Major refactor and reorganization of types ()

* Start of reorganization and cleanup

* Remove duplicate title id

* Refactor types

* Fix Release building

* Move classes in /Types to a Types namespace

* Fix compilation error (RoomVisualizerPage strikes again)

* Fix bugs created from auto merge

* Fix auto-merge compilation error

* Changes from review/fix failed merge
This commit is contained in:
Josh 2023-02-13 22:02:58 -06:00 committed by GitHub
parent c8120b3388
commit f1c5ad4002
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316 changed files with 1623 additions and 1518 deletions
ProjectLighthouse.Servers.GameServer/Controllers

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@ -1,10 +1,12 @@
#nullable enable
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.PlayerData;
using LBPUnion.ProjectLighthouse.PlayerData.Profiles;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Servers.GameServer.Types;
using LBPUnion.ProjectLighthouse.StorableLists.Stores;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Users;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
@ -34,7 +36,7 @@ public class FriendsController : ControllerBase
SanitizationHelper.SanitizeStringsInClass(npData);
List<User> friends = new();
foreach (string friendName in npData.Friends)
foreach (string friendName in npData.Friends ?? new List<string>())
{
User? friend = await this.database.Users.FirstOrDefaultAsync(u => u.Username == friendName);
if (friend == null) continue;
@ -43,7 +45,7 @@ public class FriendsController : ControllerBase
}
List<int> blockedUsers = new();
foreach (string blockedUserName in npData.BlockedUsers)
foreach (string blockedUserName in npData.BlockedUsers ?? new List<string>())
{
User? blockedUser = await this.database.Users.FirstOrDefaultAsync(u => u.Username == blockedUserName);
if (blockedUser == null) continue;