mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-05-16 22:52:27 +00:00
129 lines
No EOL
4.7 KiB
C#
129 lines
No EOL
4.7 KiB
C#
using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Serialization;
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using LBPUnion.ProjectLighthouse.Types;
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using LBPUnion.ProjectLighthouse.Types.Levels;
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using LBPUnion.ProjectLighthouse.Types.Profiles;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Controllers
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{
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[ApiController]
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[Route("LITTLEBIGPLANETPS3_XML/")]
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[Produces("text/xml")]
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public class PublishController : ControllerBase
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{
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private readonly Database database;
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public PublishController(Database database)
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{
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this.database = database;
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}
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/// <summary>
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/// Endpoint the game uses to check what resources need to be uploaded and if the level can be uploaded
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/// </summary>
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[HttpPost("startPublish")]
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public async Task<IActionResult> StartPublish()
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{
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User user = await this.database.UserFromRequest(this.Request);
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if (user == null) return this.StatusCode(403, "");
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Slot slot = await this.GetSlotFromBody();
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if (slot == null) return this.BadRequest(); // if the level cant be parsed then it obviously cant be uploaded
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// Republish logic
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if (slot.SlotId != 0)
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{
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Slot oldSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slot.SlotId);
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if (oldSlot == null) return this.NotFound();
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if (oldSlot.CreatorId != user.UserId) return this.BadRequest();
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}
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string resources = slot.Resources.Where
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(hash => !FileHelper.ResourceExists(hash))
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.Aggregate("", (current, hash) => current + LbpSerializer.StringElement("resource", hash));
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return this.Ok(LbpSerializer.TaggedStringElement("slot", resources, "type", "user"));
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}
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/// <summary>
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/// Endpoint actually used to publish a level
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/// </summary>
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[HttpPost("publish")]
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public async Task<IActionResult> Publish()
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{
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User user = await this.database.UserFromRequest(this.Request);
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if (user == null) return this.StatusCode(403, "");
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Slot slot = await this.GetSlotFromBody();
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// Republish logic
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if (slot.SlotId != 0)
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{
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Slot oldSlot = await this.database.Slots.Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == slot.SlotId);
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if (oldSlot == null) return this.NotFound();
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if (oldSlot.CreatorId != user.UserId) return this.BadRequest();
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oldSlot.Location.X = slot.Location.X;
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oldSlot.Location.Y = slot.Location.Y;
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slot.CreatorId = oldSlot.CreatorId;
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slot.LocationId = oldSlot.LocationId;
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slot.SlotId = oldSlot.SlotId;
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slot.FirstUploaded = oldSlot.FirstUploaded;
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slot.LastUpdated = TimeHelper.UnixTimeMilliseconds();
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this.database.Entry(oldSlot).CurrentValues.SetValues(slot);
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await this.database.SaveChangesAsync();
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return this.Ok(oldSlot.Serialize());
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}
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//TODO: parse location in body
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Location l = new()
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{
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X = slot.Location.X,
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Y = slot.Location.Y,
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};
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this.database.Locations.Add(l);
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await this.database.SaveChangesAsync();
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slot.LocationId = l.Id;
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slot.CreatorId = user.UserId;
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slot.FirstUploaded = TimeHelper.UnixTimeMilliseconds();
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slot.LastUpdated = TimeHelper.UnixTimeMilliseconds();
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this.database.Slots.Add(slot);
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await this.database.SaveChangesAsync();
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return this.Ok(slot.Serialize());
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}
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[HttpPost("unpublish/{id:int}")]
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public async Task<IActionResult> Unpublish(int id)
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{
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Slot slot = await this.database.Slots.Include(s => s.Location).FirstOrDefaultAsync(s => s.SlotId == id);
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this.database.Locations.Remove(slot.Location);
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this.database.Slots.Remove(slot);
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await this.database.SaveChangesAsync();
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return this.Ok();
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}
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public async Task<Slot> GetSlotFromBody()
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{
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this.Request.Body.Position = 0;
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string bodyString = await new StreamReader(this.Request.Body).ReadToEndAsync();
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XmlSerializer serializer = new(typeof(Slot));
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Slot slot = (Slot)serializer.Deserialize(new StringReader(bodyString));
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return slot;
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}
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}
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} |