diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index d2da1519..769f740a 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -12,16 +12,18 @@ you will need to change this. Once you've gotten MySQL running you can run Lighthouse. It will take care of the rest. -## Connecting +## Connecting (PS3) -PS3 is difficult to set up, so I will be going over how to set up RPCS3 instead. A guide will be coming for PS3 closer -to release. You can also follow this guide if you want to learn how to modify your EBOOT. +You can use the Remote Patch utility in [UnionPatcher](https://github.com/LBPUnion/UnionPatcher) to manually patch your EBOOT.BIN; it works over the network and automatically downloads, decrypts, patches, encrypts, and uploads your PSN and Disc EBOOTs. -Start by getting a copy of LittleBigPlanet 1/2 installed. (Check the LittleBigPlanet 1 section, since you'll need to do +If you are not using a PS3, see [the RPCS3 section](#connecting-rpcs3) + +## Connecting (RPCS3) + +Start by getting a copy of LittleBigPlanet 1/2/3 installed. (Check the LittleBigPlanet 1 section, since you'll need to do extra steps for your game to not crash upon entering pod computer). -The game can be a digital copy (NPUA80472/NPUA80662) or a disc copy ( -BCUS98148/BCUS98245). +The game can be a digital copy (NPUA80472/NPUA80662/NPUA81116) or a disc copy (BCUS98148/BCUS98245/BCUS98362). Next, download [UnionPatcher](https://github.com/LBPUnion/UnionPatcher/). Binaries can be found by reading the `README.md` file. @@ -44,7 +46,7 @@ To launch the game with the patched EBOOT, open up RPCS3, go to File, Boot SELF/ Assuming you patched the file correctly, the database is migrated, and Project Lighthouse is running, the game should now connect, and you may begin contributing! -### LittleBigPlanet 1 +### LittleBigPlanet 1 (RPCS3) For LittleBigPlanet 1 to work with RPCS3, follow the steps above normally. @@ -94,4 +96,4 @@ Keep in mind while running database tests (which most tests are) you need to hav You can access API documentation by looking at the XMLDoc in the controllers under `ProjectLighthouse.Controllers.Api` You can also access an interactive version by starting Lighthouse and accessing Swagger -at `http://localhost:10060/swagger/index.html`. \ No newline at end of file +at `http://localhost:10060/swagger/index.html`.