ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Controllers/Slots/ReviewController.cs
Josh 2210541894
Fix memory leak in GameServer (#731)
* Convert entities to serializable after aggregating rather before

* Cache instances of CustomXmlSerializer and create readonly constants for reused settings

* Change CustomXmlSerializer and serializer cache to work with deserializer
2023-04-02 23:45:19 +00:00

266 lines
No EOL
9.6 KiB
C#

#nullable enable
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Types.Entities.Interaction;
using LBPUnion.ProjectLighthouse.Types.Entities.Level;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Serialization;
using LBPUnion.ProjectLighthouse.Types.Users;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Slots;
[ApiController]
[Authorize]
[Route("LITTLEBIGPLANETPS3_XML/")]
[Produces("text/xml")]
public class ReviewController : ControllerBase
{
private readonly DatabaseContext database;
public ReviewController(DatabaseContext database)
{
this.database = database;
}
// LBP1 rating
[HttpPost("rate/user/{slotId:int}")]
public async Task<IActionResult> Rate(int slotId, [FromQuery] int rating)
{
GameTokenEntity token = this.GetToken();
SlotEntity? slot = await this.database.Slots.Include(s => s.Creator).FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.Forbid();
RatedLevelEntity? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == token.UserId);
if (ratedLevel == null)
{
ratedLevel = new RatedLevelEntity
{
SlotId = slotId,
UserId = token.UserId,
Rating = 0,
TagLBP1 = "",
};
this.database.RatedLevels.Add(ratedLevel);
}
ratedLevel.RatingLBP1 = Math.Clamp(rating, 0, 5);
await this.database.SaveChangesAsync();
return this.Ok();
}
// LBP2 and beyond rating
[HttpPost("dpadrate/user/{slotId:int}")]
public async Task<IActionResult> DPadRate(int slotId, [FromQuery] int rating)
{
GameTokenEntity token = this.GetToken();
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.Forbid();
RatedLevelEntity? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == token.UserId);
if (ratedLevel == null)
{
ratedLevel = new RatedLevelEntity
{
SlotId = slotId,
UserId = token.UserId,
RatingLBP1 = 0,
TagLBP1 = "",
};
this.database.RatedLevels.Add(ratedLevel);
}
ratedLevel.Rating = Math.Clamp(rating, -1, 1);
ReviewEntity? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == token.UserId);
if (review != null) review.Thumb = ratedLevel.Rating;
await this.database.SaveChangesAsync();
return this.Ok();
}
[HttpPost("postReview/user/{slotId:int}")]
public async Task<IActionResult> PostReview(int slotId)
{
GameTokenEntity token = this.GetToken();
GameReview? newReview = await this.DeserializeBody<GameReview>();
if (newReview == null) return this.BadRequest();
newReview.Text = CensorHelper.FilterMessage(newReview.Text);
if (newReview.Text.Length > 512) return this.BadRequest();
ReviewEntity? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == token.UserId);
if (review == null)
{
review = new ReviewEntity
{
SlotId = slotId,
ReviewerId = token.UserId,
DeletedBy = DeletedBy.None,
ThumbsUp = 0,
ThumbsDown = 0,
};
this.database.Reviews.Add(review);
}
review.Thumb = Math.Clamp(newReview.Thumb, -1, 1);
review.LabelCollection = LabelHelper.RemoveInvalidLabels(newReview.LabelCollection);
review.Text = newReview.Text;
review.Deleted = false;
review.Timestamp = TimeHelper.TimestampMillis;
// sometimes the game posts/updates a review rating without also calling dpadrate/user/etc (why??)
RatedLevelEntity? ratedLevel = await this.database.RatedLevels.FirstOrDefaultAsync(r => r.SlotId == slotId && r.UserId == token.UserId);
if (ratedLevel == null)
{
ratedLevel = new RatedLevelEntity
{
SlotId = slotId,
UserId = token.UserId,
RatingLBP1 = 0,
TagLBP1 = "",
};
this.database.RatedLevels.Add(ratedLevel);
}
ratedLevel.Rating = Math.Clamp(newReview.Thumb, -1, 1);
await this.database.SaveChangesAsync();
return this.Ok();
}
[HttpGet("reviewsFor/user/{slotId:int}")]
public async Task<IActionResult> ReviewsFor(int slotId, [FromQuery] int pageStart = 1, [FromQuery] int pageSize = 10)
{
GameTokenEntity token = this.GetToken();
if (pageSize <= 0) return this.BadRequest();
GameVersion gameVersion = token.GameVersion;
SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
if (slot == null) return this.BadRequest();
List<GameReview> reviews = (await this.database.Reviews.ByGameVersion(gameVersion, true)
.Where(r => r.SlotId == slotId)
.OrderByDescending(r => r.ThumbsUp - r.ThumbsDown)
.ThenByDescending(r => r.Timestamp)
.Skip(Math.Max(0, pageStart - 1))
.Take(Math.Min(pageSize, 30))
.ToListAsync()).ToSerializableList(r => GameReview.CreateFromEntity(r, token));
return this.Ok(new ReviewResponse(reviews, reviews.LastOrDefault()?.Timestamp ?? TimeHelper.TimestampMillis, pageStart + Math.Min(pageSize, 30)));
}
[HttpGet("reviewsBy/{username}")]
public async Task<IActionResult> ReviewsBy(string username, [FromQuery] int pageStart = 1, [FromQuery] int pageSize = 10)
{
GameTokenEntity token = this.GetToken();
if (pageSize <= 0) return this.BadRequest();
GameVersion gameVersion = token.GameVersion;
int targetUserId = await this.database.UserIdFromUsername(username);
if (targetUserId == 0) return this.BadRequest();
List<GameReview> reviews = (await this.database.Reviews.ByGameVersion(gameVersion, true)
.Where(r => r.ReviewerId == targetUserId)
.OrderByDescending(r => r.Timestamp)
.Skip(Math.Max(0, pageStart - 1))
.Take(Math.Min(pageSize, 30))
.ToListAsync()).ToSerializableList(r => GameReview.CreateFromEntity(r, token));
return this.Ok(new ReviewResponse(reviews, reviews.LastOrDefault()?.Timestamp ?? TimeHelper.TimestampMillis, pageStart));
}
[HttpPost("rateReview/user/{slotId:int}/{username}")]
public async Task<IActionResult> RateReview(int slotId, string username, [FromQuery] int rating = 0)
{
GameTokenEntity token = this.GetToken();
int reviewerId = await this.database.UserIdFromUsername(username);
if (reviewerId == 0) return this.BadRequest();
ReviewEntity? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == reviewerId);
if (review == null) return this.BadRequest();
RatedReviewEntity? ratedReview = await this.database.RatedReviews.FirstOrDefaultAsync(r => r.ReviewId == review.ReviewId && r.UserId == token.UserId);
if (ratedReview == null)
{
ratedReview = new RatedReviewEntity
{
ReviewId = review.ReviewId,
UserId = token.UserId,
Thumb = 0,
};
this.database.RatedReviews.Add(ratedReview);
await this.database.SaveChangesAsync();
}
int oldRating = ratedReview.Thumb;
ratedReview.Thumb = Math.Clamp(rating, -1, 1);
if (oldRating == ratedReview.Thumb) return this.Ok();
// if the user's rating changed then we recount the review's ratings to ensure accuracy
List<int> reactions = await this.database.RatedReviews.Where(r => r.ReviewId == reviewerId).Select(r => r.Thumb).ToListAsync();
int yay = 0;
int boo = 0;
foreach (int r in reactions)
{
switch (r)
{
case -1:
boo++;
break;
case 1:
yay++;
break;
}
}
review.ThumbsDown = boo;
review.ThumbsUp = yay;
await this.database.SaveChangesAsync();
return this.Ok();
}
[HttpPost("deleteReview/user/{slotId:int}/{username}")]
public async Task<IActionResult> DeleteReview(int slotId, string username)
{
GameTokenEntity token = this.GetToken();
int creatorId = await this.database.Slots.Where(s => s.SlotId == slotId).Select(s => s.CreatorId).FirstOrDefaultAsync();
if (creatorId == 0) return this.BadRequest();
if (token.UserId != creatorId) return this.Unauthorized();
int reviewerId = await this.database.UserIdFromUsername(username);
if (reviewerId == 0) return this.BadRequest();
ReviewEntity? review = await this.database.Reviews.FirstOrDefaultAsync(r => r.SlotId == slotId && r.ReviewerId == reviewerId);
if (review == null) return this.BadRequest();
review.Deleted = true;
review.DeletedBy = DeletedBy.LevelAuthor;
await this.database.SaveChangesAsync();
return this.Ok();
}
}