diff --git a/README.md b/README.md index db62c69a..87366c33 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ PS3 is difficult to set up, so I will be going over how to set up RPCS3 instead. Start by getting a copy of LittleBigPlanet 2 installed. It can be digital (NPUA80662) or disc (BCUS98245). I won't get into how because if you got this far you should already know what you're doing. For those that don't, the [RPCS3 Quickstart Guide](https://rpcs3.net/quickstart) should cover it. -Next, download and compile [UnionPatcher](https://github.com/LBPUnion/UnionPatcher/). Binaries will be coming shortly, but for now just compile it. If there are binaries, feel free to patch this line out. +Next, download and compile [UnionPatcher](https://github.com/LBPUnion/UnionPatcher/). Binaries can be found by reading the README.md file. You should have everything you need now, so open up RPCS3 and go to Utilities -> Decrypt PS3 Binaries. Point this to `rpcs3/dev_hdd0/game/(title id)/USRDIR/EBOOT.BIN`. @@ -59,4 +59,4 @@ Some modifications may require updates to the database schema. You can automatic 1. Making sure the tools are installed. You can do this by running `dotnet tool restore`. 2. Making sure `LIGHTHOUSE_DB_CONNECTION_STRING` is set correctly. See the `Running` section for more details. 3. Making your changes to the database. I wont cover this since if you're making database changes you should know what you're doing. -4. Running `dotnet ef migrations add --project ProjectLighthouse`. \ No newline at end of file +4. Running `dotnet ef migrations add --project ProjectLighthouse`.