LBP1 only uses Location and IconHash
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