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Implement in-game and website notifications (#932)
* Implement notifications logic, basic calls, and admin command * Remove unnecessary code * Add ability to stack notifications and return manually created XML * Remove test that is no longer needed and is causing failures * Apply suggestions from code review * Merge notifications with existing announcements page * Order notifications by descending ID instead of ascending ID * Move notification send task to moderation options under user Also restyles the buttons to line up next to each other like in the slot pages. * Style/position fixes with granted slots/notification partials * Fix incorrect form POST route * Prevent notification text area from breaking out of container * Actually use builder result for notification text * Minor restructuring of the notifications page * Add notifications for team picks, publish issues, and moderation * Mark notifications as dismissed instead of deleting them * Add XMLdoc to SendNotification method * Fix incorrect URL in announcements webhook * Remove unnecessary inline style from granted slots partial * Apply suggestions from code review * Apply first batch of suggestions from code review * Apply second batch of suggestions from code review * Change notification icon depending on if user has unread notifications * Show unread notification icon if there is an announcement posted * Remove "potential" wording from definitive fixes in error docs * Remove "Error code:" from publish notifications * Send notification if user tries to unlock a mod-locked level * Change notification timestamp format to include date * Add clarification to level mod-lock notification message * Change team pick notifications to moderation notifications Apparently the MMPick type doesn't show a visual notification. * Apply suggestions from code review * Add obsolete to notification types that display nothing in-game * Remove unused imports and remove icon switch case in favor of bell icon * Last minute fixes * Send notification upon earth wipe and clarify moderation case notifications * Add check for empty/too long notification text
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33 changed files with 712 additions and 199 deletions
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Servers.Website.Pages.Layouts;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Servers.Website.Pages.Admin;
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public class AdminSendNotificationPage : BaseLayout
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{
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public AdminSendNotificationPage(DatabaseContext database) : base(database)
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{ }
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public UserEntity? TargetedUser;
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public async Task<IActionResult> OnGet([FromRoute] int id)
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{
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UserEntity? user = this.Database.UserFromWebRequest(this.Request);
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if (user == null || !user.IsAdmin) return this.NotFound();
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this.TargetedUser = await this.Database.Users.FirstOrDefaultAsync(u => u.UserId == id);
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if (this.TargetedUser == null) return this.NotFound();
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return this.Page();
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}
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public async Task<IActionResult> OnPost([FromRoute] int id, [FromForm] string notificationContent)
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{
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UserEntity? user = this.Database.UserFromWebRequest(this.Request);
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if (user == null || !user.IsAdmin) return this.NotFound();
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this.TargetedUser = await this.Database.Users.FirstOrDefaultAsync(u => u.UserId == id);
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if (this.TargetedUser == null) return this.NotFound();
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await this.Database.SendNotification(this.TargetedUser.UserId, notificationContent);
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return this.Redirect($"/user/{this.TargetedUser.UserId}");
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}
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}
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