mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-07-29 16:38:37 +00:00
Merge branch 'LBPUnion:main' into playlists
This commit is contained in:
commit
fbe203d84a
23 changed files with 484 additions and 216 deletions
|
@ -27,7 +27,7 @@ public class ClientConfigurationController : ControllerBase
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GameToken? token = await this.database.GameTokenFromRequest(this.Request);
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if (token == null) return this.StatusCode(403, "");
|
||||
|
||||
HostString hostname = this.Request.Host;
|
||||
string hostname = ServerConfiguration.Instance.GameApiExternalUrl;
|
||||
return this.Ok
|
||||
(
|
||||
"ProbabilityOfPacketDelay 0.0\nMinPacketDelayFrames 0\nMaxPacketDelayFrames 3\nProbabilityOfPacketDrop 0.0\nEnableFakeConditionsForLoopback true\nNumberOfFramesPredictionAllowedForNonLocalPlayer 1000\nEnablePrediction true\nMinPredictedFrames 0\nMaxPredictedFrames 10\nAllowGameRendCameraSplit true\nFramesBeforeAgressiveCatchup 30\nPredictionPadSides 200\nPredictionPadTop 200\nPredictionPadBottom 200\nShowErrorNumbers true\nAllowModeratedLevels false\nAllowModeratedPoppetItems false\nTIMEOUT_WAIT_FOR_JOIN_RESPONSE_FROM_PREV_PARTY_HOST 50.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_HOST 30.0\nTIMEOUT_WAIT_FOR_CHANGE_LEVEL_PARTY_MEMBER 45.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN_FRIEND 15.0\nTIMEOUT_WAIT_FOR_CONNECTION_FROM_HOST 30.0\nTIMEOUT_WAIT_FOR_ROOM_ID_TO_JOIN 60.0\nTIMEOUT_WAIT_FOR_GET_NUM_PLAYERS_ONLINE 60.0\nTIMEOUT_WAIT_FOR_SIGNALLING_CONNECTIONS 120.0\nTIMEOUT_WAIT_FOR_PARTY_DATA 60.0\nTIME_TO_WAIT_FOR_LEAVE_MESSAGE_TO_COME_BACK 20.0\nTIME_TO_WAIT_FOR_FOLLOWING_REQUESTS_TO_ARRIVE 30.0\nTIMEOUT_WAIT_FOR_FINISHED_MIGRATING_HOST 30.0\nTIMEOUT_WAIT_FOR_PARTY_LEADER_FINISH_JOINING 45.0\nTIMEOUT_WAIT_FOR_QUICKPLAY_LEVEL 60.0\nTIMEOUT_WAIT_FOR_PLAYERS_TO_JOIN 30.0\nTIMEOUT_WAIT_FOR_DIVE_IN_PLAYERS 240.0\nTIMEOUT_WAIT_FOR_FIND_BEST_ROOM 60.0\nTIMEOUT_DIVE_IN_TOTAL 300.0\nTIMEOUT_WAIT_FOR_SOCKET_CONNECTION 120.0\nTIMEOUT_WAIT_FOR_REQUEST_RESOURCE_MESSAGE 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_GET_RESOURCE_LIST 120.0\nTIMEOUT_WAIT_FOR_CLIENT_TO_LOAD_RESOURCES 120.0\nTIMEOUT_WAIT_FOR_LOCAL_CLIENT_TO_SAVE_GAME_STATE 30.0\nTIMEOUT_WAIT_FOR_ADD_PLAYERS_TO_TAKE 30.0\nTIMEOUT_WAIT_FOR_UPDATE_FROM_CLIENT 90.0\nTIMEOUT_WAIT_FOR_HOST_TO_GET_RESOURCE_LIST 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_SAVE_GAME_STATE 60.0\nTIMEOUT_WAIT_FOR_HOST_TO_ADD_US 30.0\nTIMEOUT_WAIT_FOR_UPDATE 60.0\nTIMEOUT_WAIT_FOR_REQUEST_JOIN 50.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_PRESENCE 60.0\nTIMEOUT_WAIT_FOR_AUTOJOIN_CONNECTION 120.0\nSECONDS_BETWEEN_PINS_AWARDED_UPLOADS 300.0\nEnableKeepAlive true\nAllowVoIPRecordingPlayback true\nOverheatingThresholdDisallowMidgameJoin 0.95\nMaxCatchupFrames 3\nMaxLagBeforeShowLoading 23\nMinLagBeforeHideLoading 30\nLagImprovementInflectionPoint -1.0\nFlickerThreshold 2.0\nClosedDemo2014Version 1\nClosedDemo2014Expired false\nEnablePlayedFilter true\nEnableCommunityDecorations true\nGameStateUpdateRate 10.0\nGameStateUpdateRateWithConsumers 1.0\nDisableDLCPublishCheck false\nEnableDiveIn true\nEnableHackChecks false\nAllowOnlineCreate true\n" +
|
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|
@ -41,6 +41,10 @@ public class ClientConfigurationController : ControllerBase
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[Produces("text/xml")]
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public IActionResult Conf() => this.Ok("<t_enable>false</t_enable>");
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|
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[HttpGet("ChallengeConfig.xml")]
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[Produces("text/xml")]
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public IActionResult Challenges() => this.Ok();
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|
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[HttpGet("farc_hashes")]
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public IActionResult FarcHashes() => this.Ok();
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||||
|
||||
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@ -50,7 +54,7 @@ public class ClientConfigurationController : ControllerBase
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{
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User? user = await this.database.UserFromGameRequest(this.Request);
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if (user == null) return this.StatusCode(403, "");
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PrivacySettings ps = new()
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{
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LevelVisibility = user.LevelVisibility.ToSerializedString(),
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|
|
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@ -139,6 +139,7 @@ public class LoginController : ControllerBase
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{
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AuthTicket = "MM_AUTH=" + token.UserToken,
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ServerBrand = VersionHelper.EnvVer,
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TitleStorageUrl = ServerConfiguration.Instance.GameApiExternalUrl,
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}.Serialize()
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);
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}
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|
|
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@ -60,12 +60,12 @@ public class PublishController : ControllerBase
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Slot? oldSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slot.SlotId);
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if (oldSlot == null)
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{
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Logger.Warn("Rejecting level reupload, could not find old slot", LogArea.Publish);
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Logger.Warn("Rejecting level republish, could not find old slot", LogArea.Publish);
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return this.NotFound();
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}
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if (oldSlot.CreatorId != user.UserId)
|
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{
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Logger.Warn("Rejecting level reupload, old slot's creator is not publishing user", LogArea.Publish);
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Logger.Warn("Rejecting level republish, old slot's creator is not publishing user", LogArea.Publish);
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return this.BadRequest();
|
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}
|
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}
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|
@ -87,7 +87,7 @@ public class PublishController : ControllerBase
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/// Endpoint actually used to publish a level
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/// </summary>
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[HttpPost("publish")]
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public async Task<IActionResult> Publish()
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public async Task<IActionResult> Publish([FromQuery] string? game)
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{
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(User, GameToken)? userAndToken = await this.database.UserAndGameTokenFromRequest(this.Request);
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|
@ -178,6 +178,22 @@ public class PublishController : ControllerBase
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return this.BadRequest();
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}
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|
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// I hate lbp3
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if (game != null)
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{
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GameVersion intendedVersion = FromAbbreviation(game);
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if (intendedVersion != GameVersion.Unknown && intendedVersion != slotVersion)
|
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{
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// Delete the useless rootLevel that lbp3 just uploaded
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if(slotVersion == GameVersion.LittleBigPlanet3)
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FileHelper.DeleteResource(slot.RootLevel);
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|
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slot.GameVersion = oldSlot.GameVersion;
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slot.RootLevel = oldSlot.RootLevel;
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slot.ResourceCollection = oldSlot.ResourceCollection;
|
||||
}
|
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}
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|
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oldSlot.Location.X = slot.Location.X;
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oldSlot.Location.Y = slot.Location.Y;
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|
||||
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@ -277,6 +293,19 @@ public class PublishController : ControllerBase
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return this.Ok();
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}
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private static GameVersion FromAbbreviation(string abbr)
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{
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return abbr switch
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{
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"lbp1" => GameVersion.LittleBigPlanet1,
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"lbp2" => GameVersion.LittleBigPlanet2,
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"lbp3" => GameVersion.LittleBigPlanet3,
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"lbpv" => GameVersion.LittleBigPlanetVita,
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"lbppsp" => GameVersion.LittleBigPlanetPSP,
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_ => GameVersion.Unknown,
|
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};
|
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}
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|
||||
private async Task<Slot?> getSlotFromBody()
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{
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this.Request.Body.Position = 0;
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||||
|
|
|
@ -214,8 +214,8 @@ public class ScoreController : ControllerBase
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var rankedScores = this.database.Scores
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.Where(s => s.SlotId == slotId && s.Type == type)
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||||
.Where(s => s.ChildSlotId == 0 || s.ChildSlotId == childId)
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||||
.Where(s => playerIds == null || playerIds.Any(id => s.PlayerIdCollection.Contains(id)))
|
||||
.AsEnumerable()
|
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.Where(s => playerIds == null || playerIds.Any(id => s.PlayerIdCollection.Contains(id)))
|
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.OrderByDescending(s => s.Points)
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.ThenBy(s => s.ScoreId)
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.ToList()
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|
|
|
@ -0,0 +1,129 @@
|
|||
using LBPUnion.ProjectLighthouse.Configuration;
|
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using LBPUnion.ProjectLighthouse.Helpers;
|
||||
using LBPUnion.ProjectLighthouse.Middlewares;
|
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using Microsoft.Extensions.Primitives;
|
||||
|
||||
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Middlewares;
|
||||
|
||||
public class DigestMiddleware : Middleware
|
||||
{
|
||||
private readonly bool computeDigests;
|
||||
|
||||
public DigestMiddleware(RequestDelegate next, bool computeDigests) : base(next)
|
||||
{
|
||||
this.computeDigests = computeDigests;
|
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}
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|
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private static readonly HashSet<string> exemptPathList = new()
|
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{
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"/login",
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"/eula",
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"/announce",
|
||||
"/status",
|
||||
"/farc_hashes",
|
||||
"/t_conf",
|
||||
"/network_settings.nws",
|
||||
"/ChallengeConfig.xml",
|
||||
};
|
||||
|
||||
public override async Task InvokeAsync(HttpContext context)
|
||||
{
|
||||
// Client digest check.
|
||||
if (!context.Request.Cookies.TryGetValue("MM_AUTH", out string? authCookie) || authCookie == null)
|
||||
authCookie = string.Empty;
|
||||
string digestPath = context.Request.Path;
|
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#if !DEBUG
|
||||
const string url = "/LITTLEBIGPLANETPS3_XML";
|
||||
string strippedPath = digestPath.Contains(url) ? digestPath[url.Length..] : "";
|
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#endif
|
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Stream body = context.Request.Body;
|
||||
|
||||
bool usedAlternateDigestKey = false;
|
||||
|
||||
if (this.computeDigests && digestPath.StartsWith("/LITTLEBIGPLANETPS3_XML"))
|
||||
{
|
||||
// The game sets X-Digest-B on a resource upload instead of X-Digest-A
|
||||
string digestHeaderKey = "X-Digest-A";
|
||||
bool excludeBodyFromDigest = false;
|
||||
if (digestPath.Contains("/upload/"))
|
||||
{
|
||||
digestHeaderKey = "X-Digest-B";
|
||||
excludeBodyFromDigest = true;
|
||||
}
|
||||
|
||||
string clientRequestDigest = await CryptoHelper.ComputeDigest
|
||||
(digestPath, authCookie, body, ServerConfiguration.Instance.DigestKey.PrimaryDigestKey, excludeBodyFromDigest);
|
||||
|
||||
// Check the digest we've just calculated against the digest header if the game set the header. They should match.
|
||||
if (context.Request.Headers.TryGetValue(digestHeaderKey, out StringValues sentDigest))
|
||||
{
|
||||
if (clientRequestDigest != sentDigest)
|
||||
{
|
||||
// If we got here, the normal ServerDigestKey failed to validate. Lets try again with the alternate digest key.
|
||||
usedAlternateDigestKey = true;
|
||||
|
||||
// Reset the body stream
|
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body.Position = 0;
|
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|
||||
clientRequestDigest = await CryptoHelper.ComputeDigest
|
||||
(digestPath, authCookie, body, ServerConfiguration.Instance.DigestKey.AlternateDigestKey, excludeBodyFromDigest);
|
||||
if (clientRequestDigest != sentDigest)
|
||||
{
|
||||
#if DEBUG
|
||||
Console.WriteLine("Digest failed");
|
||||
Console.WriteLine("digestKey: " + ServerConfiguration.Instance.DigestKey.PrimaryDigestKey);
|
||||
Console.WriteLine("altDigestKey: " + ServerConfiguration.Instance.DigestKey.AlternateDigestKey);
|
||||
Console.WriteLine("computed digest: " + clientRequestDigest);
|
||||
#endif
|
||||
// We still failed to validate. Abort the request.
|
||||
context.Response.StatusCode = 403;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
#if !DEBUG
|
||||
// The game doesn't start sending digests until after the announcement so if it's not one of those requests
|
||||
// and it doesn't include a digest we need to reject the request
|
||||
else if (!ServerStatics.IsUnitTesting && !exemptPathList.Contains(strippedPath))
|
||||
{
|
||||
context.Response.StatusCode = 403;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
context.Response.Headers.Add("X-Digest-B", clientRequestDigest);
|
||||
context.Request.Body.Position = 0;
|
||||
}
|
||||
|
||||
// This does the same as above, but for the response stream.
|
||||
await using MemoryStream responseBuffer = new();
|
||||
Stream oldResponseStream = context.Response.Body;
|
||||
context.Response.Body = responseBuffer;
|
||||
|
||||
await this.next(context); // Handle the request so we can get the server digest hash
|
||||
responseBuffer.Position = 0;
|
||||
|
||||
// Compute the server digest hash.
|
||||
if (this.computeDigests)
|
||||
{
|
||||
responseBuffer.Position = 0;
|
||||
|
||||
string digestKey = usedAlternateDigestKey
|
||||
? ServerConfiguration.Instance.DigestKey.AlternateDigestKey
|
||||
: ServerConfiguration.Instance.DigestKey.PrimaryDigestKey;
|
||||
|
||||
// Compute the digest for the response.
|
||||
string serverDigest = await CryptoHelper.ComputeDigest(context.Request.Path, authCookie, responseBuffer, digestKey);
|
||||
context.Response.Headers.Add("X-Digest-A", serverDigest);
|
||||
}
|
||||
|
||||
// Add a content-length header if it isn't present to disable response chunking
|
||||
if (!context.Response.Headers.ContainsKey("Content-Length"))
|
||||
context.Response.Headers.Add("Content-Length", responseBuffer.Length.ToString());
|
||||
|
||||
// Copy the buffered response to the actual response stream.
|
||||
responseBuffer.Position = 0;
|
||||
await responseBuffer.CopyToAsync(oldResponseStream);
|
||||
context.Response.Body = oldResponseStream;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
using LBPUnion.ProjectLighthouse.Middlewares;
|
||||
using LBPUnion.ProjectLighthouse.PlayerData;
|
||||
|
||||
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Middlewares;
|
||||
|
||||
public class SetLastContactMiddleware : MiddlewareDBContext
|
||||
{
|
||||
public SetLastContactMiddleware(RequestDelegate next) : base(next)
|
||||
{ }
|
||||
|
||||
public override async Task InvokeAsync(HttpContext context, Database database)
|
||||
{
|
||||
#nullable enable
|
||||
// Log LastContact for LBP1. This is done on LBP2/3/V on a Match request.
|
||||
if (context.Request.Path.ToString().StartsWith("/LITTLEBIGPLANETPS3_XML"))
|
||||
{
|
||||
// We begin by grabbing a token from the request, if this is a LBPPS3_XML request of course.
|
||||
GameToken? gameToken = await database.GameTokenFromRequest(context.Request);
|
||||
|
||||
if (gameToken?.GameVersion == GameVersion.LittleBigPlanet1)
|
||||
// Ignore UserFromGameToken null because user must exist for a token to exist
|
||||
await LastContactHelper.SetLastContact
|
||||
(database, (await database.UserFromGameToken(gameToken))!, GameVersion.LittleBigPlanet1, gameToken.Platform);
|
||||
}
|
||||
#nullable disable
|
||||
|
||||
await this.next(context);
|
||||
}
|
||||
}
|
|
@ -1,11 +1,9 @@
|
|||
using LBPUnion.ProjectLighthouse.Configuration;
|
||||
using LBPUnion.ProjectLighthouse.Helpers;
|
||||
using LBPUnion.ProjectLighthouse.Logging;
|
||||
using LBPUnion.ProjectLighthouse.Middlewares;
|
||||
using LBPUnion.ProjectLighthouse.PlayerData;
|
||||
using LBPUnion.ProjectLighthouse.Serialization;
|
||||
using LBPUnion.ProjectLighthouse.Servers.GameServer.Middlewares;
|
||||
using Microsoft.AspNetCore.HttpOverrides;
|
||||
using Microsoft.Extensions.Primitives;
|
||||
|
||||
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Startup;
|
||||
|
||||
|
@ -66,134 +64,9 @@ public class GameServerStartup
|
|||
app.UseForwardedHeaders();
|
||||
|
||||
app.UseMiddleware<RequestLogMiddleware>();
|
||||
|
||||
// Digest check
|
||||
app.Use
|
||||
(
|
||||
async (context, next) =>
|
||||
{
|
||||
// Client digest check.
|
||||
if (!context.Request.Cookies.TryGetValue("MM_AUTH", out string? authCookie) || authCookie == null) authCookie = string.Empty;
|
||||
string digestPath = context.Request.Path;
|
||||
#if !DEBUG
|
||||
const string url = "/LITTLEBIGPLANETPS3_XML";
|
||||
string strippedPath = digestPath.Contains(url) ? digestPath[url.Length..] : "";
|
||||
#endif
|
||||
Stream body = context.Request.Body;
|
||||
|
||||
bool usedAlternateDigestKey = false;
|
||||
|
||||
if (computeDigests && digestPath.StartsWith("/LITTLEBIGPLANETPS3_XML"))
|
||||
{
|
||||
// The game sets X-Digest-B on a resource upload instead of X-Digest-A
|
||||
string digestHeaderKey = "X-Digest-A";
|
||||
bool excludeBodyFromDigest = false;
|
||||
if (digestPath.Contains("/upload/"))
|
||||
{
|
||||
digestHeaderKey = "X-Digest-B";
|
||||
excludeBodyFromDigest = true;
|
||||
}
|
||||
|
||||
string clientRequestDigest = await CryptoHelper.ComputeDigest
|
||||
(digestPath, authCookie, body, ServerConfiguration.Instance.DigestKey.PrimaryDigestKey, excludeBodyFromDigest);
|
||||
|
||||
// Check the digest we've just calculated against the digest header if the game set the header. They should match.
|
||||
if (context.Request.Headers.TryGetValue(digestHeaderKey, out StringValues sentDigest))
|
||||
{
|
||||
if (clientRequestDigest != sentDigest)
|
||||
{
|
||||
// If we got here, the normal ServerDigestKey failed to validate. Lets try again with the alternate digest key.
|
||||
usedAlternateDigestKey = true;
|
||||
|
||||
// Reset the body stream
|
||||
body.Position = 0;
|
||||
|
||||
clientRequestDigest = await CryptoHelper.ComputeDigest
|
||||
(digestPath, authCookie, body, ServerConfiguration.Instance.DigestKey.AlternateDigestKey, excludeBodyFromDigest);
|
||||
if (clientRequestDigest != sentDigest)
|
||||
{
|
||||
#if DEBUG
|
||||
Console.WriteLine("Digest failed");
|
||||
Console.WriteLine("digestKey: " + ServerConfiguration.Instance.DigestKey.PrimaryDigestKey);
|
||||
Console.WriteLine("altDigestKey: " + ServerConfiguration.Instance.DigestKey.AlternateDigestKey);
|
||||
Console.WriteLine("computed digest: " + clientRequestDigest);
|
||||
#endif
|
||||
// We still failed to validate. Abort the request.
|
||||
context.Response.StatusCode = 403;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
#if !DEBUG
|
||||
// The game doesn't start sending digests until after the announcement so if it's not one of those requests
|
||||
// and it doesn't include a digest we need to reject the request
|
||||
else if (!ServerStatics.IsUnitTesting && !strippedPath.Equals("/login") && !strippedPath.Equals("/eula")
|
||||
&& !strippedPath.Equals("/announce") && !strippedPath.Equals("/status") && !strippedPath.Equals("/farc_hashes"))
|
||||
{
|
||||
context.Response.StatusCode = 403;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
context.Response.Headers.Add("X-Digest-B", clientRequestDigest);
|
||||
context.Request.Body.Position = 0;
|
||||
}
|
||||
|
||||
// This does the same as above, but for the response stream.
|
||||
await using MemoryStream responseBuffer = new();
|
||||
Stream oldResponseStream = context.Response.Body;
|
||||
context.Response.Body = responseBuffer;
|
||||
|
||||
await next(context); // Handle the request so we can get the server digest hash
|
||||
responseBuffer.Position = 0;
|
||||
|
||||
// Compute the server digest hash.
|
||||
if (computeDigests)
|
||||
{
|
||||
responseBuffer.Position = 0;
|
||||
|
||||
string digestKey = usedAlternateDigestKey
|
||||
? ServerConfiguration.Instance.DigestKey.AlternateDigestKey
|
||||
: ServerConfiguration.Instance.DigestKey.PrimaryDigestKey;
|
||||
|
||||
// Compute the digest for the response.
|
||||
string serverDigest = await CryptoHelper.ComputeDigest(context.Request.Path, authCookie, responseBuffer, digestKey);
|
||||
context.Response.Headers.Add("X-Digest-A", serverDigest);
|
||||
}
|
||||
|
||||
// Add a content-length header if it isn't present to disable response chunking
|
||||
if(!context.Response.Headers.ContainsKey("Content-Length"))
|
||||
context.Response.Headers.Add("Content-Length", responseBuffer.Length.ToString());
|
||||
|
||||
// Copy the buffered response to the actual response stream.
|
||||
responseBuffer.Position = 0;
|
||||
await responseBuffer.CopyToAsync(oldResponseStream);
|
||||
context.Response.Body = oldResponseStream;
|
||||
}
|
||||
);
|
||||
|
||||
app.Use
|
||||
(
|
||||
async (context, next) =>
|
||||
{
|
||||
#nullable enable
|
||||
// Log LastContact for LBP1. This is done on LBP2/3/V on a Match request.
|
||||
if (context.Request.Path.ToString().StartsWith("/LITTLEBIGPLANETPS3_XML"))
|
||||
{
|
||||
// We begin by grabbing a token from the request, if this is a LBPPS3_XML request of course.
|
||||
await using Database database = new(); // Gets nuked at the end of the scope
|
||||
GameToken? gameToken = await database.GameTokenFromRequest(context.Request);
|
||||
|
||||
if (gameToken != null && gameToken.GameVersion == GameVersion.LittleBigPlanet1)
|
||||
// Ignore UserFromGameToken null because user must exist for a token to exist
|
||||
await LastContactHelper.SetLastContact
|
||||
(database, (await database.UserFromGameToken(gameToken))!, GameVersion.LittleBigPlanet1, gameToken.Platform);
|
||||
}
|
||||
#nullable disable
|
||||
|
||||
await next(context);
|
||||
}
|
||||
);
|
||||
app.UseMiddleware<DigestMiddleware>(computeDigests);
|
||||
app.UseMiddleware<SetLastContactMiddleware>();
|
||||
app.UseMiddleware<RateLimitMiddleware>();
|
||||
|
||||
app.UseRouting();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue