Lots of bug fixes and performance improvements (#410)

* Many bug fixes and performance enhancements

* Fix warnings and speed up photos with me

* Finish refactoring user serialization

* Finish refactoring user serialization
Use GameTokens instead of User when possible
Prevent negative page sizes

* Fix debug compilation

* Add gzip compression to example nginx config

* Remove deflate changes

* Add UsernameFromWebToken

Co-authored-by: Jayden <jvyden@jvyden.xyz>
This commit is contained in:
Josh 2022-08-12 19:56:17 -05:00 committed by GitHub
parent 8dbd0e63ff
commit d23a264b8a
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43 changed files with 625 additions and 505 deletions

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@ -3,9 +3,8 @@ using System.Buffers;
using System.IO.Pipelines;
using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Files;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.PlayerData.Profiles;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Types;
using Microsoft.AspNetCore.Mvc;
@ -32,8 +31,8 @@ public class ResourcesController : ControllerBase
[HttpPost("showNotUploaded")]
public async Task<IActionResult> FilterResources()
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
string bodyString = await new StreamReader(this.Request.Body).ReadToEndAsync();
@ -52,8 +51,8 @@ public class ResourcesController : ControllerBase
[HttpGet("r/{hash}")]
public async Task<IActionResult> GetResource(string hash)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
string path = FileHelper.GetResourcePath(hash);
@ -67,8 +66,8 @@ public class ResourcesController : ControllerBase
[HttpPost("upload/{hash}")]
public async Task<IActionResult> UploadResource(string hash)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
string assetsDirectory = FileHelper.ResourcePath;
string path = FileHelper.GetResourcePath(hash);