Implement checking for the Patchwork user agent, move logout into standalone method

This commit is contained in:
FeTetra 2025-05-25 20:10:26 -04:00
commit 68dbf50253
7 changed files with 72 additions and 8 deletions

View file

@ -1,4 +1,5 @@
using System.Text;
using System.Globalization;
using System.Text;
using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Extensions;
@ -7,6 +8,7 @@ using LBPUnion.ProjectLighthouse.Localization;
using LBPUnion.ProjectLighthouse.Localization.StringLists;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Helpers;
using LBPUnion.ProjectLighthouse.Types.Entities.Notifications;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
@ -54,6 +56,10 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
public async Task<IActionResult> Announce()
{
GameTokenEntity token = this.GetToken();
UserEntity? user = await this.database.UserFromGameToken(token);
if (user == null)
return this.Forbid();
string username = await this.database.UsernameFromGameToken(token);
@ -67,6 +73,18 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
announceText.Insert(0, BaseLayoutStrings.ReadOnlyWarn.Translate(LocalizationManager.DefaultLang) + "\n\n");
}
if (ServerConfiguration.Instance.RequirePatchworkUserAgent)
{
announceText.Append("This server instance requires the use of the Patchwork plugin for LBP.\n\n");
if (PatchworkHelper.userHasValidPatchworkUserAgent(user.UserAgent))
{
announceText.Append("It appears you do not have the Patchwork plugin installed correctly." +
"Since this server instance requires it, you will not be able to play until you so.");
}
await LogoutHelper.Logout(token, user, database);
}
#if DEBUG
announceText.Append("\n\n---DEBUG INFO---\n" +
$"user.UserId: {token.UserId}\n" +