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Implement checkboxes in slot settings to toggle various slot properties (#1063)
* Implement checkboxes in slot settings to toggle various slot properties * Fix UI inconsistencies in checkboxes * Update ProjectLighthouse.Servers.Website/Pages/SlotSettingsPage.cshtml Co-authored-by: Josh <josh@slendy.pw> * Update ProjectLighthouse.Servers.Website/Pages/SlotSettingsPage.cshtml Co-authored-by: Josh <josh@slendy.pw> * Fix missing end quote and add extra margin * Update SlotSettingsPage.cshtml.cs Resolve file conflict --------- Co-authored-by: Josh <josh@slendy.pw>
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2 changed files with 65 additions and 2 deletions
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@ -60,6 +60,33 @@ function onSubmit(){
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<label style="text-align: left" for="description">Description</label>
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<textarea name="description" id="description" spellcheck="false" placeholder="Description">@HttpUtility.HtmlDecode(Model.Slot.Description)</textarea>
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</div>
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<div class="ui divider"></div>
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<label class="ui button @(Model.Slot.InitiallyLocked ? "selected" : "")" style="margin-bottom: 1em;" for="checkboxInitiallyLocked">
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<i class="lock icon"></i>
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Locked
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<input type="checkbox" name="initiallyLocked" id="checkboxInitiallyLocked" style="margin-left: 5px;" onchange="onCheckboxChange(this)" @(Model.Slot.InitiallyLocked ? "checked" : "") value="true">
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</label>
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<label class="ui button @(Model.Slot.Shareable == 1 ? "selected" : "")" style="margin-bottom: 1em;" for="checkboxShareable">
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<i class="check icon"></i>
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Copyable
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<input type="checkbox" name="shareable" id="checkboxShareable" style="margin-left: 5px;" onchange="onCheckboxChange(this)" @(Model.Slot.Shareable == 1 ? "checked" : "") value="1">
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</label>
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@if (Model.Slot.GameVersion != GameVersion.LittleBigPlanet1)
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{
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<label class="ui button @(Model.Slot.SubLevel ? "selected" : "")" style="margin-bottom: 1em;" for="checkboxSubLevel">
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<i class="arrow circle down icon"></i>
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Sub Level
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<input type="checkbox" name="subLevel" id="checkboxSubLevel" style="margin-left: 5px;" onchange="onCheckboxChange(this)" @(Model.Slot.SubLevel ? "checked" : "") value="true">
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</label>
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}
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else
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{
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<label class="ui button @(Model.Slot.Lbp1Only ? "selected" : "")" style="margin-bottom: 1em;" for="checkboxLbp1Only">
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<i class="eye icon"></i>
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LBP1 Only
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<input type="checkbox" name="lbp1Only" id="checkboxLbp1Only" style="margin-left: 5px;" onchange="onCheckboxChange(this)" @(Model.Slot.Lbp1Only ? "checked" : "") value="true">
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</label>
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}
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@if (Model.Slot.GameVersion != GameVersion.LittleBigPlanet1)
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{
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<div class="field">
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@ -106,6 +133,14 @@ function onSubmit(){
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function onHoverStart(btn){
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generateRandomSkew(btn);
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}
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function onCheckboxChange(checkbox) {
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const label = checkbox.parentElement;
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if (checkbox.checked) {
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label.classList.add('selected');
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} else {
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label.classList.remove('selected');
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}
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}
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function generateRandomSkew(element){
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let rand = Math.random() * 6 - 3;
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element.style.setProperty("--skew", "rotate(" + rand + "deg)");
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@ -5,6 +5,7 @@ using LBPUnion.ProjectLighthouse.Files;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Servers.Website.Pages.Layouts;
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using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using LBPUnion.ProjectLighthouse.Types.Filter;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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@ -18,7 +19,18 @@ public class SlotSettingsPage : BaseLayout
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public SlotSettingsPage(DatabaseContext database) : base(database)
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{}
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public async Task<IActionResult> OnPost([FromRoute] int slotId, [FromForm] string? avatar, [FromForm] string? name, [FromForm] string? description, string? labels)
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public async Task<IActionResult> OnPost
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(
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[FromRoute] int slotId,
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[FromForm] string? avatar,
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[FromForm] string? name,
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[FromForm] string? description,
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[FromForm] string? labels,
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[FromForm] bool initiallyLocked,
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[FromForm] int shareable,
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[FromForm] bool subLevel,
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[FromForm] bool lbp1Only
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)
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{
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this.Slot = await this.Database.Slots.FirstOrDefaultAsync(u => u.SlotId == slotId);
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if (this.Slot == null) return this.NotFound();
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@ -56,6 +68,22 @@ public class SlotSettingsPage : BaseLayout
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this.Slot.AuthorLabels = labels;
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}
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if (this.Slot.InitiallyLocked != initiallyLocked) this.Slot.InitiallyLocked = initiallyLocked;
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if (this.Slot.Shareable != shareable) this.Slot.Shareable = shareable;
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if (this.Slot.SubLevel != subLevel)
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{
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if (this.Slot.GameVersion != GameVersion.LittleBigPlanet1)
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this.Slot.SubLevel = subLevel;
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}
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if (this.Slot.Lbp1Only != lbp1Only)
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{
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if (this.Slot.GameVersion == GameVersion.LittleBigPlanet1)
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this.Slot.Lbp1Only = lbp1Only;
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}
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// ReSharper disable once InvertIf
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if (this.Database.ChangeTracker.HasChanges())
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{
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@ -77,4 +105,4 @@ public class SlotSettingsPage : BaseLayout
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return this.Page();
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}
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}
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}
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