Commit graph

13 commits

Author SHA1 Message Date
Slendy
21dce144ce
Make LBP3 lucky dip lucky again 2023-07-14 16:43:51 -05:00
Slendy
cd926a8415
Refactor LBP3 text search to use the category system 2023-05-31 20:35:39 -05:00
Josh
0c1e350fa3
Rewrite gameserver slot filter system (#763)
* Initial implementation of new slot sorting and filtering system

* Initial implementation of filtering for lbp3 community tab

* Add support for organization on lbp3

* Add playlist and user categories

* Implement unit tests for all filters
Refactor more systems to use PaginationData

* Fix PlayerCountFilter test

* Add more unit tests and integration tests for the filter system

* Fix LBP2 move filter and gameFilterType

* Fix sort by likes in LBP3 category

* Add sort for total plays

* Remove extra whitespace and make styling more consistent

* Order hearted and queued levels by primary key ID

* Fix query without order warnings
2023-05-31 21:33:39 +00:00
Josh
1bf4ed6218
Add more unit tests (#757)
* Reorganize tests into unit/integration pattern

* Make DbSets virtual so they can be overridden by tests

* Add MessageControllerTests

* Implement DigestMiddlewareTests

* Refactor SMTPHelper to follow DI pattern which allows for mocking in unit tests.

* Fix MailQueueService service registration and shutdown

* Implement tests for Status and StatisticsController and reorganize tests

* Start working on UserControllerTests

* Start refactoring tests to use In-Memory EF provider

* Refactor integration tests to reset the database every time
Change default unit testing database credentials

* Update credentials to use default root with different passwords

* Throw exception when integration db is not available instead of falling back to in-memory

* Evaluate DbConnected every time

* Remove default DbContext constructor

* Setup DbContexts with options builder

* Convert remaining Moq DbContexts to InMemory ones

* Add more tests and use Assert.IsType for testing status code

* Add collection attribute to LighthouseServerTest

* Remove unused directives and calculate digest in tests

* Fix digest calculation in tests

* Add test database call

* Clear rooms after each test

* Fix CommentControllerTests.cs

* Disable test parallelization for gameserver tests

* Fix failing tests

Fix SlotTests

Make CreateUser actually add user to database

Fix dbConnected Lazy and change expected status codes

Properly Remove fragment from url for digest calculation

Fix digest calculation for regular requests

[skip ci] Remove unused directive

Don't use Database CreateUser function

Get rid of userId argument for generating random user

Rewrite logic for generating random users

Fix integration tests

* Implement changes from self-code review

* Fix registration tests

* Replace MailQueueService usages with IMailService
2023-05-15 15:00:33 -05:00
jackcaver
9deff7ce63
Implement basic filters and LBP2 CrossController fixes (#758)
* implement basic filters and lbp2cc fixes

* lbp3 hide lbp2cc slots

* hide lbp2cc levels from hearted and most played categories in lbp3 and basic filters for lbp3

---------

Co-authored-by: jackcaver <jackcaver@users.noreply.github.com>
Co-authored-by: koko <koko@drones.gay>
2023-05-04 14:42:31 +00:00
Josh
eb79d7cf48
Optimize slot endpoints (#750)
* Remove AsEnumerable usage in SlotsController

* Remove AsEnumerable usages from LBP3 categories

* Fix typo in OrderBy statement
2023-04-26 20:13:27 +00:00
Slendy
3713c4d20c
Update lucky dip description 2023-03-29 21:47:08 -05:00
Slendy
86e07fdd9d
Handle null previewSlot in category system 2023-03-29 13:19:01 -05:00
Josh
329ab66043
Refactor serialization system (#702)
* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
2023-03-28 00:39:54 +00:00
W0lf4llo
9b014fa01c
StasticsHelper + Community Tab Performance Fix (#713)
* Player count shows per game

* Fixed LBP3 categories lagigng & StatisticsHelper

Co-authored-by: koko <sudokoko@users.noreply.github.com>

* Fixed "planetStats" mmPicksCount

* Hopefully the final update to this PR!
(Bug fixes)

* Update ProjectLighthouse/Types/Entities/Level/Slot.cs

Co-authored-by: koko <68549366+sudokoko@users.noreply.github.com>

* Update ProjectLighthouse.Servers.GameServer/Controllers/Slots/SlotsController.cs

I'm trusting you that nothing breaks here lol

Co-authored-by: Josh <josh@slendy.pw>

* Update ProjectLighthouse.Servers.GameServer/Controllers/Slots/SlotsController.cs

bad slendy >:(

Co-authored-by: koko <68549366+sudokoko@users.noreply.github.com>

---------

Co-authored-by: koko <sudokoko@users.noreply.github.com>
Co-authored-by: koko <68549366+sudokoko@users.noreply.github.com>
Co-authored-by: Josh <josh@slendy.pw>
2023-03-17 03:51:55 +00:00
Josh
35ea2682b9
Replace Location table with packed 64-bit int (#679)
* Replace Location table with packed 64 bit int

* Remove double Include and fix Slot documentation

* Fix compilation errors from merge

* Fix namespaces and add expected values to unit tests
2023-02-21 14:53:38 -06:00
Josh
64b95e807d
Refactor Database class (#616)
Refactor Database into DatabaseContext
Moved into separate folder so it actually has a namespace instead sitting in the root
2023-02-15 23:54:30 -06:00
Josh
f1c5ad4002
Major refactor and reorganization of types (#652)
* Start of reorganization and cleanup

* Remove duplicate title id

* Refactor types

* Fix Release building

* Move classes in /Types to a Types namespace

* Fix compilation error (RoomVisualizerPage strikes again)

* Fix bugs created from auto merge

* Fix auto-merge compilation error

* Changes from review/fix failed merge
2023-02-13 22:02:58 -06:00