* Render line breaks in announcement content
* Track announcement publisher
* Change paragraph tag to a div for consistency
* Fix bottom padding for announcement content
* Track publisher user entity rather than just the username
* Potentially fix a migration failure
* Final code cleanup
* Fix linq statement chaining style
---------
Co-authored-by: Dagg <daggintosh@outlook.com>
* Allow moderators to view story levels on website
Show comments to moderators on in-game story levels that show the levels id
* Only show LH ID comment on the first page
* Improve game server announce by using StringBuilder
* Implement web announcements (condensed commit)
* Implement discord webhook support
* Display a separate message if there are no announcements
* Fix announcement string unit tests
* Fix header admin button unit test
* Clarify announcement id variable name
* Increase webhook truncation limit to 250 chars
* Convert announce text to string when returning 200
* Fix announcement unit tests ... again
* Make announcement text input a textarea rather than a simple input
* Fix styling discrepancy
* Clarify submission button
* Improve announcement webhook & set default textarea row amount
* Remove most non DI usages of DbContext
* Optimize website queries and refactor startup to use top level statements
* Remove unused functions in UserEntity and SlotEntity
* Optimize LBP1 LevelTags
* Move censor/msg logging to MessageController & separate LogAreas/config
* Correct LBP character limit to 95
* Log filtered comments as well
* Remove two unnecessary variables from CensorHelper
* Add censor logging to SlotPage/UserPage controllers and improve logging slightly
* Remove accidental dollar sign in log
* Grammatical nitpick in CommentController.cs
* Contextual nitpick in MessageController.cs
* Add escaped quotes in CommentController log to match the rest
* Increase limit to account for descriptions, magic mouth, etc.
* Consolidate LogChatMessages logging into Filter log area to prevent confusion
* Apply code review suggestions
* Refactor RepeatingTaskHandler into an ASP.NET service
* Add unit tests for RepeatingTaskService
* Make repeating task unit tests work independent of time
* Fix weird behavior when task is canceled
* Refactor error modal into its own partial
* Fix unresolved error string in TwoFactorPartial
* Use tuple model instead of ViewData for error title and message
* Apply suggestions from code review
* Disallow moderators/administrators from issuing cases against each other
* Resolve suggestions from reviewers
* Only request user from db if id is valid
* Implement pride logo as well as needed configuration option
* Potentially fix issue with icons not rendering
* Fix login form icon and remove unused image from PasswordResetPage
* Initial implementation of new slot sorting and filtering system
* Initial implementation of filtering for lbp3 community tab
* Add support for organization on lbp3
* Add playlist and user categories
* Implement unit tests for all filters
Refactor more systems to use PaginationData
* Fix PlayerCountFilter test
* Add more unit tests and integration tests for the filter system
* Fix LBP2 move filter and gameFilterType
* Fix sort by likes in LBP3 category
* Add sort for total plays
* Remove extra whitespace and make styling more consistent
* Order hearted and queued levels by primary key ID
* Fix query without order warnings
* Add proper ban page upon logging in
* Remove two extra line break tags that don't need to be there
* Fix timestamp formatting
* Properly display timestamps in correct timezone
* Fix formatting issues with ban page
* Remove extra parenthesis which would be rendered on-page
* Add to redirect middleware to prevent navigating to other pages
* Small nitpick, renaming UserBannedPage to BannedUserPage
* Resolve nitpicks from reviewers
* Remove un-necessary log message in LoginForm
* Fix ban reason translatable string argument
* Word choice nitpick ("Ban Created" -> "Ban Issued")
* Final adjustments and nitpicks, visual and grammatical
* Resolve requested changes from reviewers
* Fix mod reason/notes overflow issue & show expiration time if applicable
* Remove extra whitespace
* Wrap using line break instead of overflow scroll bar
* Remove un-required overflow inline style
* Reorganize tests into unit/integration pattern
* Make DbSets virtual so they can be overridden by tests
* Add MessageControllerTests
* Implement DigestMiddlewareTests
* Refactor SMTPHelper to follow DI pattern which allows for mocking in unit tests.
* Fix MailQueueService service registration and shutdown
* Implement tests for Status and StatisticsController and reorganize tests
* Start working on UserControllerTests
* Start refactoring tests to use In-Memory EF provider
* Refactor integration tests to reset the database every time
Change default unit testing database credentials
* Update credentials to use default root with different passwords
* Throw exception when integration db is not available instead of falling back to in-memory
* Evaluate DbConnected every time
* Remove default DbContext constructor
* Setup DbContexts with options builder
* Convert remaining Moq DbContexts to InMemory ones
* Add more tests and use Assert.IsType for testing status code
* Add collection attribute to LighthouseServerTest
* Remove unused directives and calculate digest in tests
* Fix digest calculation in tests
* Add test database call
* Clear rooms after each test
* Fix CommentControllerTests.cs
* Disable test parallelization for gameserver tests
* Fix failing tests
Fix SlotTests
Make CreateUser actually add user to database
Fix dbConnected Lazy and change expected status codes
Properly Remove fragment from url for digest calculation
Fix digest calculation for regular requests
[skip ci] Remove unused directive
Don't use Database CreateUser function
Get rid of userId argument for generating random user
Rewrite logic for generating random users
Fix integration tests
* Implement changes from self-code review
* Fix registration tests
* Replace MailQueueService usages with IMailService
* Add the basics for duplicate level flagging
* Use this.BadRequest instead of StatusCode(500)
* Remove redundant slot creator check
* Include creator entity
* Redirect back to slot page for unauthenticated reqs
* Check if reporter = level creator on server side
* A few formatting nitpicks with the webhook
* Move external url config to a shorter var
* Change duplicate flag button icon to a flag
* Remove accidental dollar sign
Co-authored-by: Josh <josh@slendy.pw>
* Remove another accidental dollar sign
Co-authored-by: Josh <josh@slendy.pw>
* Three dollar signs... I'm blind
Co-authored-by: Josh <josh@slendy.pw>
* Update ProjectLighthouse.Servers.Website/Controllers/Moderator/ModerationSlotController.cs
Co-authored-by: Josh <josh@slendy.pw>
---------
Co-authored-by: Josh <josh@slendy.pw>
* Display a lock icon next to locked levels
* C# Return Switch shenanigans
* No clue where that line break came from
* Don't render a semicolon
* Move permission level color/lock icon to website extension
* Simplify GetLevelLockIcon
---------
Co-authored-by: Josh <josh@slendy.pw>
* Add migration to de-sanitize database strings
* Remove SanitizationHelper functions related to XML sanitization
* Remove sanitization usage from website
* Implement suggested changes
* Initial work for serialization refactor
* Experiment with new naming conventions
* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories
* Fix release building
* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made
* Fix Api responses and migrate serialization for most types
* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion
* Fix review serialization
* Fix user serialization producing malformed SQL query
* Remove DefaultIfEmpty query
* MariaDB doesn't like double nested queries
* Fix LBP1 tag counter
* Implement lbp3 categories and add better deserialization handling
* Implement expression tree caching to speed up reflection and write new serializer tests
* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs
* Make UserEntity username not required
* Fix recursive serialization of lists and add relevant unit tests
* Actually commit the migration
* Fix LocationTests to use new deserialization class
* Fix comments not serializing the right author username
* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()
* Fix SlotBase.ConvertToEntity and LocationTests
* Fix compilation error
* Give Location a default value in GameUserSlot and GameUser
* Reimplement stubbed website functions
* Convert grief reports to new serialization system
* Update DatabaseModelSnapshot and bump dotnet tool version
* Remove unused directives
* Fix broken type reference
* Fix rated comments on website
* Don't include banned users in website comments
* Optimize score submission
* Fix slot id calculating in in-game comment posting
* Move serialization interfaces to types folder and add more documentation
* Allow uploading of versus scores
* Add admin/mod badges to UserCardPartial
* Correct vertical alignment of badges
* Move most of styling to stylesheet, lazy but it works
* Implement more modular role coloring for UserLinkPartial and UserCardPartial
---------
Co-authored-by: Slendy <josh@slendy.pw>
* Attempt to remodel PhotoSubject and Photo relationship
* Fix migration name
* Use exactName for migration lock
* Revert "Use exactName for migration lock"
This reverts commit 76cee6a3ff.
* Set command timeout to 5 minutes for database migrations
* Delete unused PhotoSubjects in migration
* Clean up website queries and finalize subject refactor
* Add migration to remove PhotoSubjectCollection
* Add grace period for container startup and optimize startup
* Make config backup copy original file
* Allow docker entrypoint to fix data permissions
* Replace Location table with packed 64 bit int
* Remove double Include and fix Slot documentation
* Fix compilation errors from merge
* Fix namespaces and add expected values to unit tests
* Start of reorganization and cleanup
* Remove duplicate title id
* Refactor types
* Fix Release building
* Move classes in /Types to a Types namespace
* Fix compilation error (RoomVisualizerPage strikes again)
* Fix bugs created from auto merge
* Fix auto-merge compilation error
* Changes from review/fix failed merge
* Changed CommentController to use an AsyncEnumerable to attempt to fix the current issue
* Made comments & reviews from blocked users on levels not appear
* Added blocked user DB object
* Added user blocking functions
* Fixed DB Migration
* Updated DB Functions
* Added blocked user support to website
* Fixed DB Migration
* I forgot to save 🫠
* More migration pain
* Fixed Unblock label
* Update ProjectLighthouse.Servers.Website/Pages/UserPage.cshtml
sounds cool
Co-authored-by: koko <68549366+sudokoko@users.noreply.github.com>
* Removed unnecessary imports in database
* Removed unnecessary imports in UserPage.cshtml.cs
* Made comments in-game respect blocked users
* Update ProjectLighthouse/Database.cs
Co-authored-by: Josh <josh@slendy.pw>
* Update ProjectLighthouse/Database.cs
Co-authored-by: Josh <josh@slendy.pw>
* DB Code cleanup
* Cleaned up userPage block detection code
* Get only the creator id in lieu of the whole object
* Fixed null condition when not logged in
* Fixed null condition when not logged in
* Potential DB Optimisation
* Apply suggestions from code review
Co-authored-by: Josh <josh@slendy.pw>
* Fix errors and null warning
* Use explicit type in lieu of var
* changed block icons
* Optimize blocked user check and save changes when unblocking
---------
Co-authored-by: koko <68549366+sudokoko@users.noreply.github.com>
Co-authored-by: Josh <josh@slendy.pw>
* Link to reviewer in card and pad labels
* Update LICENSE to fill in placeholders
The licensor placeholders at the bottom were left untouched so I filled in the information.
* Revert LICENSE change
* Update LICENSE