mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
synced 2025-05-13 21:32:28 +00:00
* Initial work for serialization refactor * Experiment with new naming conventions * Mostly implement user and slot serialization. Still needs to be fine tuned to match original implementation Many things are left in a broken state like website features/api endpoints/lbp3 categories * Fix release building * Migrate scores, reviews, and more to new serialization system. Many things are still broken but progress is steadily being made * Fix Api responses and migrate serialization for most types * Make serialization better and fix bugs Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion * Fix review serialization * Fix user serialization producing malformed SQL query * Remove DefaultIfEmpty query * MariaDB doesn't like double nested queries * Fix LBP1 tag counter * Implement lbp3 categories and add better deserialization handling * Implement expression tree caching to speed up reflection and write new serializer tests * Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs * Make UserEntity username not required * Fix recursive serialization of lists and add relevant unit tests * Actually commit the migration * Fix LocationTests to use new deserialization class * Fix comments not serializing the right author username * Replace all occurrences of StatusCode with their respective ASP.NET named result instead of StatusCode(403) everything is now in the form of Forbid() * Fix SlotBase.ConvertToEntity and LocationTests * Fix compilation error * Give Location a default value in GameUserSlot and GameUser * Reimplement stubbed website functions * Convert grief reports to new serialization system * Update DatabaseModelSnapshot and bump dotnet tool version * Remove unused directives * Fix broken type reference * Fix rated comments on website * Don't include banned users in website comments * Optimize score submission * Fix slot id calculating in in-game comment posting * Move serialization interfaces to types folder and add more documentation * Allow uploading of versus scores
208 lines
No EOL
7.4 KiB
C#
208 lines
No EOL
7.4 KiB
C#
#nullable enable
|
|
using LBPUnion.ProjectLighthouse.Configuration;
|
|
using LBPUnion.ProjectLighthouse.Database;
|
|
using LBPUnion.ProjectLighthouse.Extensions;
|
|
using LBPUnion.ProjectLighthouse.Logging;
|
|
using LBPUnion.ProjectLighthouse.Servers.GameServer.Types.Categories;
|
|
using LBPUnion.ProjectLighthouse.Types.Entities.Level;
|
|
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
|
|
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
|
|
using LBPUnion.ProjectLighthouse.Types.Levels;
|
|
using LBPUnion.ProjectLighthouse.Types.Logging;
|
|
using LBPUnion.ProjectLighthouse.Types.Serialization;
|
|
using Microsoft.AspNetCore.Authorization;
|
|
using Microsoft.AspNetCore.Mvc;
|
|
using Microsoft.EntityFrameworkCore;
|
|
|
|
namespace LBPUnion.ProjectLighthouse.Servers.GameServer.Controllers.Slots;
|
|
|
|
[ApiController]
|
|
[Authorize]
|
|
[Route("LITTLEBIGPLANETPS3_XML/")]
|
|
[Produces("text/xml")]
|
|
public class CollectionController : ControllerBase
|
|
{
|
|
private readonly DatabaseContext database;
|
|
|
|
public CollectionController(DatabaseContext database)
|
|
{
|
|
this.database = database;
|
|
}
|
|
|
|
[HttpGet("playlists/{playlistId:int}/slots")]
|
|
public async Task<IActionResult> GetPlaylistSlots(int playlistId)
|
|
{
|
|
PlaylistEntity? targetPlaylist = await this.database.Playlists.FirstOrDefaultAsync(p => p.PlaylistId == playlistId);
|
|
if (targetPlaylist == null) return this.BadRequest();
|
|
|
|
GameTokenEntity token = this.GetToken();
|
|
|
|
List<SlotBase> slots = await this.database.Slots.Where(s => targetPlaylist.SlotIds.Contains(s.SlotId))
|
|
.Select(s => SlotBase.CreateFromEntity(s, token))
|
|
.ToListAsync();
|
|
|
|
int total = targetPlaylist.SlotIds.Length;
|
|
|
|
return this.Ok(new GenericSlotResponse(slots, total, 0));
|
|
}
|
|
|
|
[HttpPost("playlists/{playlistId:int}")]
|
|
[HttpPost("playlists/{playlistId:int}/slots")]
|
|
[HttpPost("playlists/{playlistId:int}/slots/{slotId:int}/delete")]
|
|
[HttpPost("playlists/{playlistId:int}/order_slots")]
|
|
public async Task<IActionResult> UpdatePlaylist(int playlistId, int slotId)
|
|
{
|
|
GameTokenEntity token = this.GetToken();
|
|
|
|
PlaylistEntity? targetPlaylist = await this.database.Playlists.FirstOrDefaultAsync(p => p.PlaylistId == playlistId);
|
|
if (targetPlaylist == null) return this.BadRequest();
|
|
|
|
if (token.UserId != targetPlaylist.CreatorId) return this.BadRequest();
|
|
|
|
// Delete a slot from playlist
|
|
if (slotId != 0)
|
|
{
|
|
targetPlaylist.SlotIds = targetPlaylist.SlotIds.Where(s => s != slotId).ToArray();
|
|
await this.database.SaveChangesAsync();
|
|
return this.Ok(this.GetUserPlaylists(token.UserId));
|
|
}
|
|
|
|
GamePlaylist? newPlaylist = await this.DeserializeBody<GamePlaylist>("playlist", "levels");
|
|
|
|
if (newPlaylist == null) return this.BadRequest();
|
|
|
|
if (newPlaylist.LevelIds != null)
|
|
{
|
|
HashSet<int> slotIds = new(targetPlaylist.SlotIds);
|
|
|
|
// Reorder
|
|
if (slotIds.SetEquals(newPlaylist.LevelIds))
|
|
{
|
|
targetPlaylist.SlotIds = newPlaylist.LevelIds;
|
|
}
|
|
// Add a level
|
|
else
|
|
{
|
|
foreach (int id in newPlaylist.LevelIds)
|
|
{
|
|
targetPlaylist.SlotIds = targetPlaylist.SlotIds.Append(id).ToArray();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!string.IsNullOrWhiteSpace(newPlaylist.Name)) targetPlaylist.Name = newPlaylist.Name;
|
|
|
|
if (!string.IsNullOrWhiteSpace(newPlaylist.Description)) targetPlaylist.Description = newPlaylist.Description;
|
|
|
|
await this.database.SaveChangesAsync();
|
|
|
|
return this.Ok(this.GetUserPlaylists(token.UserId));
|
|
}
|
|
|
|
private async Task<PlaylistResponse> GetUserPlaylists(int userId)
|
|
{
|
|
List<GamePlaylist> playlists = await this.database.Playlists.Include(p => p.Creator)
|
|
.Where(p => p.CreatorId == userId)
|
|
.Select(p => GamePlaylist.CreateFromEntity(p))
|
|
.ToListAsync();
|
|
int total = this.database.Playlists.Count(p => p.CreatorId == userId);
|
|
|
|
return new PlaylistResponse
|
|
{
|
|
Playlists = playlists,
|
|
Total = total,
|
|
HintStart = total+1,
|
|
};
|
|
}
|
|
|
|
[HttpPost("playlists")]
|
|
public async Task<IActionResult> CreatePlaylist()
|
|
{
|
|
GameTokenEntity token = this.GetToken();
|
|
|
|
int playlistCount = await this.database.Playlists.CountAsync(p => p.CreatorId == token.UserId);
|
|
|
|
if (playlistCount > ServerConfiguration.Instance.UserGeneratedContentLimits.ListsQuota) return this.BadRequest();
|
|
|
|
GamePlaylist? playlist = await this.DeserializeBody<GamePlaylist>("playlist");
|
|
|
|
if (playlist == null) return this.BadRequest();
|
|
|
|
PlaylistEntity playlistEntity = new()
|
|
{
|
|
CreatorId = token.UserId,
|
|
Description = playlist.Description,
|
|
Name = playlist.Name,
|
|
SlotIds = playlist.SlotIds,
|
|
};
|
|
|
|
this.database.Playlists.Add(playlistEntity);
|
|
|
|
await this.database.SaveChangesAsync();
|
|
|
|
return this.Ok(await this.GetUserPlaylists(token.UserId));
|
|
}
|
|
|
|
[HttpGet("user/{username}/playlists")]
|
|
public async Task<IActionResult> GetUserPlaylists(string username)
|
|
{
|
|
int targetUserId = await this.database.UserIdFromUsername(username);
|
|
if (targetUserId == 0) return this.BadRequest();
|
|
|
|
return this.Ok(await this.GetUserPlaylists(targetUserId));
|
|
}
|
|
|
|
[HttpGet("searches")]
|
|
[HttpGet("genres")]
|
|
public async Task<IActionResult> GenresAndSearches()
|
|
{
|
|
GameTokenEntity token = this.GetToken();
|
|
|
|
UserEntity? user = await this.database.UserFromGameToken(token);
|
|
if (user == null) return this.Forbid();
|
|
|
|
List<GameCategory> categories = new();
|
|
|
|
foreach (Category category in CategoryHelper.Categories.ToList())
|
|
{
|
|
if(category is CategoryWithUser categoryWithUser) categories.Add(categoryWithUser.Serialize(this.database, user));
|
|
else categories.Add(category.Serialize(this.database));
|
|
}
|
|
|
|
return this.Ok(new CategoryListResponse(categories, CategoryHelper.Categories.Count, 0, 1));
|
|
}
|
|
|
|
[HttpGet("searches/{endpointName}")]
|
|
public async Task<IActionResult> GetCategorySlots(string endpointName, [FromQuery] int pageStart, [FromQuery] int pageSize)
|
|
{
|
|
GameTokenEntity token = this.GetToken();
|
|
|
|
UserEntity? user = await this.database.UserFromGameToken(token);
|
|
if (user == null) return this.Forbid();
|
|
|
|
Category? category = CategoryHelper.Categories.FirstOrDefault(c => c.Endpoint == endpointName);
|
|
if (category == null) return this.NotFound();
|
|
|
|
Logger.Debug("Found category " + category, LogArea.Category);
|
|
|
|
List<SlotBase> slots;
|
|
int totalSlots;
|
|
|
|
if (category is CategoryWithUser categoryWithUser)
|
|
{
|
|
slots = categoryWithUser.GetSlots(this.database, user, pageStart, pageSize)
|
|
.Select(s => SlotBase.CreateFromEntity(s, token))
|
|
.ToList();
|
|
totalSlots = categoryWithUser.GetTotalSlots(this.database, user);
|
|
}
|
|
else
|
|
{
|
|
slots = category.GetSlots(this.database, pageStart, pageSize)
|
|
.Select(s => SlotBase.CreateFromEntity(s, token))
|
|
.ToList();
|
|
totalSlots = category.GetTotalSlots(this.database);
|
|
}
|
|
|
|
return this.Ok(new GenericSlotResponse("results", slots, totalSlots, pageStart + pageSize));
|
|
}
|
|
} |