mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
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* Initial work for serialization refactor * Experiment with new naming conventions * Mostly implement user and slot serialization. Still needs to be fine tuned to match original implementation Many things are left in a broken state like website features/api endpoints/lbp3 categories * Fix release building * Migrate scores, reviews, and more to new serialization system. Many things are still broken but progress is steadily being made * Fix Api responses and migrate serialization for most types * Make serialization better and fix bugs Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion * Fix review serialization * Fix user serialization producing malformed SQL query * Remove DefaultIfEmpty query * MariaDB doesn't like double nested queries * Fix LBP1 tag counter * Implement lbp3 categories and add better deserialization handling * Implement expression tree caching to speed up reflection and write new serializer tests * Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs * Make UserEntity username not required * Fix recursive serialization of lists and add relevant unit tests * Actually commit the migration * Fix LocationTests to use new deserialization class * Fix comments not serializing the right author username * Replace all occurrences of StatusCode with their respective ASP.NET named result instead of StatusCode(403) everything is now in the form of Forbid() * Fix SlotBase.ConvertToEntity and LocationTests * Fix compilation error * Give Location a default value in GameUserSlot and GameUser * Reimplement stubbed website functions * Convert grief reports to new serialization system * Update DatabaseModelSnapshot and bump dotnet tool version * Remove unused directives * Fix broken type reference * Fix rated comments on website * Don't include banned users in website comments * Optimize score submission * Fix slot id calculating in in-game comment posting * Move serialization interfaces to types folder and add more documentation * Allow uploading of versus scores
173 lines
No EOL
6.7 KiB
C#
173 lines
No EOL
6.7 KiB
C#
#nullable enable
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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using LBPUnion.ProjectLighthouse.Types.Entities.Token;
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using LBPUnion.ProjectLighthouse.Types.Levels;
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using LBPUnion.ProjectLighthouse.Types.Serialization;
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using LBPUnion.ProjectLighthouse.Types.Users;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers;
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[ApiController]
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[Authorize]
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[Route("LITTLEBIGPLANETPS3_XML/")]
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[Produces("text/xml")]
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public class CommentController : ControllerBase
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{
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private readonly DatabaseContext database;
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public CommentController(DatabaseContext database)
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{
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this.database = database;
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}
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[HttpPost("rateUserComment/{username}")]
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[HttpPost("rateComment/{slotType}/{slotId:int}")]
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public async Task<IActionResult> RateComment([FromQuery] int commentId, [FromQuery] int rating, string? username, string? slotType, int slotId)
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{
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GameTokenEntity token = this.GetToken();
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// Return bad request if both are true or both are false
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if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
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bool success = await this.database.RateComment(token.UserId, commentId, rating);
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if (!success) return this.BadRequest();
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return this.Ok();
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}
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[HttpGet("comments/{slotType}/{slotId:int}")]
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[HttpGet("userComments/{username}")]
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public async Task<IActionResult> GetComments([FromQuery] int pageStart, [FromQuery] int pageSize, string? username, string? slotType, int slotId)
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{
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GameTokenEntity token = this.GetToken();
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if (pageSize <= 0 || pageStart < 0) return this.BadRequest();
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if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
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if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
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int targetId;
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CommentType type = username == null ? CommentType.Level : CommentType.Profile;
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if (type == CommentType.Level)
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{
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targetId = await this.database.Slots.Where(s => s.SlotId == slotId)
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.Where(s => s.CommentsEnabled && !s.Hidden)
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.Select(s => s.SlotId)
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.FirstOrDefaultAsync();
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}
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else
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{
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targetId = await this.database.Users.Where(u => u.Username == username)
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.Where(u => u.CommentsEnabled)
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.Select(u => u.UserId)
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.FirstOrDefaultAsync();
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}
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if (targetId == 0) return this.NotFound();
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List<int> blockedUsers = await (
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from blockedProfile in this.database.BlockedProfiles
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where blockedProfile.UserId == token.UserId
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select blockedProfile.BlockedUserId).ToListAsync();
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List<GameComment> comments = await this.database.Comments.Where(p => p.TargetId == targetId && p.Type == type)
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.OrderByDescending(p => p.Timestamp)
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.Where(p => !blockedUsers.Contains(p.PosterUserId))
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.Include(c => c.Poster)
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.Where(p => p.Poster.PermissionLevel != PermissionLevel.Banned)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(c => GameComment.CreateFromEntity(c, token.UserId))
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.ToListAsync();
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return this.Ok(new CommentListResponse(comments));
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}
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[HttpPost("postUserComment/{username}")]
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[HttpPost("postComment/{slotType}/{slotId:int}")]
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public async Task<IActionResult> PostComment(string? username, string? slotType, int slotId)
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{
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GameTokenEntity token = this.GetToken();
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GameComment? comment = await this.DeserializeBody<GameComment>();
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if (comment == null) return this.BadRequest();
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if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
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if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
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CommentType type = username == null ? CommentType.Level : CommentType.Profile;
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int targetId;
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if (type == CommentType.Level)
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{
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targetId = await this.database.Slots.Where(s => s.SlotId == slotId)
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.Where(s => s.CommentsEnabled && !s.Hidden)
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.Select(s => s.SlotId)
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.FirstOrDefaultAsync();
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}
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else
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{
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targetId = await this.database.UserIdFromUsername(username!);
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}
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string filteredText = CensorHelper.FilterMessage(comment.Message);
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bool success = await this.database.PostComment(token.UserId, targetId, type, filteredText);
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if (success) return this.Ok();
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return this.BadRequest();
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}
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[HttpPost("deleteUserComment/{username}")]
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[HttpPost("deleteComment/{slotType}/{slotId:int}")]
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public async Task<IActionResult> DeleteComment([FromQuery] int commentId, string? username, string? slotType, int slotId)
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{
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GameTokenEntity token = this.GetToken();
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if ((slotId == 0 || SlotHelper.IsTypeInvalid(slotType)) == (username == null)) return this.BadRequest();
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CommentEntity? comment = await this.database.Comments.FirstOrDefaultAsync(c => c.CommentId == commentId);
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if (comment == null) return this.NotFound();
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if (comment.Deleted) return this.Ok();
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bool canDelete;
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if (comment.Type == CommentType.Profile)
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{
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canDelete = comment.PosterUserId == token.UserId || comment.TargetId == token.UserId;
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}
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else
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{
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if (slotType == "developer") slotId = await SlotHelper.GetPlaceholderSlotId(this.database, slotId, SlotType.Developer);
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if (slotId != comment.TargetId) return this.BadRequest();
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int slotCreator = await this.database.Slots.Where(s => s.SlotId == comment.TargetId)
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.Where(s => s.CommentsEnabled)
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.Select(s => s.CreatorId)
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.FirstOrDefaultAsync();
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// Comments are disabled or the slot doesn't have a creator
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if (slotCreator == 0) return this.BadRequest();
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canDelete = comment.PosterUserId == token.UserId || slotCreator == token.UserId;
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}
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if (!canDelete) return this.Forbid();
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comment.Deleted = true;
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comment.DeletedBy = await this.database.UsernameFromGameToken(token);
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comment.DeletedType = "user";
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await this.database.SaveChangesAsync();
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return this.Ok();
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}
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} |