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* Initial work for serialization refactor * Experiment with new naming conventions * Mostly implement user and slot serialization. Still needs to be fine tuned to match original implementation Many things are left in a broken state like website features/api endpoints/lbp3 categories * Fix release building * Migrate scores, reviews, and more to new serialization system. Many things are still broken but progress is steadily being made * Fix Api responses and migrate serialization for most types * Make serialization better and fix bugs Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion * Fix review serialization * Fix user serialization producing malformed SQL query * Remove DefaultIfEmpty query * MariaDB doesn't like double nested queries * Fix LBP1 tag counter * Implement lbp3 categories and add better deserialization handling * Implement expression tree caching to speed up reflection and write new serializer tests * Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs * Make UserEntity username not required * Fix recursive serialization of lists and add relevant unit tests * Actually commit the migration * Fix LocationTests to use new deserialization class * Fix comments not serializing the right author username * Replace all occurrences of StatusCode with their respective ASP.NET named result instead of StatusCode(403) everything is now in the form of Forbid() * Fix SlotBase.ConvertToEntity and LocationTests * Fix compilation error * Give Location a default value in GameUserSlot and GameUser * Reimplement stubbed website functions * Convert grief reports to new serialization system * Update DatabaseModelSnapshot and bump dotnet tool version * Remove unused directives * Fix broken type reference * Fix rated comments on website * Don't include banned users in website comments * Optimize score submission * Fix slot id calculating in in-game comment posting * Move serialization interfaces to types folder and add more documentation * Allow uploading of versus scores
41 lines
1.6 KiB
C#
41 lines
1.6 KiB
C#
using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Helpers;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Types.Serialization;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers;
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[ApiController]
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[Authorize]
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[Route("LITTLEBIGPLANETPS3_XML/")]
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[Produces("text/plain")]
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public class StatisticsController : ControllerBase
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{
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private readonly DatabaseContext database;
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public StatisticsController(DatabaseContext database)
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{
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this.database = database;
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}
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[HttpGet("playersInPodCount")]
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public IActionResult PlayersInPodCount() => this.Ok((StatisticsHelper.UserCountInPod(this.database)).ToString());
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[HttpGet("totalPlayerCount")]
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public async Task<IActionResult> TotalPlayerCount() => this.Ok((await StatisticsHelper.RecentMatchesForGame(this.database, this.GetToken().GameVersion)).ToString());
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[HttpGet("planetStats")]
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public async Task<IActionResult> PlanetStats()
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{
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int totalSlotCount = await StatisticsHelper.SlotCountForGame(this.database, this.GetToken().GameVersion);
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int mmPicksCount = await StatisticsHelper.TeamPickCountForGame(this.database, this.GetToken().GameVersion);
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return this.Ok(new PlanetStatsResponse(totalSlotCount, mmPicksCount));
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}
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[HttpGet("planetStats/totalLevelCount")]
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public async Task<IActionResult> TotalLevelCount() => this.Ok((await StatisticsHelper.SlotCountForGame(this.database, this.GetToken().GameVersion)).ToString());
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}
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