Make chat filter logging configurable (#618)

* Make chat filter logging configurable

Disables chat logging by default, but allows for it to be re-enabled if need be.

* Update ProjectLighthouse.Servers.GameServer/Controllers/MessageController.cs

Co-authored-by: Josh <josh@slendy.pw>

* Update ServerConfiguration.cs

Co-authored-by: Josh <josh@slendy.pw>
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Dth455 2023-01-03 20:08:55 -06:00 committed by GitHub
parent 86dff92179
commit 993d14d90a
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2 changed files with 4 additions and 2 deletions

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@ -120,7 +120,8 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.";
string username = await this.database.UsernameFromGameToken(token);
Logger.Info($"{username}: {message} / {scannedText}", LogArea.Filter);
if (ServerConfiguration.Instance.LogChatFiltering)
Logger.Info($"{username}: {message} / {scannedText}", LogArea.Filter);
return this.Ok(scannedText);
}