mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
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* Convert entities to serializable after aggregating rather before * Cache instances of CustomXmlSerializer and create readonly constants for reused settings * Change CustomXmlSerializer and serializer cache to work with deserializer
329 lines
No EOL
13 KiB
C#
329 lines
No EOL
13 KiB
C#
#nullable enable
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using System.Diagnostics.CodeAnalysis;
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Logging;
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using LBPUnion.ProjectLighthouse.StorableLists.Stores;
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using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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using LBPUnion.ProjectLighthouse.Types.Levels;
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using LBPUnion.ProjectLighthouse.Types.Logging;
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using LBPUnion.ProjectLighthouse.Types.Serialization;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Slots;
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[ApiController]
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[Authorize]
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[Route("LITTLEBIGPLANETPS3_XML/")]
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[Produces("text/xml")]
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public class ScoreController : ControllerBase
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{
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private readonly DatabaseContext database;
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public ScoreController(DatabaseContext database)
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{
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this.database = database;
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}
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private string[] getFriendUsernames(int userId, string username)
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{
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UserFriendData? store = UserFriendStore.GetUserFriendData(userId);
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if (store == null) return new[] { username, };
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List<string> friendNames = new()
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{
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username,
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};
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// ReSharper disable once ForeachCanBeConvertedToQueryUsingAnotherGetEnumerator
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foreach (int friendId in store.FriendIds)
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{
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string? friendUsername = this.database.Users.Where(u => u.UserId == friendId)
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.Select(u => u.Username)
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.FirstOrDefault();
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if (friendUsername != null) friendNames.Add(friendUsername);
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}
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return friendNames.ToArray();
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}
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[HttpPost("scoreboard/{slotType}/{id:int}")]
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[HttpPost("scoreboard/{slotType}/{id:int}/{childId:int}")]
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public async Task<IActionResult> SubmitScore(string slotType, int id, int childId)
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{
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GameTokenEntity token = this.GetToken();
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string username = await this.database.UsernameFromGameToken(token);
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if (SlotHelper.IsTypeInvalid(slotType))
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{
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Logger.Warn($"Rejecting score upload, slot type is invalid (slotType={slotType}, user={username})", LogArea.Score);
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return this.BadRequest();
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}
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GameScore? score = await this.DeserializeBody<GameScore>();
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if (score == null)
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{
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Logger.Warn($"Rejecting score upload, score is null (slotType={slotType}, slotId={id}, user={username})", LogArea.Score);
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return this.BadRequest();
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}
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// Workaround for parsing player ids of versus levels
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if (score.PlayerIds.Length == 1)
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{
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char[] delimiters = { ':', ',', };
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foreach (char delimiter in delimiters)
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{
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score.PlayerIds = score.PlayerIds[0].Split(delimiter, StringSplitOptions.RemoveEmptyEntries);
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}
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}
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if (score.PlayerIds.Length == 0)
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{
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Logger.Warn($"Rejecting score upload, there are 0 playerIds (slotType={slotType}, slotId={id}, user={username})", LogArea.Score);
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return this.BadRequest();
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}
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if (score.Points < 0)
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{
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Logger.Warn($"Rejecting score upload, points value is less than 0 (points={score.Points}, user={username})", LogArea.Score);
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return this.BadRequest();
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}
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// Score types:
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// 1-4: Co-op with the number representing the number of players
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// 5: leaderboard filtered by day (never uploaded with this id)
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// 6: leaderboard filtered by week (never uploaded either)
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// 7: Versus levels & leaderboard filtered by all time
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if (score.Type is > 4 or < 1 && score.Type != 7)
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{
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Logger.Warn($"Rejecting score upload, score type is out of bounds (type={score.Type}, user={username})", LogArea.Score);
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return this.BadRequest();
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}
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if (!score.PlayerIds.Contains(username))
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{
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string bodyString = await this.ReadBodyAsync();
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Logger.Warn("Rejecting score upload, requester username is not present in playerIds" +
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$" (user='{username}', playerIds='{string.Join(",", score.PlayerIds)}' playerIds.Length={score.PlayerIds.Length}, " +
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$"gameVersion={token.GameVersion.ToPrettyString()}, type={score.Type}, id={id}, slotType={slotType}, body='{bodyString}')",
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LogArea.Score);
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return this.BadRequest();
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}
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int slotId = id;
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if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
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SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
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if (slot == null)
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{
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Logger.Warn($"Rejecting score upload, slot is null (slotId={slotId}, slotType={slotType}, reqId={id}, user={username})", LogArea.Score);
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return this.BadRequest();
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}
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switch (token.GameVersion)
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{
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case GameVersion.LittleBigPlanet1:
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slot.PlaysLBP1Complete++;
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break;
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case GameVersion.LittleBigPlanet2:
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case GameVersion.LittleBigPlanetVita:
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slot.PlaysLBP2Complete++;
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break;
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case GameVersion.LittleBigPlanet3:
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slot.PlaysLBP3Complete++;
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break;
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case GameVersion.LittleBigPlanetPSP:
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case GameVersion.Unknown:
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default:
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return this.BadRequest();
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}
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await this.database.SaveChangesAsync();
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string playerIdCollection = string.Join(',', score.PlayerIds);
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ScoreEntity? existingScore = await this.database.Scores.Where(s => s.SlotId == slot.SlotId)
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.Where(s => s.ChildSlotId == 0 || s.ChildSlotId == childId)
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.Where(s => s.PlayerIdCollection == playerIdCollection)
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.Where(s => s.Type == score.Type)
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.FirstOrDefaultAsync();
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if (existingScore != null)
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{
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existingScore.Points = Math.Max(existingScore.Points, score.Points);
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}
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else
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{
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ScoreEntity playerScore = new()
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{
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PlayerIdCollection = playerIdCollection,
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Type = score.Type,
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Points = score.Points,
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SlotId = slotId,
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ChildSlotId = childId,
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};
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this.database.Scores.Add(playerScore);
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}
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await this.database.SaveChangesAsync();
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return this.Ok(this.getScores(new LeaderboardOptions
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{
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RootName = "scoreboardSegment",
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PageSize = 5,
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PageStart = -1,
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SlotId = slotId,
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ChildSlotId = childId,
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ScoreType = score.Type,
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TargetUsername = username,
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TargetPlayerIds = null,
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}));
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}
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[HttpGet("scoreboard/{slotType}/{id:int}")]
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[HttpPost("scoreboard/friends/{slotType}/{id:int}")]
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public async Task<IActionResult> Lbp1Leaderboards(string slotType, int id)
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{
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GameTokenEntity token = this.GetToken();
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string username = await this.database.UsernameFromGameToken(token);
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if (slotType == "developer") id = await SlotHelper.GetPlaceholderSlotId(this.database, id, SlotType.Developer);
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LeaderboardOptions options = new()
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{
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PageSize = 10,
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PageStart = 1,
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ScoreType = -1,
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SlotId = id,
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TargetUsername = username,
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RootName = "scoreboardSegment",
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};
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if (!HttpMethods.IsPost(this.Request.Method))
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{
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List<PlayerScoreboardResponse> scoreboardResponses = new();
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for (int i = 1; i <= 4; i++)
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{
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options.ScoreType = i;
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ScoreboardResponse response = this.getScores(options);
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scoreboardResponses.Add(new PlayerScoreboardResponse(response.Scores, i));
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}
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return this.Ok(new MultiScoreboardResponse(scoreboardResponses));
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}
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GameScore? score = await this.DeserializeBody<GameScore>();
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if (score == null) return this.BadRequest();
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options.ScoreType = score.Type;
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options.TargetPlayerIds = this.getFriendUsernames(token.UserId, username);
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return this.Ok(this.getScores(options));
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}
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[HttpGet("friendscores/{slotType}/{slotId:int}/{type:int}")]
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[HttpGet("friendscores/{slotType}/{slotId:int}/{childId:int}/{type:int}")]
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public async Task<IActionResult> FriendScores(string slotType, int slotId, int? childId, int type, [FromQuery] int pageStart = -1, [FromQuery] int pageSize = 5)
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{
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GameTokenEntity token = this.GetToken();
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if (pageSize <= 0) return this.BadRequest();
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string username = await this.database.UsernameFromGameToken(token);
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if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
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if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
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string[] friendIds = this.getFriendUsernames(token.UserId, username);
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return this.Ok(this.getScores(new LeaderboardOptions
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{
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RootName = "scores",
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PageSize = pageSize,
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PageStart = pageStart,
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SlotId = slotId,
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ChildSlotId = childId,
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ScoreType = type,
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TargetUsername = username,
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TargetPlayerIds = friendIds,
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}));
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}
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[HttpGet("topscores/{slotType}/{slotId:int}/{type:int}")]
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[HttpGet("topscores/{slotType}/{slotId:int}/{childId:int}/{type:int}")]
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[SuppressMessage("ReSharper", "PossibleMultipleEnumeration")]
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public async Task<IActionResult> TopScores(string slotType, int slotId, int? childId, int type, [FromQuery] int pageStart = -1, [FromQuery] int pageSize = 5)
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{
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GameTokenEntity token = this.GetToken();
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if (pageSize <= 0) return this.BadRequest();
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string username = await this.database.UsernameFromGameToken(token);
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if (SlotHelper.IsTypeInvalid(slotType)) return this.BadRequest();
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if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
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return this.Ok(this.getScores(new LeaderboardOptions
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{
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RootName = "scores",
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PageSize = pageSize,
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PageStart = pageStart,
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SlotId = slotId,
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ChildSlotId = childId,
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ScoreType = type,
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TargetUsername = username,
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TargetPlayerIds = null,
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}));
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}
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private class LeaderboardOptions
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{
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public int SlotId { get; set; }
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public int ScoreType { get; set; }
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public string TargetUsername { get; set; } = "";
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public int PageStart { get; set; } = -1;
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public int PageSize { get; set; } = 5;
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public string RootName { get; set; } = "scores";
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public string[]? TargetPlayerIds;
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public int? ChildSlotId;
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}
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private ScoreboardResponse getScores(LeaderboardOptions options)
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{
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// This is hella ugly but it technically assigns the proper rank to a score
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// var needed for Anonymous type returned from SELECT
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var rankedScores = this.database.Scores.Where(s => s.SlotId == options.SlotId)
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.Where(s => options.ScoreType == -1 || s.Type == options.ScoreType)
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.Where(s => s.ChildSlotId == 0 || s.ChildSlotId == options.ChildSlotId)
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.AsEnumerable()
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.Where(s => options.TargetPlayerIds == null ||
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options.TargetPlayerIds.Any(id => s.PlayerIdCollection.Split(",").Contains(id)))
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.OrderByDescending(s => s.Points)
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.ThenBy(s => s.ScoreId)
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.ToList()
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.Select((s, rank) => new
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{
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Score = s,
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Rank = rank + 1,
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})
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.ToList();
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// Find your score, since even if you aren't in the top list your score is pinned
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var myScore = rankedScores.Where(rs => rs.Score.PlayerIdCollection.Split(",").Contains(options.TargetUsername)).MaxBy(rs => rs.Score.Points);
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// Paginated viewing: if not requesting pageStart, get results around user
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var pagedScores = rankedScores.Skip(options.PageStart != -1 || myScore == null ? options.PageStart - 1 : myScore.Rank - 3).Take(Math.Min(options.PageSize, 30));
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List<GameScore> gameScores = pagedScores.ToSerializableList(ps => GameScore.CreateFromEntity(ps.Score, ps.Rank));
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return new ScoreboardResponse(options.RootName, gameScores, rankedScores.Count, myScore?.Score.Points ?? 0, myScore?.Rank ?? 0);
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}
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} |