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Add Deflate compression for text/xml (#552)
* Add deflate compression support * Fix compression when content type contains encoding Co-authored-by: Dagg <daggintosh@outlook.com>
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1 changed files with 25 additions and 3 deletions
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@ -1,3 +1,4 @@
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using System.IO.Compression;
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using LBPUnion.ProjectLighthouse.Configuration;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Middlewares;
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@ -14,6 +15,7 @@ public class DigestMiddleware : Middleware
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this.computeDigests = computeDigests;
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}
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#if !DEBUG
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private static readonly HashSet<string> exemptPathList = new()
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{
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"/login",
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@ -25,6 +27,7 @@ public class DigestMiddleware : Middleware
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"/network_settings.nws",
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"/ChallengeConfig.xml",
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};
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#endif
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public override async Task InvokeAsync(HttpContext context)
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{
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@ -117,9 +120,28 @@ public class DigestMiddleware : Middleware
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context.Response.Headers.Add("X-Digest-A", serverDigest);
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}
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// Add a content-length header if it isn't present to disable response chunking
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if (!context.Response.Headers.ContainsKey("Content-Length"))
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context.Response.Headers.Add("Content-Length", responseBuffer.Length.ToString());
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if (responseBuffer.Length > 1000 && context.Request.Headers.AcceptEncoding.Contains("deflate") && context.Response.ContentType.Contains("text/xml"))
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{
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context.Response.Headers.Add("X-Original-Content-Length", responseBuffer.Length.ToString());
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context.Response.Headers.Add("Vary", "Accept-Encoding");
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MemoryStream resultStream = new();
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await using ZLibStream stream = new(resultStream, CompressionMode.Compress, true);
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await stream.WriteAsync(responseBuffer.ToArray());
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stream.Close();
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resultStream.Position = 0;
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context.Response.Headers.Add("Content-Length", resultStream.Length.ToString());
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context.Response.Headers.Add("Content-Encoding", "deflate");
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responseBuffer.SetLength(0);
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await resultStream.CopyToAsync(responseBuffer);
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}
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else
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{
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string headerName = !context.Response.Headers.ContentLength.HasValue
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? "Content-Length"
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: "X-Original-Content-Length";
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context.Response.Headers.Add(headerName, responseBuffer.Length.ToString());
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}
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// Copy the buffered response to the actual response stream.
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responseBuffer.Position = 0;
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