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Add announcement text to notify users of email enforcement requirements
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commit
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1 changed files with 25 additions and 3 deletions
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@ -55,18 +55,40 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
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{
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{
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GameTokenEntity token = this.GetToken();
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GameTokenEntity token = this.GetToken();
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string username = await this.database.UsernameFromGameToken(token);
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UserEntity? user = await this.database.UserFromGameToken(token);
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StringBuilder announceText = new(ServerConfiguration.Instance.AnnounceText);
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StringBuilder announceText = new(ServerConfiguration.Instance.AnnounceText);
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announceText.Replace("%user", username);
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announceText.Replace("%user", user.Username);
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announceText.Replace("%id", token.UserId.ToString());
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announceText.Replace("%id", user.UserId.ToString());
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if (ServerConfiguration.Instance.UserGeneratedContentLimits.ReadOnlyMode)
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if (ServerConfiguration.Instance.UserGeneratedContentLimits.ReadOnlyMode)
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{
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{
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announceText.Insert(0, BaseLayoutStrings.ReadOnlyWarn.Translate(LocalizationManager.DefaultLang) + "\n\n");
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announceText.Insert(0, BaseLayoutStrings.ReadOnlyWarn.Translate(LocalizationManager.DefaultLang) + "\n\n");
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}
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}
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if (EnforceEmailConfiguration.Instance.EnableEmailEnforcement && user.EmailAddress == null)
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{
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if (user.EmailAddress == null)
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{
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// This will probably need translations
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announceText.Insert(0,
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"This server instance has email enforcement enabled, " +
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"you will need to set and verify an email address to use most features.\n" +
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"You can set an email by opening the text chat and typing " +
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"\"/setemail [youremail@example.com]\" (do not include the brackets.\n\n");
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}
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if (!user.EmailAddressVerified)
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{
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// More stuff to translate later
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announceText.Insert(0,
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"You have set an email address on your account, but you have not verified " +
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"it. Make sure to check your inbox for a verification email. " +
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"If you have not received an email, please contact an instance " +
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"administrator for further assistance.\n\n");
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}
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}
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#if DEBUG
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#if DEBUG
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announceText.Append("\n\n---DEBUG INFO---\n" +
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announceText.Append("\n\n---DEBUG INFO---\n" +
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$"user.UserId: {token.UserId}\n" +
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$"user.UserId: {token.UserId}\n" +
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