Merge branch 'rooms'

This commit is contained in:
jvyden 2021-11-17 20:34:55 -05:00
commit 41253b59f5
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20 changed files with 398 additions and 81 deletions

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GitToolBoxProjectSettings">
<option name="commitMessageIssueKeyValidationOverride">
<BoolValueOverride>
<option name="enabled" value="true" />
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</option>
<option name="commitMessageValidationConfigOverride">
<CommitMessageValidationOverride>
<option name="enabled" value="true" />
</CommitMessageValidationOverride>
</option>
</component>
</project>

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@ -72,10 +72,12 @@
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForBuiltInTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForOtherTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/CSharpVarKeywordUsage/ForSimpleTypes/@EntryValue">UseExplicitType</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DLC/@EntryIndexedValue">DLC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=LBP/@EntryIndexedValue">LBP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=MM/@EntryIndexedValue">MM</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NAT/@EntryIndexedValue">NAT</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=NP/@EntryIndexedValue">NP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=PSP/@EntryIndexedValue">PSP</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=Method/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="AaBb"&gt;&lt;ExtraRule Prefix="" Suffix="" Style="aaBb" /&gt;&lt;/Policy&gt;</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=PrivateConstants/@EntryIndexedValue">&lt;Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /&gt;</s:String>
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@ -107,15 +109,20 @@
<s:Boolean x:Key="/Default/UserDictionary/Words/=npdata/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=NPEA/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=NPHG/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=NPWR/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=PCAS/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=PCJS/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=PCKS/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=PCSA/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=PCSD/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=PCSF/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Swingy/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=thumbsup/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=topscores/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=UCAS/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=UCES/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=UCJS/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=UCUS/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=unfavourite/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unpublish/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=yourthumb/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

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@ -30,7 +30,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
public async Task<IActionResult> GetLevelQueue(string username, [FromQuery] int pageSize, [FromQuery] int pageStart)
{
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;
@ -94,7 +94,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
public async Task<IActionResult> GetFavouriteSlots(string username, [FromQuery] int pageSize, [FromQuery] int pageStart)
{
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;

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@ -3,6 +3,7 @@ using System.IO;
using System.Net;
using System.Threading.Tasks;
using Kettu;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.Types;
using LBPUnion.ProjectLighthouse.Types.Settings;
@ -48,11 +49,16 @@ namespace LBPUnion.ProjectLighthouse.Controllers
Token? token = await this.database.AuthenticateUser(loginData, userLocation, titleId);
if (token == null) return this.StatusCode(403, "");
Logger.Log
(
$"Successfully logged in user {(await this.database.UserFromToken(token))!.Username} as {token.GameVersion} client ({titleId})",
LoggerLevelLogin.Instance
);
User? user = await this.database.UserFromToken(token);
if (user == null) return this.StatusCode(403, "");
Logger.Log($"Successfully logged in user {user.Username} as {token.GameVersion} client ({titleId})", LoggerLevelLogin.Instance);
// Create a new room on LBP2+/Vita
if (token.GameVersion != GameVersion.LittleBigPlanet1)
{
RoomHelper.CreateRoom(user);
}
return this.Ok
(

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@ -1,5 +1,6 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.Json;
@ -71,33 +72,6 @@ namespace LBPUnion.ProjectLighthouse.Controllers
#endregion
#region Process match data
if (matchData is UpdateMyPlayerData) MatchHelper.SetUserLocation(user.UserId, token.UserLocation);
if (matchData is FindBestRoom && MatchHelper.UserLocations.Count > 1)
{
foreach ((int id, string? location) in MatchHelper.UserLocations)
{
if (id == user.UserId) continue;
if (location == null) continue;
if (MatchHelper.DidUserRecentlyDiveInWith(user.UserId, id)) continue;
User? otherUser = await this.database.Users.FirstOrDefaultAsync(u => u.UserId == id);
if (otherUser == null) continue;
FindBestRoomResponse response = MatchHelper.FindBestRoomResponse(user.Username, otherUser.Username, token.UserLocation, location);
string serialized = JsonSerializer.Serialize(response, typeof(FindBestRoomResponse));
MatchHelper.AddUserRecentlyDivedIn(user.UserId, id);
return new ObjectResult($"[{{\"StatusCode\":200}},{serialized}]");
}
}
#endregion
#region Update LastMatch
LastMatch? lastMatch = await this.database.LastMatches.Where(l => l.UserId == user.UserId).FirstOrDefaultAsync();
@ -119,6 +93,54 @@ namespace LBPUnion.ProjectLighthouse.Controllers
#endregion
#region Process match data
if (matchData is UpdateMyPlayerData playerData)
{
MatchHelper.SetUserLocation(user.UserId, token.UserLocation);
Room? room = RoomHelper.FindRoomByUser(user, true);
if (playerData.RoomState != null)
{
if (room != null && Equals(room.Host, user)) room.State = (RoomState)playerData.RoomState;
}
}
if (matchData is FindBestRoom && MatchHelper.UserLocations.Count > 1)
{
FindBestRoomResponse? response = RoomHelper.FindBestRoom(user, token.UserLocation);
if (response == null) return this.NotFound();
string serialized = JsonSerializer.Serialize(response, typeof(FindBestRoomResponse));
foreach (Player player in response.Players)
{
MatchHelper.AddUserRecentlyDivedIn(user.UserId, player.User.UserId);
}
return this.Ok($"[{{\"StatusCode\":200}},{serialized}]");
}
if (matchData is CreateRoom createRoom && MatchHelper.UserLocations.Count >= 1)
{
List<User> users = new();
foreach (string playerUsername in createRoom.Players)
{
User? player = await this.database.Users.FirstOrDefaultAsync(u => u.Username == playerUsername);
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
if (player != null)
{
users.Add(player);
}
else return this.BadRequest();
}
// Create a new one as requested
RoomHelper.CreateRoom(users, createRoom.RoomSlot);
}
#endregion
return this.Ok("[{\"StatusCode\":200}]");
}
}

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@ -27,7 +27,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
public async Task<IActionResult> SlotsBy([FromQuery] string u, [FromQuery] int pageStart, [FromQuery] int pageSize)
{
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;
@ -71,7 +71,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
if (user == null) return this.StatusCode(403, "");
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;
@ -95,7 +95,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
public async Task<IActionResult> NewestSlots([FromQuery] int pageStart, [FromQuery] int pageSize)
{
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;
@ -114,7 +114,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
public async Task<IActionResult> TeamPickedSlots([FromQuery] int pageStart, [FromQuery] int pageSize)
{
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;
@ -134,7 +134,7 @@ namespace LBPUnion.ProjectLighthouse.Controllers
public async Task<IActionResult> LuckyDipSlots([FromQuery] int pageStart, [FromQuery] int pageSize, [FromQuery] int seed)
{
Token? token = await this.database.TokenFromRequest(this.Request);
if (token == null) return this.BadRequest();
if (token == null) return this.StatusCode(403, "");
GameVersion gameVersion = token.GameVersion;

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@ -1,9 +1,8 @@
FROM mcr.microsoft.com/dotnet/aspnet:5.0 AS base
FROM mcr.microsoft.com/dotnet/aspnet:6.0 AS base
WORKDIR /app
EXPOSE 80
EXPOSE 443
EXPOSE 10060
FROM mcr.microsoft.com/dotnet/sdk:5.0 AS build
FROM mcr.microsoft.com/dotnet/sdk:6.0 AS build
WORKDIR /src
COPY ["ProjectLighthouse/ProjectLighthouse.csproj", "ProjectLighthouse/"]
RUN dotnet restore "ProjectLighthouse/ProjectLighthouse.csproj"

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@ -79,7 +79,12 @@ namespace LBPUnion.ProjectLighthouse.Helpers
public static readonly string[] LittleBigPlanetVitaTitleIds =
{
"PCSF00021", "PCSA00017", "PCSC00013", "PCSD00006", "PCSA00549", "PCSF00516"
"PCSF00021", "PCSA00017", "PCSC00013", "PCSD00006", "PCSA00549", "PCSF00516",
};
public static readonly string[] LittleBigPlanetPSPTitleIds =
{
"NPWR00500", "UCAS40262", "UCES01264", "UCUS98744", "UCJS10107",
};
public static GameVersion FromTitleId(string titleId)
@ -88,8 +93,9 @@ namespace LBPUnion.ProjectLighthouse.Helpers
if (LittleBigPlanet2TitleIds.Contains(titleId)) return GameVersion.LittleBigPlanet2;
if (LittleBigPlanet3TitleIds.Contains(titleId)) return GameVersion.LittleBigPlanet3;
if (LittleBigPlanetVitaTitleIds.Contains(titleId)) return GameVersion.LittleBigPlanetVita;
if (LittleBigPlanetPSPTitleIds.Contains(titleId)) return GameVersion.LittleBigPlanetPSP;
return GameVersion.LittleBigPlanet1;
}
}
}
}

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@ -39,37 +39,6 @@ namespace LBPUnion.ProjectLighthouse.Helpers
return recentlyDivedIn.Contains(otherUserId);
}
public static FindBestRoomResponse FindBestRoomResponse(string username, string otherUsername, string location, string otherLocation)
=> new()
{
Players = new List<Player>
{
new()
{
MatchingRes = 0,
PlayerId = otherUsername,
},
new()
{
MatchingRes = 1,
PlayerId = username,
},
},
Locations = new List<string>
{
location,
otherLocation,
},
Slots = new List<List<int>>
{
new()
{
5,
0,
},
},
};
public static IMatchData? Deserialize(string data)
{
string matchType = "";

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@ -0,0 +1,162 @@
#nullable enable
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Kettu;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.Types;
using LBPUnion.ProjectLighthouse.Types.Levels;
using LBPUnion.ProjectLighthouse.Types.Match;
namespace LBPUnion.ProjectLighthouse.Helpers
{
public class RoomHelper
{
public static readonly List<Room> Rooms = new();
public static readonly RoomSlot PodSlot = new()
{
SlotType = SlotType.Pod,
SlotId = 0,
};
private static int roomIdIncrement = 0;
internal static int RoomIdIncrement => roomIdIncrement++;
public static FindBestRoomResponse? FindBestRoom(User user, string location)
{
bool anyRoomsLookingForPlayers = Rooms.Any(r => r.IsLookingForPlayers);
List<Room> rooms = anyRoomsLookingForPlayers ? Rooms.Where(r => anyRoomsLookingForPlayers && r.IsLookingForPlayers).ToList() : Rooms;
foreach (Room room in rooms)
// Look for rooms looking for players before moving on to rooms that are idle.
{
if (MatchHelper.DidUserRecentlyDiveInWith(user.UserId, room.Host.UserId)) continue;
Dictionary<int, string> relevantUserLocations = new();
// Determine if all players in a room have UserLocations stored, also store the relevant userlocations while we're at it
bool allPlayersHaveLocations = room.Players.All
(
p =>
{
bool gotValue = MatchHelper.UserLocations.TryGetValue(p.UserId, out string? value);
if (gotValue && value != null)
{
relevantUserLocations.Add(p.UserId, value);
}
return gotValue;
}
);
// If we don't have all locations then the game won't know how to communicate. Thus, it's not a valid room.
if (!allPlayersHaveLocations) continue;
// If we got here then it should be a valid room.
FindBestRoomResponse response = new();
response.Players = new List<Player>();
response.Locations = new List<string>();
foreach (User player in room.Players)
{
response.Players.Add
(
new Player
{
MatchingRes = 0,
User = player,
}
);
response.Locations.Add(relevantUserLocations.GetValueOrDefault(player.UserId)); // Already validated to exist
}
response.Players.Add
(
new Player
{
MatchingRes = 1,
User = user,
}
);
response.Locations.Add(location);
response.Slots = new List<List<int>>
{
new()
{
(int)room.Slot.SlotType,
room.Slot.SlotId,
},
};
return response;
}
return null;
}
public static Room CreateRoom(User user, RoomSlot? slot = null)
=> CreateRoom
(
new List<User>
{
user,
},
slot
);
public static Room CreateRoom(List<User> users, RoomSlot? slot = null)
{
Room room = new()
{
RoomId = RoomIdIncrement,
Players = users,
State = RoomState.Idle,
Slot = slot ?? PodSlot,
};
CleanupRooms(room.Host, room);
Rooms.Add(room);
Logger.Log($"Created room (id: {room.RoomId}) for host {room.Host.Username} (id: {room.Host.UserId})", LoggerLevelMatch.Instance);
return room;
}
public static Room? FindRoomByUser(User user, bool createIfDoesNotExist = false)
{
foreach (Room room in Rooms)
{
foreach (User player in room.Players)
{
if (user == player) return room;
}
}
return createIfDoesNotExist ? CreateRoom(user) : null;
}
[SuppressMessage("ReSharper", "InvertIf")]
public static void CleanupRooms(User? host = null, Room? newRoom = null)
{
// Delete old rooms based on host
if (host != null)
{
Rooms.RemoveAll(r => r.Host == host);
}
// Remove players in this new room from other rooms
if (newRoom != null)
{
foreach (Room room in Rooms)
{
if (room == newRoom) continue;
foreach (User newRoomPlayer in newRoom.Players) room.Players.RemoveAll(p => p == newRoomPlayer);
}
}
}
}
}

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@ -6,6 +6,7 @@ namespace LBPUnion.ProjectLighthouse.Types
LittleBigPlanet2 = 1,
LittleBigPlanet3 = 2,
LittleBigPlanetVita = 3,
LittleBigPlanetPSP = 4,
Unknown = -1,
}
}

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@ -1,6 +1,7 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text.Json.Serialization;
using LBPUnion.ProjectLighthouse.Types.Levels;
namespace LBPUnion.ProjectLighthouse.Types.Match
{
@ -21,6 +22,13 @@ namespace LBPUnion.ProjectLighthouse.Types.Match
[JsonIgnore]
public IEnumerable<int> FirstSlot => this.Slots[0];
public RoomSlot RoomSlot
=> new()
{
SlotType = (SlotType)Slots[0][0],
SlotId = Slots[0][1],
};
public List<int> NAT;
public RoomState RoomState;
public int HostMood;

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@ -1,5 +1,28 @@
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Text.Json.Serialization;
namespace LBPUnion.ProjectLighthouse.Types.Match
{
public class FindBestRoom : CreateRoom
{}
// Schema is the EXACT SAME as CreateRoom (but cant be a subclass here), so see comments there for details
[SuppressMessage("ReSharper", "CollectionNeverUpdated.Global")]
public class FindBestRoom : IMatchData
{
public List<string> Players { get; set; }
public List<string> Reservations { get; set; }
public List<List<int>> Slots { get; set; }
[JsonIgnore]
public IEnumerable<int> FirstSlot => this.Slots[0];
public List<int> NAT;
public RoomState RoomState;
public int HostMood;
public int PassedNoJoinPoint;
public List<int> Location;
public int Language;
public int BuildVersion;
public string Search;
}
}

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@ -0,0 +1,9 @@
namespace LBPUnion.ProjectLighthouse.Types.Match
{
public enum NatType
{
Open = 1,
Moderate = 2,
Strict = 3,
}
}

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@ -1,4 +1,5 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Text.Json.Serialization;
namespace LBPUnion.ProjectLighthouse.Types.Match
@ -6,7 +7,11 @@ namespace LBPUnion.ProjectLighthouse.Types.Match
[Serializable]
public class Player
{
public string PlayerId { get; set; }
[JsonIgnore]
public User User { get; set; }
[SuppressMessage("ReSharper", "UnusedMember.Global")]
public string PlayerId => User.Username;
[JsonPropertyName("matching_res")]
public int MatchingRes { get; set; }

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@ -0,0 +1,32 @@
using System.Collections.Generic;
using LBPUnion.ProjectLighthouse.Types.Levels;
namespace LBPUnion.ProjectLighthouse.Types.Match
{
public class Room
{
public int RoomId;
public List<User> Players;
public RoomState State;
public RoomSlot Slot;
public bool IsInPod => Slot.SlotType == SlotType.Pod;
public bool IsLookingForPlayers => this.State == RoomState.DivingIntoLevel || this.State == RoomState.DivingInWaiting;
public User Host => this.Players[0];
#nullable enable
public static bool operator ==(Room? room1, Room? room2)
{
if (ReferenceEquals(room1, room2)) return true;
if ((object?)room1 == null || (object?)room2 == null) return false;
return room1.RoomId == room2.RoomId;
}
public static bool operator !=(Room? room1, Room? room2) => !(room1 == room2);
public override int GetHashCode() => this.RoomId;
#nullable disable
}
}

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@ -0,0 +1,10 @@
using LBPUnion.ProjectLighthouse.Types.Levels;
namespace LBPUnion.ProjectLighthouse.Types.Match
{
public class RoomSlot
{
public SlotType SlotType;
public int SlotId;
}
}

View file

@ -2,10 +2,29 @@ namespace LBPUnion.ProjectLighthouse.Types.Match
{
public enum RoomState
{
/// <summary>
/// The room isn't doing anything in particular.
/// </summary>
Idle = 0,
LookingForPlayersForLevel = 1,
/// <summary>
/// The room is looking to join an existing room playing a specific slot.
/// </summary>
DivingIntoLevel = 1,
/// <summary>
/// ???
/// </summary>
Unknown = 2,
/// <summary>
/// The room is looking for other rooms to join.
/// </summary>
DivingIn = 3,
/// <summary>
/// The room is waiting for players to join their room.
/// </summary>
DivingInWaiting = 4,
}
}

View file

@ -1,7 +1,10 @@
#nullable enable
namespace LBPUnion.ProjectLighthouse.Types.Match
{
public class UpdateMyPlayerData : IMatchData
{
public string Player;
public string Player { get; set; }
public RoomState? RoomState { get; set; }
}
}

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@ -1,4 +1,5 @@
using System.ComponentModel.DataAnnotations.Schema;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Types.Profiles;
@ -187,5 +188,25 @@ namespace LBPUnion.ProjectLighthouse.Types
#endregion Slots
#nullable enable
public override bool Equals(object? obj)
{
if (obj is User user) return user.UserId == UserId;
return false;
}
[SuppressMessage("ReSharper", "ConditionIsAlwaysTrueOrFalse")]
public static bool operator ==(User? user1, User? user2)
{
if (ReferenceEquals(user1, user2)) return true;
if ((object?)user1 == null || (object?)user2 == null) return false;
return user1.UserId == user2.UserId;
}
public static bool operator !=(User? user1, User? user2) => !(user1 == user2);
public override int GetHashCode() => this.UserId;
#nullable disable
}
}