Lots of bug fixes and performance improvements (#410)

* Many bug fixes and performance enhancements

* Fix warnings and speed up photos with me

* Finish refactoring user serialization

* Finish refactoring user serialization
Use GameTokens instead of User when possible
Prevent negative page sizes

* Fix debug compilation

* Add gzip compression to example nginx config

* Remove deflate changes

* Add UsernameFromWebToken

Co-authored-by: Jayden <jvyden@jvyden.xyz>
This commit is contained in:
Josh 2022-08-12 19:56:17 -05:00 committed by GitHub
parent 8dbd0e63ff
commit d23a264b8a
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43 changed files with 625 additions and 505 deletions

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@ -23,6 +23,7 @@ public class RoomVisualizerController : ControllerBase
public async Task<IActionResult> CreateFakeRoom()
{
#if !DEBUG
await Task.FromResult(0);
return this.NotFound();
#else
List<int> users = await this.database.Users.OrderByDescending(_ => EF.Functions.Random()).Take(2).Select(u => u.UserId).ToListAsync();
@ -51,6 +52,7 @@ public class RoomVisualizerController : ControllerBase
public async Task<IActionResult> CreateRoomsWithDuplicatePlayers()
{
#if !DEBUG
await Task.FromResult(0);
return this.NotFound();
#else
List<int> users = await this.database.Users.OrderByDescending(_ => EF.Functions.Random()).Take(1).Select(u => u.UserId).ToListAsync();