Implement Redis for storing rooms

This commit is contained in:
jvyden 2022-05-15 12:04:10 -04:00
parent e998e59607
commit e12a798fd5
No known key found for this signature in database
GPG key ID: 18BCF2BE0262B278
14 changed files with 194 additions and 67 deletions

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@ -74,10 +74,10 @@ public class MatchController : ControllerBase
if (matchData is UpdateMyPlayerData playerData)
{
MatchHelper.SetUserLocation(user.UserId, gameToken.UserLocation);
Room? room = RoomHelper.FindRoomByUser(user, gameToken.GameVersion, gameToken.Platform, true);
Room? room = RoomHelper.FindRoomByUser(user.UserId, gameToken.GameVersion, gameToken.Platform, true);
if (playerData.RoomState != null)
if (room != null && Equals(room.Host, user))
if (room != null && Equals(room.HostId, user.UserId))
room.State = (RoomState)playerData.RoomState;
}
@ -101,12 +101,12 @@ public class MatchController : ControllerBase
if (matchData is CreateRoom createRoom && MatchHelper.UserLocations.Count >= 1)
{
List<User> users = new();
List<int> users = new();
foreach (string playerUsername in createRoom.Players)
{
User? player = await this.database.Users.FirstOrDefaultAsync(u => u.Username == playerUsername);
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
if (player != null) users.Add(player);
if (player != null) users.Add(player.UserId);
else return this.BadRequest();
}
@ -116,7 +116,7 @@ public class MatchController : ControllerBase
if (matchData is UpdatePlayersInRoom updatePlayersInRoom)
{
Room? room = RoomHelper.Rooms.FirstOrDefault(r => r.Host == user);
Room? room = RoomHelper.Rooms.FirstOrDefault(r => r.HostId == user.UserId);
if (room != null)
{
@ -129,7 +129,7 @@ public class MatchController : ControllerBase
else return this.BadRequest();
}
room.Players = users;
room.PlayerIds = users.Select(u => u.UserId).ToList();
RoomHelper.CleanupRooms(null, room);
}
}