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Update README.md
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README.md
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README.md
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@ -73,7 +73,7 @@ Lighthouse is running, the game should now connect.
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For LittleBigPlanet 1 to work with RPCS3, follow the steps for LittleBigPlanet 2.
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For LittleBigPlanet 1 to work with RPCS3, follow the steps for LittleBigPlanet 2.
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First, open your favourite hex editor. We recommend [HxD](https://mh-nexus.de/downloads/HxDSetup.zip).
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First, open your favourite hex editor. We recommend [HxD](https://mh-nexus.de/en/hxd/).
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Once you have a hex editor open, open your `EBOOTlocalhost.elf` file and search for the hex
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Once you have a hex editor open, open your `EBOOTlocalhost.elf` file and search for the hex
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values `73 63 65 4E 70 43 6F 6D 6D 65 72 63 65 32`. In HxD, this would be done by clicking on Search -> Replace,
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values `73 63 65 4E 70 43 6F 6D 6D 65 72 63 65 32`. In HxD, this would be done by clicking on Search -> Replace,
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@ -108,7 +108,7 @@ The new migrations will automatically be applied upon starting Lighthouse.
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You can run tests either through your IDE or by running `dotnet tests`.
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You can run tests either through your IDE or by running `dotnet tests`.
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Keep in mind while running database tests you need to have `LIGHTHOUSE_DB_CONNECTION_STRING` set.
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Keep in mind while running database tests (which most tests are) you need to have `LIGHTHOUSE_DB_CONNECTION_STRING` set.
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### Continuous Integration (CI) Tips
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### Continuous Integration (CI) Tips
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@ -120,14 +120,14 @@ Keep in mind while running database tests you need to have `LIGHTHOUSE_DB_CONNEC
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## Compatibility across games and platforms
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## Compatibility across games and platforms
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| Game | Console (PS3/Vita/PSP) | Emulator (RPCS3/Vita3k/PPSSPP) | Next-Gen (PS4/PS5/Vita) |
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| Game | Console (PS3/Vita/PSP) | Emulator (RPCS3/Vita3k/PPSSPP) | Next-Gen (PS4/PS5/Vita) |
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|----------|---------------------------------------|------------------------------------------------------------------------|-------------------------|
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|----------|-------------------------------------|-----------------------------------------------------------------------|-------------------------|
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| LBP1 | Compatible | Compatible with patched RPCS3 and sceNpCommerce2 patched out of EBOOT | N/A |
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| LBP1 | Compatible | Compatible with patched RPCS3 and sceNpCommerce2 patched out of EBOOT | N/A |
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| LBP2 | Compatible | Compatible with patched RPCS3 | N/A |
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| LBP2 | Compatible | Compatible with patched RPCS3 | N/A |
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| LBP3 | Somewhat compatible, frequent crashes | Somewhat compatible with patched RPCS3, frequent crashes | Incompatible |
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| LBP3 | Mostly compatible, frequent crashes | Mostly compatible with patched RPCS3, frequent crashes | Incompatible |
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| LBP Vita | Compatible | Incompatible, marked as "bootable" on Vita3k | N/A |
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| LBP Vita | Compatible | Incompatible, marked as "Intro" on Vita3k | N/A |
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| LBP PSP | Potentially compatible | Incompatible, PSN not supported on PPSSPP | Potentially Compatible |
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| LBP PSP | Potentially compatible | Incompatible, PSN not supported on PPSSPP | Potentially Compatible |
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While LBP Vita and LBP PSP can be supported, they are not properly seperated from the mainline games at this time. We
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While LBP Vita and LBP PSP can be supported, they are not properly seperated from the mainline games at this time. We
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recommend you run seperate instances for these games to avoid problems.
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recommend you run separate instances for these games to avoid problems.
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Project Lighthouse is still a heavy work in progress, so this chart is subject to change at any point.
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Project Lighthouse is still a heavy work in progress, so this chart is subject to change at any point.
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