ProjectLighthouse/ProjectLighthouse.Tests/Helpers/IntegrationHelper.cs
Josh 0c1e350fa3
Rewrite gameserver slot filter system (#763)
* Initial implementation of new slot sorting and filtering system

* Initial implementation of filtering for lbp3 community tab

* Add support for organization on lbp3

* Add playlist and user categories

* Implement unit tests for all filters
Refactor more systems to use PaginationData

* Fix PlayerCountFilter test

* Add more unit tests and integration tests for the filter system

* Fix LBP2 move filter and gameFilterType

* Fix sort by likes in LBP3 category

* Add sort for total plays

* Remove extra whitespace and make styling more consistent

* Order hearted and queued levels by primary key ID

* Fix query without order warnings
2023-05-31 21:33:39 +00:00

40 lines
No EOL
1.4 KiB
C#

using System;
using System.Threading.Tasks;
using LBPUnion.ProjectLighthouse.Configuration;
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Helpers;
namespace LBPUnion.ProjectLighthouse.Tests.Helpers;
public static class IntegrationHelper
{
private static readonly Lazy<bool> dbConnected = new(IsDbConnected);
private static bool IsDbConnected() => ServerStatics.DbConnected;
/// <summary>
/// Resets the database to a clean state and returns a new DatabaseContext.
/// </summary>
/// <returns>A new fresh instance of DatabaseContext</returns>
public static async Task<DatabaseContext> GetIntegrationDatabase()
{
if (!dbConnected.Value)
{
throw new Exception("Database is not connected.\n" +
"Please ensure that the database is running and that the connection string is correct.\n" +
$"Connection string: {ServerConfiguration.Instance.DbConnectionString}");
}
await ClearRooms();
await using DatabaseContext database = DatabaseContext.CreateNewInstance();
await database.Database.EnsureDeletedAsync();
await database.Database.EnsureCreatedAsync();
return DatabaseContext.CreateNewInstance();
}
private static async Task ClearRooms()
{
await RoomHelper.Rooms.RemoveAllAsync();
}
}