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Fix heart count on users in-game
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@ -171,6 +171,7 @@ public class GameUser : ILbpSerializable, INeedsPreparationForSerialization
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PlaylistCount = database.Playlists.Count(p => p.CreatorId == this.UserId),
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PlaylistCount = database.Playlists.Count(p => p.CreatorId == this.UserId),
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ReviewCount = database.Reviews.Count(r => r.ReviewerId == this.UserId),
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ReviewCount = database.Reviews.Count(r => r.ReviewerId == this.UserId),
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CommentCount = database.Comments.Count(c => c.TargetId == this.UserId && c.Type == CommentType.Profile),
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CommentCount = database.Comments.Count(c => c.TargetId == this.UserId && c.Type == CommentType.Profile),
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HeartCount = database.HeartedProfiles.Count(h => h.HeartedUserId == this.UserId),
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PhotosByMeCount = database.Photos.Count(p => p.CreatorId == this.UserId),
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PhotosByMeCount = database.Photos.Count(p => p.CreatorId == this.UserId),
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PhotosWithMeCount = database.Photos.Include(p => p.PhotoSubjects)
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PhotosWithMeCount = database.Photos.Include(p => p.PhotoSubjects)
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.Count(p => p.PhotoSubjects.Any(ps => ps.UserId == this.UserId)),
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.Count(p => p.PhotoSubjects.Any(ps => ps.UserId == this.UserId)),
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