ProjectLighthouse/ProjectLighthouse.GameAPI/Controllers/Resources/ResourcesController.cs

117 lines
No EOL
4.1 KiB
C#

#nullable enable
using System.Xml.Serialization;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.Serialization;
using LBPUnion.ProjectLighthouse.Types;
using LBPUnion.ProjectLighthouse.Types.Files;
using Microsoft.AspNetCore.Mvc;
using IOFile = System.IO.File;
namespace LBPUnion.ProjectLighthouse.GameAPI.Controllers.Resources;
[ApiController]
[Produces("text/xml")]
[Route("LITTLEBIGPLANETPS3_XML")]
public class ResourcesController : ControllerBase
{
private readonly Database database;
public ResourcesController(Database database)
{
this.database = database;
}
[HttpPost("showModerated")]
public IActionResult ShowModerated() => this.Ok(LbpSerializer.BlankElement("resources"));
[HttpPost("filterResources")]
[HttpPost("showNotUploaded")]
public async Task<IActionResult> FilterResources()
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
string bodyString = await new StreamReader(this.Request.Body).ReadToEndAsync();
XmlSerializer serializer = new(typeof(ResourceList));
ResourceList? resourceList = (ResourceList?)serializer.Deserialize(new StringReader(bodyString));
if (resourceList == null) return this.BadRequest();
string resources = resourceList.Resources.Where
(s => !FileHelper.ResourceExists(s))
.Aggregate("", (current, hash) => current + LbpSerializer.StringElement("resource", hash));
return this.Ok(LbpSerializer.StringElement("resources", resources));
}
[HttpGet("r/{hash}")]
public async Task<IActionResult> GetResource(string hash)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
string path = FileHelper.GetResourcePath(hash);
if (FileHelper.ResourceExists(hash)) return this.File(IOFile.OpenRead(path), "application/octet-stream");
return this.NotFound();
}
[ResponseCache(Duration = 86400)]
[HttpGet("/gameAssets/{hash}")]
public IActionResult GetGameImage(string hash)
{
string path = Path.Combine("png", $"{hash}.png");
if (IOFile.Exists(path))
{
return this.File(IOFile.OpenRead(path), "image/png");
}
LbpFile? file = LbpFile.FromHash(hash);
if (file != null && ImageHelper.LbpFileToPNG(file))
{
return this.File(IOFile.OpenRead(path), "image/png");
}
return this.NotFound();
}
// TODO: check if this is a valid hash
[HttpPost("upload/{hash}/unattributed")]
[HttpPost("upload/{hash}")]
public async Task<IActionResult> UploadResource(string hash)
{
User? user = await this.database.UserFromGameRequest(this.Request);
if (user == null) return this.StatusCode(403, "");
string assetsDirectory = FileHelper.ResourcePath;
string path = FileHelper.GetResourcePath(hash);
FileHelper.EnsureDirectoryCreated(assetsDirectory);
// lbp treats code 409 as success and as an indicator that the file is already present
if (FileHelper.ResourceExists(hash)) this.Conflict();
Logger.LogInfo($"Processing resource upload (hash: {hash})", LogArea.Resources);
LbpFile file = new(await BinaryHelper.ReadFromPipeReader(this.Request.BodyReader));
if (!FileHelper.IsFileSafe(file))
{
Logger.LogWarn($"File is unsafe (hash: {hash}, type: {file.FileType})", LogArea.Resources);
return this.Conflict();
}
string calculatedHash = file.Hash;
if (calculatedHash != hash)
{
Logger.LogWarn
($"File hash does not match the uploaded file! (hash: {hash}, calculatedHash: {calculatedHash}, type: {file.FileType})", LogArea.Resources);
return this.Conflict();
}
Logger.LogSuccess($"File is OK! (hash: {hash}, type: {file.FileType})", LogArea.Resources);
await IOFile.WriteAllBytesAsync(path, file.Data);
return this.Ok();
}
}