Implement in-game and website notifications (#932)

* Implement notifications logic, basic calls, and admin command

* Remove unnecessary code

* Add ability to stack notifications and return manually created XML

* Remove test that is no longer needed and is causing failures

* Apply suggestions from code review

* Merge notifications with existing announcements page

* Order notifications by descending ID instead of ascending ID

* Move notification send task to moderation options under user

Also restyles the buttons to line up next to each other like in the slot pages.

* Style/position fixes with granted slots/notification partials

* Fix incorrect form POST route

* Prevent notification text area from breaking out of container

* Actually use builder result for notification text

* Minor restructuring of the notifications page

* Add notifications for team picks, publish issues, and moderation

* Mark notifications as dismissed instead of deleting them

* Add XMLdoc to SendNotification method

* Fix incorrect URL in announcements webhook

* Remove unnecessary inline style from granted slots partial

* Apply suggestions from code review

* Apply first batch of suggestions from code review

* Apply second batch of suggestions from code review

* Change notification icon depending on if user has unread notifications

* Show unread notification icon if there is an announcement posted

* Remove "potential" wording from definitive fixes in error docs

* Remove "Error code:" from publish notifications

* Send notification if user tries to unlock a mod-locked level

* Change notification timestamp format to include date

* Add clarification to level mod-lock notification message

* Change team pick notifications to moderation notifications

Apparently the MMPick type doesn't show a visual notification.

* Apply suggestions from code review

* Add obsolete to notification types that display nothing in-game

* Remove unused imports and remove icon switch case in favor of bell icon

* Last minute fixes

* Send notification upon earth wipe and clarify moderation case notifications

* Add check for empty/too long notification text
This commit is contained in:
sudokoko 2023-10-29 16:27:41 -04:00 committed by GitHub
commit aea66b4a74
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33 changed files with 712 additions and 199 deletions

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@ -1,4 +1,3 @@
#nullable enable
using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Helpers;
@ -34,6 +33,10 @@ public class ModerationSlotController : ControllerBase
// Send webhook with slot.Name and slot.Creator.Username
await WebhookHelper.SendWebhook("New Team Pick!", $"The level [**{slot.Name}**]({ServerConfiguration.Instance.ExternalUrl}/slot/{slot.SlotId}) by **{slot.Creator?.Username}** has been team picked");
// Send a notification to the creator
await this.database.SendNotification(slot.CreatorId,
$"Your level, {slot.Name}, has been team picked!");
await this.database.SaveChangesAsync();
return this.Redirect("~/slot/" + id);
@ -50,6 +53,10 @@ public class ModerationSlotController : ControllerBase
slot.TeamPick = false;
// Send a notification to the creator
await this.database.SendNotification(slot.CreatorId,
$"Your level, {slot.Name}, is no longer team picked.");
await this.database.SaveChangesAsync();
return this.Redirect("~/slot/" + id);
@ -64,6 +71,10 @@ public class ModerationSlotController : ControllerBase
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (slot == null) return this.Ok();
// Send a notification to the creator
await this.database.SendNotification(slot.CreatorId,
$"Your level, {slot.Name}, has been deleted by a moderator.");
await this.database.RemoveSlot(slot);
return this.Redirect("~/slots/0");