ProjectLighthouse/ProjectLighthouse.Servers.Website/Controllers/SlotPageController.cs
Josh 329ab66043
Refactor serialization system (#702)
* Initial work for serialization refactor

* Experiment with new naming conventions

* Mostly implement user and slot serialization.
Still needs to be fine tuned to match original implementation
Many things are left in a broken state like website features/api endpoints/lbp3 categories

* Fix release building

* Migrate scores, reviews, and more to new serialization system.
Many things are still broken but progress is steadily being made

* Fix Api responses and migrate serialization for most types

* Make serialization better and fix bugs
Fix recursive PrepareSerialization when recursive item is set during root item's PrepareSerialization, items, should be properly indexed in order but it's only tested to 1 level of recursion

* Fix review serialization

* Fix user serialization producing malformed SQL query

* Remove DefaultIfEmpty query

* MariaDB doesn't like double nested queries

* Fix LBP1 tag counter

* Implement lbp3 categories and add better deserialization handling

* Implement expression tree caching to speed up reflection and write new serializer tests

* Remove Game column from UserEntity and rename DatabaseContextModelSnapshot.cs back to DatabaseModelSnapshot.cs

* Make UserEntity username not required

* Fix recursive serialization of lists and add relevant unit tests

* Actually commit the migration

* Fix LocationTests to use new deserialization class

* Fix comments not serializing the right author username

* Replace all occurrences of StatusCode with their respective ASP.NET named result
instead of StatusCode(403) everything is now in the form of Forbid()

* Fix SlotBase.ConvertToEntity and LocationTests

* Fix compilation error

* Give Location a default value in GameUserSlot and GameUser

* Reimplement stubbed website functions

* Convert grief reports to new serialization system

* Update DatabaseModelSnapshot and bump dotnet tool version

* Remove unused directives

* Fix broken type reference

* Fix rated comments on website

* Don't include banned users in website comments

* Optimize score submission

* Fix slot id calculating in in-game comment posting

* Move serialization interfaces to types folder and add more documentation

* Allow uploading of versus scores
2023-03-28 00:39:54 +00:00

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5.5 KiB
C#

#nullable enable
using LBPUnion.ProjectLighthouse.Database;
using LBPUnion.ProjectLighthouse.Helpers;
using LBPUnion.ProjectLighthouse.Logging;
using LBPUnion.ProjectLighthouse.Types.Entities.Level;
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
using LBPUnion.ProjectLighthouse.Types.Logging;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
// I would like to apologize in advance for anyone dealing with this file.
// Theres probably a better way to do this with delegates but I'm tired.
// TODO: Clean up this file
// - jvyden
namespace LBPUnion.ProjectLighthouse.Servers.Website.Controllers;
[ApiController]
[Route("slot/{id:int}")]
public class SlotPageController : ControllerBase
{
private readonly DatabaseContext database;
public SlotPageController(DatabaseContext database)
{
this.database = database;
}
[HttpGet("unpublish")]
public async Task<IActionResult> UnpublishSlot([FromRoute] int id)
{
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
SlotEntity? targetSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (targetSlot == null) return this.Redirect("~/slots/0");
if (targetSlot.CreatorId != token.UserId) return this.Redirect("~/slot/" + id);
this.database.Slots.Remove(targetSlot);
await this.database.SaveChangesAsync();
return this.Redirect("~/slots/0");
}
[HttpGet("rateComment")]
public async Task<IActionResult> RateComment([FromRoute] int id, [FromQuery] int commentId, [FromQuery] int rating)
{
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
await this.database.RateComment(token.UserId, commentId, rating);
return this.Redirect($"~/slot/{id}#{commentId}");
}
[HttpPost("postComment")]
public async Task<IActionResult> PostComment([FromRoute] int id, [FromForm] string? msg)
{
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
if (msg == null)
{
Logger.Error($"Refusing to post comment from {token.UserId} on level {id}, {nameof(msg)} is null", LogArea.Comments);
return this.Redirect("~/slot/" + id);
}
// Prevent potential xml injection and censor content
msg = SanitizationHelper.SanitizeString(msg);
msg = CensorHelper.FilterMessage(msg);
bool success = await this.database.PostComment(token.UserId, id, CommentType.Level, msg);
if (success)
{
Logger.Success($"Posted comment from {token.UserId}: \"{msg}\" on level {id}", LogArea.Comments);
}
else
{
Logger.Error($"Failed to post comment from {token.UserId}: \"{msg}\" on level {id}", LogArea.Comments);
}
return this.Redirect("~/slot/" + id);
}
[HttpGet("heart")]
public async Task<IActionResult> HeartLevel([FromRoute] int id, [FromQuery] string? callbackUrl)
{
if (string.IsNullOrEmpty(callbackUrl)) callbackUrl = "~/slot/" + id;
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
SlotEntity? heartedSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (heartedSlot == null) return this.NotFound();
await this.database.HeartLevel(token.UserId, heartedSlot);
return this.Redirect(callbackUrl);
}
[HttpGet("unheart")]
public async Task<IActionResult> UnheartLevel([FromRoute] int id, [FromQuery] string? callbackUrl)
{
if (string.IsNullOrEmpty(callbackUrl)) callbackUrl = "~/slot/" + id;
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
SlotEntity? heartedSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (heartedSlot == null) return this.NotFound();
await this.database.UnheartLevel(token.UserId, heartedSlot);
return this.Redirect(callbackUrl);
}
[HttpGet("queue")]
public async Task<IActionResult> QueueLevel([FromRoute] int id, [FromQuery] string? callbackUrl)
{
if (string.IsNullOrEmpty(callbackUrl)) callbackUrl = "~/slot/" + id;
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
SlotEntity? queuedSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (queuedSlot == null) return this.NotFound();
await this.database.QueueLevel(token.UserId, queuedSlot);
return this.Redirect(callbackUrl);
}
[HttpGet("unqueue")]
public async Task<IActionResult> UnqueueLevel([FromRoute] int id, [FromQuery] string? callbackUrl)
{
if (string.IsNullOrEmpty(callbackUrl)) callbackUrl = "~/slot/" + id;
WebTokenEntity? token = this.database.WebTokenFromRequest(this.Request);
if (token == null) return this.Redirect("~/login");
SlotEntity? queuedSlot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == id);
if (queuedSlot == null) return this.NotFound();
await this.database.UnqueueLevel(token.UserId, queuedSlot);
return this.Redirect(callbackUrl);
}
}