Rework parsing to check against GameVersion enum and game token GameVersion

This commit is contained in:
FeTetra 2025-05-25 23:55:26 -04:00
commit b77b7b3fb9
3 changed files with 28 additions and 13 deletions

View file

@ -1,20 +1,36 @@
using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Configuration.ConfigurationCategories;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Users;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Helpers;
public static class PatchworkHelper
{
static int patchworkMajorVer = ServerConfiguration.Instance.PatchworkMajorVersionMinimum;
static int patchworkMinorVer = ServerConfiguration.Instance.PatchworkMinorVersionMinimum;
public static bool UserHasValidPatchworkUserAgent(string userAgent)
static int patchworkMajorVer = ServerConfiguration.Instance.Authentication.PatchworkMajorVersionMinimum;
static int patchworkMinorVer = ServerConfiguration.Instance.Authentication.PatchworkMinorVersionMinimum;
public static bool UserHasValidPatchworkUserAgent(GameTokenEntity token, string userAgent)
{
string userAgentPrefix = "PatchworkLBP";
char gameVersion = userAgent[userAgentPrefix.Length];
int numericVersion = 0;
if (userAgent.StartsWith(userAgentPrefix))
return false;
if (gameVersion is not '1' or '2' or '3' or 'V')
if (char.IsLetterOrDigit(gameVersion))
{
if (gameVersion == 'V')
numericVersion = 4;
}
else
numericVersion = gameVersion - '0';
// Don't want it to be 0 still because of Unknown (-1) in GameVersion
if (numericVersion == 0)
return false;
if (numericVersion - 1 != (int)token.GameVersion && !Enum.IsDefined(typeof(GameVersion), numericVersion))
return false;
string[] patchworkVer = userAgent.Split(' ')[1].Split('.');