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Lots of bug fixes and performance improvements (#410)
* Many bug fixes and performance enhancements * Fix warnings and speed up photos with me * Finish refactoring user serialization * Finish refactoring user serialization Use GameTokens instead of User when possible Prevent negative page sizes * Fix debug compilation * Add gzip compression to example nginx config * Remove deflate changes * Add UsernameFromWebToken Co-authored-by: Jayden <jvyden@jvyden.xyz>
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43 changed files with 625 additions and 505 deletions
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@ -23,6 +23,7 @@ public class RoomVisualizerController : ControllerBase
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public async Task<IActionResult> CreateFakeRoom()
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{
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#if !DEBUG
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await Task.FromResult(0);
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return this.NotFound();
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#else
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List<int> users = await this.database.Users.OrderByDescending(_ => EF.Functions.Random()).Take(2).Select(u => u.UserId).ToListAsync();
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@ -51,6 +52,7 @@ public class RoomVisualizerController : ControllerBase
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public async Task<IActionResult> CreateRoomsWithDuplicatePlayers()
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{
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#if !DEBUG
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await Task.FromResult(0);
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return this.NotFound();
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#else
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List<int> users = await this.database.Users.OrderByDescending(_ => EF.Functions.Random()).Take(1).Select(u => u.UserId).ToListAsync();
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