Remove PL.Tests dependency on all server projects

Should allow slightly faster parallelized builds.
This commit is contained in:
jvyden 2022-07-28 16:15:46 -04:00
parent 5420583021
commit e72e924c40
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9 changed files with 14 additions and 12 deletions

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@ -7,8 +7,6 @@ using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
using LBPUnion.ProjectLighthouse.Types;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.TestHost;
using Microsoft.EntityFrameworkCore;
@ -16,14 +14,14 @@ using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Tests;
[SuppressMessage("ReSharper", "UnusedMember.Global")]
public class LighthouseServerTest
public class LighthouseServerTest<TStartup> where TStartup : class
{
public readonly HttpClient Client;
public readonly TestServer Server;
public LighthouseServerTest()
{
this.Server = new TestServer(new WebHostBuilder().UseStartup<GameServerTestStartup>());
this.Server = new TestServer(new WebHostBuilder().UseStartup<TStartup>());
this.Client = this.Server.CreateClient();
}
public async Task<HttpResponseMessage> AuthenticateResponse(int number = -1, bool createUser = true)