create table Slots ( SlotId int, CreatorId int not null, Name text not null, Description text not null, IconHash text not null, RootLevel text not null, Resource text not null, LocationId int not null, InitiallyLocked bool default false not null, SubLevel bool default false null, Lbp1Only bool default false not null, Shareable int default 0 not null, AuthorLabels text not null, BackgroundHash text not null, MinimumPlayers int default 1 not null, MaximumPlayers int default 4 not null, MoveRequired bool default false null ); create unique index Slots_SlotId_uindex on Slots (SlotId); alter table Slots add constraint Slots_pk primary key (SlotId); alter table Slots modify SlotId int auto_increment; alter table Slots alter column CreatorId set default -1; alter table Slots modify CreatorId int not null after LocationId;