diff --git a/ProjectLighthouse/Helpers/VersionHelper.cs b/ProjectLighthouse/Helpers/VersionHelper.cs
index c3d5c311..f07ad991 100644
--- a/ProjectLighthouse/Helpers/VersionHelper.cs
+++ b/ProjectLighthouse/Helpers/VersionHelper.cs
@@ -71,9 +71,16 @@ public static class VersionHelper
public static string CommitHash { get; set; }
public static string Branch { get; set; }
+ ///
+ /// The amount of commits that currently exist in the local copy of the Git repository.
+ /// Not reliable as versioning if shallow cloning is used, with using the hash of the current commit being more reliable in that case.
+ ///
public static string OrdinalCommitNumber { get; set; }
- public static string EnvVer => $"{ServerConfiguration.Instance.Customization.EnvironmentName} {OrdinalCommitNumber}"; // what's sent as lbpEnvVer to game
- public static string FullVersion => $"Project Lighthouse {Branch}@{CommitHash} {Build} ({(ServerConfiguration.Instance.Customization.UseLessReliableNumericRevisionNumberingSystem ? EnvVer : ServerConfiguration.Instance.Customization.EnvironmentName)})";
+ ///
+ /// The server's branding (environment version) to show to LBP clients. Shows the environment name next to the revision.
+ ///
+ public static string EnvVer => $"{ServerConfiguration.Instance.Customization.EnvironmentName} {OrdinalCommitNumber}";
+ public static string FullVersion => $"Project Lighthouse {ServerConfiguration.Instance.Customization.EnvironmentName} {Branch}@{CommitHash} {Build}";
public static bool IsDirty => CommitHash.EndsWith("-dirty") || CommitsOutOfDate != 1 || CommitHash == "invalid" || Branch == "invalid";
public static int CommitsOutOfDate { get; set; }
public static bool CanCheckForUpdates { get; set; }