ProjectLighthouse/ProjectLighthouse.Servers.GameServer/Controllers/Slots/SearchController.cs
Josh 2210541894
Fix memory leak in GameServer (#731)
* Convert entities to serializable after aggregating rather before

* Cache instances of CustomXmlSerializer and create readonly constants for reused settings

* Change CustomXmlSerializer and serializer cache to work with deserializer
2023-04-02 23:45:19 +00:00

74 lines
2.7 KiB
C#

#nullable enable
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Extensions;
using LBPUnion.ProjectLighthouse.Types.Entities.Level;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Levels;
using LBPUnion.ProjectLighthouse.Types.Serialization;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Slots;
[ApiController]
[Authorize]
[Route("LITTLEBIGPLANETPS3_XML/slots")]
[Produces("text/xml")]
public class SearchController : ControllerBase
{
private readonly DatabaseContext database;
public SearchController(DatabaseContext database)
{
this.database = database;
}
[HttpGet("searchLBP3")]
public Task<IActionResult> SearchSlotsLBP3([FromQuery] int pageSize, [FromQuery] int pageStart, [FromQuery] string textFilter)
=> this.SearchSlots(textFilter, pageSize, pageStart, "results");
[HttpGet("search")]
public async Task<IActionResult> SearchSlots(
[FromQuery] string query,
[FromQuery] int pageSize,
[FromQuery] int pageStart,
string? keyName = "slots"
)
{
GameTokenEntity token = this.GetToken();
if (pageSize <= 0) return this.BadRequest();
if (string.IsNullOrWhiteSpace(query)) return this.BadRequest();
query = query.ToLower();
string[] keywords = query.Split(" ");
IQueryable<SlotEntity> dbQuery = this.database.Slots.ByGameVersion(token.GameVersion, false, true)
.Where(s => s.Type == SlotType.User)
.OrderBy(s => !s.TeamPick)
.ThenByDescending(s => s.FirstUploaded)
.Where(s => s.SlotId >= 0); // dumb query to conv into IQueryable
// ReSharper disable once LoopCanBeConvertedToQuery
foreach (string keyword in keywords)
dbQuery = dbQuery.Where
(
s => s.Name.ToLower().Contains(keyword) ||
s.Description.ToLower().Contains(keyword) ||
s.Creator!.Username.ToLower().Contains(keyword) ||
s.SlotId.ToString().Equals(keyword)
);
List<SlotBase> slots = (await dbQuery.Skip(Math.Max(0, pageStart - 1))
.Take(Math.Min(pageSize, 30))
.ToListAsync())
.ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
return this.Ok(new GenericSlotResponse(keyName, slots, await dbQuery.CountAsync(), 0));
}
// /LITTLEBIGPLANETPS3_XML?pageStart=1&pageSize=10&resultTypes[]=slot&resultTypes[]=playlist&resultTypes[]=user&adventure=dontCare&textFilter=qwer
}