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Major refactor and reorganization of types (#652)
* Start of reorganization and cleanup * Remove duplicate title id * Refactor types * Fix Release building * Move classes in /Types to a Types namespace * Fix compilation error (RoomVisualizerPage strikes again) * Fix bugs created from auto merge * Fix auto-merge compilation error * Changes from review/fix failed merge
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316 changed files with 1623 additions and 1518 deletions
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@ -1,11 +1,11 @@
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#nullable enable
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using LBPUnion.ProjectLighthouse.Administration;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Levels;
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using LBPUnion.ProjectLighthouse.PlayerData;
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using LBPUnion.ProjectLighthouse.PlayerData.Reviews;
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using LBPUnion.ProjectLighthouse.Serialization;
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using LBPUnion.ProjectLighthouse.Types.Entities.Interaction;
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using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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@ -117,7 +117,7 @@ public class ReviewController : ControllerBase
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review.Text = newReview.Text;
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review.Deleted = false;
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review.Timestamp = TimeHelper.UnixTimeMilliseconds();
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review.Timestamp = TimeHelper.TimestampMillis;
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// sometimes the game posts/updates a review rating without also calling dpadrate/user/etc (why??)
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RatedLevel? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == token.UserId);
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