diff --git a/ProjectLighthouse.Servers.GameServer/Controllers/ClientConfigurationController.cs b/ProjectLighthouse.Servers.GameServer/Controllers/ClientConfigurationController.cs
index 9ad44412..d633402b 100644
--- a/ProjectLighthouse.Servers.GameServer/Controllers/ClientConfigurationController.cs
+++ b/ProjectLighthouse.Servers.GameServer/Controllers/ClientConfigurationController.cs
@@ -27,7 +27,7 @@ public class ClientConfigurationController : ControllerBase
GameToken? token = await this.database.GameTokenFromRequest(this.Request);
if (token == null) return this.StatusCode(403, "");
- HostString hostname = this.Request.Host;
+ string hostname = ServerConfiguration.Instance.GameApiExternalUrl;
return this.Ok
(
"ProbabilityOfPacketDelay 0.0\nMinPacketDelayFrames 0\nMaxPacketDelayFrames 3\nProbabilityOfPacketDrop 0.0\nEnableFakeConditionsForLoopback true\nNumberOfFramesPredictionAllowedForNonLocalPlayer 1000\nEnablePrediction true\nMinPredictedFrames 0\nMaxPredictedFrames 10\nAllowGameRendCameraSplit true\nFramesBeforeAgressiveCatchup 30\nPredictionPadSides 200\nPredictionPadTop 200\nPredictionPadBottom 200\nShowErrorNumbers true\nAllowModeratedLevels false\nAllowModeratedPoppetItems false\nTIMEOUT_WAIT_FOR_JOIN_RESPONSE_FROM_PREV_PARTY_HOST 50.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_HOST 30.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_MEMBER 45.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN_FRIEND 15.0\nTIMEOUT_WAIT_FOR_CONNECTION_FROM_HOST 30.0\nTIMEOUT_WAIT_FOR_ROOM_ID_TO_JOIN 60.0\nTIMEOUT_WAIT_FOR_GET_NUM_PLAYERS_ONLINE 60.0\nTIMEOUT_WAIT_FOR_SIGNALLING_CONNECTIONS 120.0\nTIMEOUT_WAIT_FOR_PARTY_DATA 60.0\nTIME_TO_WAIT_FOR_LEAVE_MESSAGE_TO_COME_BACK 20.0\nTIME_TO_WAIT_FOR_FOLLOWING_REQUESTS_TO_ARRIVE 30.0\nTIMEOUT_WAIT_FOR_FINISHED_MIGRATING_HOST 30.0\nTIMEOUT_WAIT_FOR_PARTY_LEADER_FINISH_JOINING 45.0\nTIMEOUT_WAIT_FOR_QUICKPLAY_LEVEL 60.0\nTIMEOUT_WAIT_FOR_PLAYERS_TO_JOIN 30.0\nTIMEOUT_WAIT_FOR_DIVE_IN_PLAYERS 240.0\nTIMEOUT_WAIT_FOR_FIND_BEST_ROOM 60.0\nTIMEOUT_DIVE_IN_TOTAL 300.0\nTIMEOUT_WAIT_FOR_SOCKET_CONNECTION 120.0\nTIMEOUT_WAIT_FOR_REQUEST_RESOURCE_MESSAGE 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_GET_RESOURCE_LIST 120.0\nTIMEOUT_WAIT_FOR_CLIENT_TO_LOAD_RESOURCES 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_SAVE_GAME_STATE 30.0\nTIMEOUT_WAIT_FOR_ADD_PLAYERS_TO_TAKE 30.0\nTIMEOUT_WAIT_FOR_UPDATE_FROM_CLIENT 90.0\nTIMEOUT_WAIT_FOR_HOST_TO_GET_RESOURCE_LIST 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_SAVE_GAME_STATE 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_ADD_US 30.0\nTIMEOUT_WAIT_FOR_UPDATE 60.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN 50.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_PRESENCE 60.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_CONNECTION 120.0\nSECONDS_BETWEEN_PINS_AWARDED_UPLOADS 300.0\nEnableKeepAlive true\nAllowVoIPRecordingPlayback true\nOverheatingThresholdDisallowMidgameJoin 0.95\nMaxCatchupFrames 3\nMaxLagBeforeShowLoading 23\nMinLagBeforeHideLoading 30\nLagImprovementInflectionPoint -1.0\nFlickerThreshold 2.0\nClosedDemo2014Version 1\nClosedDemo2014Expired false\nEnablePlayedFilter true\nEnableCommunityDecorations true\nGameStateUpdateRate 10.0\nGameStateUpdateRateWithConsumers 1.0\nDisableDLCPublishCheck false\nEnableDiveIn true\nEnableHackChecks false\nAllowOnlineCreate true\n" +
@@ -41,6 +41,10 @@ public class ClientConfigurationController : ControllerBase
[Produces("text/xml")]
public IActionResult Conf() => this.Ok("false");
+ [HttpGet("ChallengeConfig.xml")]
+ [Produces("text/xml")]
+ public IActionResult Challenges() => this.Ok();
+
[HttpGet("farc_hashes")]
public IActionResult FarcHashes() => this.Ok();
@@ -50,7 +54,7 @@ public class ClientConfigurationController : ControllerBase
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
-
+
PrivacySettings ps = new()
{
LevelVisibility = user.LevelVisibility.ToSerializedString(),
diff --git a/ProjectLighthouse.Servers.GameServer/Controllers/LoginController.cs b/ProjectLighthouse.Servers.GameServer/Controllers/LoginController.cs
index bd7c0019..18fd3244 100644
--- a/ProjectLighthouse.Servers.GameServer/Controllers/LoginController.cs
+++ b/ProjectLighthouse.Servers.GameServer/Controllers/LoginController.cs
@@ -139,6 +139,7 @@ public class LoginController : ControllerBase
{
AuthTicket = "MM_AUTH=" + token.UserToken,
ServerBrand = VersionHelper.EnvVer,
+ TitleStorageUrl = ServerConfiguration.Instance.GameApiExternalUrl,
}.Serialize()
);
}
diff --git a/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ScoreController.cs b/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ScoreController.cs
index 78f1305a..8d737c5d 100644
--- a/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ScoreController.cs
+++ b/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ScoreController.cs
@@ -214,8 +214,8 @@ public class ScoreController : ControllerBase
var rankedScores = this.database.Scores
.Where(s => s.SlotId == slotId && s.Type == type)
.Where(s => s.ChildSlotId == 0 || s.ChildSlotId == childId)
- .Where(s => playerIds == null || playerIds.Any(id => s.PlayerIdCollection.Contains(id)))
.AsEnumerable()
+ .Where(s => playerIds == null || playerIds.Any(id => s.PlayerIdCollection.Contains(id)))
.OrderByDescending(s => s.Points)
.ThenBy(s => s.ScoreId)
.ToList()
diff --git a/ProjectLighthouse.Servers.GameServer/Middlewares/DigestMiddleware.cs b/ProjectLighthouse.Servers.GameServer/Middlewares/DigestMiddleware.cs
index 56610c89..b41e744c 100644
--- a/ProjectLighthouse.Servers.GameServer/Middlewares/DigestMiddleware.cs
+++ b/ProjectLighthouse.Servers.GameServer/Middlewares/DigestMiddleware.cs
@@ -14,6 +14,18 @@ public class DigestMiddleware : Middleware
this.computeDigests = computeDigests;
}
+ private static readonly HashSet exemptPathList = new()
+ {
+ "/login",
+ "/eula",
+ "/announce",
+ "/status",
+ "/farc_hashes",
+ "/t_conf",
+ "/network_settings.nws",
+ "/ChallengeConfig.xml",
+ };
+
public override async Task InvokeAsync(HttpContext context)
{
// Client digest check.
@@ -72,8 +84,7 @@ public class DigestMiddleware : Middleware
#if !DEBUG
// The game doesn't start sending digests until after the announcement so if it's not one of those requests
// and it doesn't include a digest we need to reject the request
- else if (!ServerStatics.IsUnitTesting && !strippedPath.Equals("/login") && !strippedPath.Equals("/eula")
- && !strippedPath.Equals("/announce") && !strippedPath.Equals("/status") && !strippedPath.Equals("/farc_hashes"))
+ else if (!ServerStatics.IsUnitTesting && !exemptPathList.Contains(strippedPath))
{
context.Response.StatusCode = 403;
return;
diff --git a/ProjectLighthouse/Configuration/ServerConfiguration.cs b/ProjectLighthouse/Configuration/ServerConfiguration.cs
index ca5cd38a..04a54bf9 100644
--- a/ProjectLighthouse/Configuration/ServerConfiguration.cs
+++ b/ProjectLighthouse/Configuration/ServerConfiguration.cs
@@ -23,7 +23,7 @@ public class ServerConfiguration
// You can use an ObsoleteAttribute instead. Make sure you set it to error, though.
//
// Thanks for listening~
- public const int CurrentConfigVersion = 11;
+ public const int CurrentConfigVersion = 12;
#region Meta
@@ -177,6 +177,7 @@ public class ServerConfiguration
public string DbConnectionString { get; set; } = "server=127.0.0.1;uid=root;pwd=lighthouse;database=lighthouse";
public string RedisConnectionString { get; set; } = "redis://localhost:6379";
public string ExternalUrl { get; set; } = "http://localhost:10060";
+ public string GameApiExternalUrl { get; set; } = "http://localhost:10060/LITTLEBIGPLANETPS3_XML";
public bool ConfigReloading { get; set; }
public string EulaText { get; set; } = "";
#if !DEBUG
diff --git a/ProjectLighthouse/PlayerData/LoginResult.cs b/ProjectLighthouse/PlayerData/LoginResult.cs
index 09842ac3..c6cf7193 100644
--- a/ProjectLighthouse/PlayerData/LoginResult.cs
+++ b/ProjectLighthouse/PlayerData/LoginResult.cs
@@ -17,10 +17,14 @@ public class LoginResult
[XmlElement("lbpEnvVer")]
public string ServerBrand { get; set; }
+ [XmlElement("titleStorageURL")]
+ public string TitleStorageUrl { get; set; }
+
public string Serialize()
=> LbpSerializer.Elements
(
new KeyValuePair("authTicket", this.AuthTicket),
- new KeyValuePair("lbpEnvVer", this.ServerBrand)
+ new KeyValuePair("lbpEnvVer", this.ServerBrand),
+ new KeyValuePair("titleStorageURL", this.TitleStorageUrl)
);
}
\ No newline at end of file